d->m custom emoji reactions
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09346654dd
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2 changed files with 19 additions and 2 deletions
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@ -17,16 +17,34 @@ const createRoom = sync.require("../actions/create-room")
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async function addReaction(data) {
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async function addReaction(data) {
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const user = data.member?.user
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const user = data.member?.user
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assert.ok(user && user.username)
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assert.ok(user && user.username)
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const parentID = select("event_message", "event_id", "WHERE message_id = ? AND part = 0").pluck().get(data.message_id) // 0 = primary
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const parentID = select("event_message", "event_id", "WHERE message_id = ? AND part = 0").pluck().get(data.message_id) // 0 = primary
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if (!parentID) return // Nothing can be done if the parent message was never bridged.
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if (!parentID) return // Nothing can be done if the parent message was never bridged.
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assert.equal(typeof parentID, "string")
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assert.equal(typeof parentID, "string")
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let key
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if (data.emoji.id) {
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// Custom emoji
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const mxc = select("emoji", "mxc_url", "WHERE emoji_id = ?").pluck().get(data.emoji.id)
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if (mxc) {
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// The custom emoji is registered and we should send it
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key = mxc
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} else {
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// The custom emoji is not registered. We *could* register it right now and it would work, but for now I'm just going to send the name. It's whatever. TODO change this probably.
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key = "<" + data.emoji.name + ">"
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}
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} else {
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// Default emoji
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key = data.emoji.name
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}
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const roomID = await createRoom.ensureRoom(data.channel_id)
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const roomID = await createRoom.ensureRoom(data.channel_id)
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const senderMxid = await registerUser.ensureSimJoined(user, roomID)
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const senderMxid = await registerUser.ensureSimJoined(user, roomID)
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const eventID = await api.sendEvent(roomID, "m.reaction", {
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const eventID = await api.sendEvent(roomID, "m.reaction", {
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"m.relates_to": {
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"m.relates_to": {
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rel_type: "m.annotation",
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rel_type: "m.annotation",
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event_id: parentID,
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event_id: parentID,
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key: data.emoji.name
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key
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}
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}
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}, senderMxid)
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}, senderMxid)
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return eventID
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return eventID
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@ -207,7 +207,6 @@ module.exports = {
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async onReactionAdd(client, data) {
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async onReactionAdd(client, data) {
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if (data.user_id === client.user.id) return // m2d reactions are added by the discord bot user - do not reflect them back to matrix.
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if (data.user_id === client.user.id) return // m2d reactions are added by the discord bot user - do not reflect them back to matrix.
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discordCommandHandler.onReactionAdd(data)
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discordCommandHandler.onReactionAdd(data)
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if (data.emoji.id !== null) return // TODO: image emoji reactions
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await addReaction.addReaction(data)
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await addReaction.addReaction(data)
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},
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},
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