auto-create bridged rooms if they don't exist #75
1 changed files with 21 additions and 28 deletions
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@ -10,7 +10,6 @@ if (!channelID) {
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process.exit(1)
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}
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const assert = require("assert/strict")
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const sqlite = require("better-sqlite3")
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const backfill = new sqlite("scripts/backfill.db")
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backfill.prepare("CREATE TABLE IF NOT EXISTS backfill (channel_id TEXT NOT NULL, message_id INTEGER NOT NULL, PRIMARY KEY (channel_id, message_id))").run()
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@ -56,18 +55,8 @@ async function event(event) {
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if (!channel) return
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const guild_id = event.d.id
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let roomID = passthrough.select("channel_room", "room_id", {channel_id: channelID}).pluck().get()
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if (!roomID) {
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console.log(`Channel #${channel.name} is not bridged yet. Attempting to auto-create...`)
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try {
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roomID = await createRoom.syncRoom(channelID)
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console.log(`Successfully bridged to new room: ${roomID}`)
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} catch (e) {
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console.error(`Failed to auto-create room: ${e.message}`)
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process.exit(1)
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}
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}
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await createRoom.syncRoom(channelID)
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let last = backfill.prepare("SELECT cast(max(message_id) as TEXT) FROM backfill WHERE channel_id = ?").pluck().get(channelID) || "0"
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console.log(`OK, processing messages for #${channel.name}, continuing from ${last}`)
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@ -87,4 +76,8 @@ async function event(event) {
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}
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process.exit()
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} catch (e) {
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console.error(e)
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process.exit(1) // won't exit automatically on thrown error due to living discord connection, so manual exit is necessary
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}
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}
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