Add experimental backfills script

This commit is contained in:
Cadence Ember 2025-03-07 10:40:45 +13:00
parent d5a7b3256b
commit ec1550bc97
4 changed files with 89 additions and 10 deletions

79
scripts/backfill.js Normal file
View file

@ -0,0 +1,79 @@
#!/usr/bin/env node
// @ts-check
console.log("-=- This script is experimental. It WILL mess up the room history on Matrix. -=-")
console.log()
const {channel: channelID} = require("minimist")(process.argv.slice(2), {string: ["channel"]})
if (!channelID) {
console.error("Usage: ./scripts/backfill.js --channel=<channel id here>")
process.exit(1)
}
const assert = require("assert/strict")
const sqlite = require("better-sqlite3")
const backfill = new sqlite("scripts/backfill.db")
backfill.prepare("CREATE TABLE IF NOT EXISTS backfill (channel_id TEXT NOT NULL, message_id INTEGER NOT NULL, PRIMARY KEY (channel_id, message_id))").run()
const HeatSync = require("heatsync")
const {reg} = require("../src/matrix/read-registration")
const passthrough = require("../src/passthrough")
const sync = new HeatSync({watchFS: false})
const db = new sqlite("ooye.db")
Object.assign(passthrough, {sync, db})
const DiscordClient = require("../src/d2m/discord-client")
const discord = new DiscordClient(reg.ooye.discord_token, "half")
passthrough.discord = discord
const orm = sync.require("../src/db/orm")
passthrough.from = orm.from
passthrough.select = orm.select
/** @type {import("../src/d2m/event-dispatcher")}*/
const eventDispatcher = sync.require("../src/d2m/event-dispatcher")
const roomID = passthrough.select("channel_room", "room_id", {channel_id: channelID}).pluck().get()
if (!roomID) {
console.error("Please choose a channel that's already bridged.")
process.exit(1)
}
;(async () => {
await discord.cloud.connect()
console.log("Connected, waiting for data about requested channel...")
discord.cloud.on("event", event)
})()
const preparedInsert = backfill.prepare("INSERT INTO backfill (channel_id, message_id) VALUES (?, ?)")
async function event(event) {
if (event.t !== "GUILD_CREATE") return
const channel = event.d.channels.find(c => c.id === channelID)
if (!channel) return
const guild_id = event.d.id
let last = backfill.prepare("SELECT cast(max(message_id) as TEXT) FROM backfill WHERE channel_id = ?").pluck().get(channelID) || "0"
console.log(`OK, processing messages for #${channel.name}, continuing from ${last}`)
while (last) {
const messages = await discord.snow.channel.getChannelMessages(channelID, {limit: 50, after: String(last)})
messages.reverse() // More recent messages come first -> More recent messages come last
for (const message of messages) {
const simulatedGatewayDispatchData = {
guild_id,
backfill: true,
...message
}
await eventDispatcher.onMessageCreate(discord, simulatedGatewayDispatchData)
preparedInsert.run(channelID, message.id)
}
last = messages.at(-1)?.id
}
process.exit()
}

View file

@ -97,12 +97,12 @@ async function ensureSimJoined(user, roomID) {
/**
* @param {DiscordTypes.APIUser} user
* @param {Omit<DiscordTypes.APIGuildMember, "user">} member
* @param {Omit<DiscordTypes.APIGuildMember, "user"> | undefined} member
*/
async function memberToStateContent(user, member, guildID) {
let displayname = user.username
if (user.global_name) displayname = user.global_name
if (member.nick) displayname = member.nick
if (member?.nick) displayname = member.nick
const content = {
displayname,
@ -117,7 +117,7 @@ async function memberToStateContent(user, member, guildID) {
}
}
if (member.avatar || user.avatar) {
if (member?.avatar || user.avatar) {
// const avatarPath = file.userAvatar(user) // the user avatar only
const avatarPath = file.memberAvatar(guildID, user, member) // the member avatar or the user avatar
content["moe.cadence.ooye.member"].avatar = avatarPath
@ -130,12 +130,14 @@ async function memberToStateContent(user, member, guildID) {
/**
* https://gitdab.com/cadence/out-of-your-element/issues/9
* @param {DiscordTypes.APIUser} user
* @param {Omit<DiscordTypes.APIGuildMember, "user">} member
* @param {Omit<DiscordTypes.APIGuildMember, "user"> | undefined} member
* @param {DiscordTypes.APIGuild} guild
* @param {DiscordTypes.APIGuildChannel} channel
* @returns {number} 0 to 100
*/
function memberToPowerLevel(user, member, guild, channel) {
if (!member) return 0
const permissions = utils.getPermissions(member.roles, guild.roles, user.id, channel.permission_overwrites)
/*
* PL 100 = Administrator = People who can brick the room. RATIONALE:
@ -179,7 +181,7 @@ function _hashProfileContent(content, powerLevel) {
* 4. Compare against the previously known state content, which is helpfully stored in the database
* 5. If the state content or power level have changed, send them to Matrix and update them in the database for next time
* @param {DiscordTypes.APIUser} user
* @param {Omit<DiscordTypes.APIGuildMember, "user">} member
* @param {Omit<DiscordTypes.APIGuildMember, "user"> | undefined} member
* @param {DiscordTypes.APIGuildChannel} channel
* @param {DiscordTypes.APIGuild} guild
* @param {string} roomID

View file

@ -31,10 +31,8 @@ async function sendMessage(message, channel, guild, row) {
if (!dUtils.isWebhookMessage(message)) {
if (message.author.id === discord.application.id) {
// no need to sync the bot's own user
} else if (message.member) { // available on a gateway message create event
} else {
senderMxid = await registerUser.syncUser(message.author, message.member, channel, guild, roomID)
} else { // well, good enough...
senderMxid = await registerUser.ensureSimJoined(message.author, roomID)
}
} else if (row && row.speedbump_webhook_id === message.webhook_id) {
// Handle the PluralKit public instance

View file

@ -98,8 +98,8 @@ function userAvatar(user) {
}
function memberAvatar(guildID, user, member) {
if (!member.avatar) return userAvatar(user)
return `/guilds/${guildID}/users/${user.id}/avatars/${member.avatar}.png?size=${IMAGE_SIZE}`
if (!member?.avatar) return userAvatar(user)
return `/guilds/${guildID}/users/${user.id}/avatars/${member?.avatar}.png?size=${IMAGE_SIZE}`
}
function emoji(emojiID, animated) {