Remove redundant/invalid checks from setup
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parent
07d6eb3c12
commit
a63d173a9a
2 changed files with 2 additions and 15 deletions
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@ -230,7 +230,6 @@ async function validateHomeserverOrigin(serverUrlPrompt, url) {
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// Done with user prompts, reg is now guaranteed to be valid
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// Done with user prompts, reg is now guaranteed to be valid
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const api = require("../src/matrix/api")
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const api = require("../src/matrix/api")
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const file = require("../src/matrix/file")
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const file = require("../src/matrix/file")
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const utils = require("../src/m2d/converters/utils")
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const DiscordClient = require("../src/d2m/discord-client")
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const DiscordClient = require("../src/d2m/discord-client")
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const discord = new DiscordClient(reg.ooye.discord_token, "no")
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const discord = new DiscordClient(reg.ooye.discord_token, "no")
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passthrough.discord = discord
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passthrough.discord = discord
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@ -267,21 +266,11 @@ async function validateHomeserverOrigin(serverUrlPrompt, url) {
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const mxid = `@${reg.sender_localpart}:${reg.ooye.server_name}`
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const mxid = `@${reg.sender_localpart}:${reg.ooye.server_name}`
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// ensure registration is correctly set...
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assert(reg.sender_localpart.startsWith(reg.ooye.namespace_prefix), "appservice's localpart must be in the namespace it controls")
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assert(utils.eventSenderIsFromDiscord(mxid), "appservice's mxid must be in the namespace it controls")
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assert(reg.ooye.server_origin.match(/^https?:\/\//), "server origin must start with http or https")
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assert.notEqual(reg.ooye.server_origin.slice(-1), "/", "server origin must not end in slash")
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const botID = Buffer.from(reg.ooye.discord_token.split(".")[0], "base64").toString()
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assert(botID.match(/^[0-9]{10,}$/), "discord token must follow the correct format")
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assert.match(reg.url, /^https?:/, "url must start with http:// or https://")
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console.log("✅ Configuration looks good...")
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// database ddl...
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// database ddl...
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await migrate.migrate(db)
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await migrate.migrate(db)
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// add initial rows to database, like adding the bot to sim...
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// add initial rows to database, like adding the bot to sim...
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const botID = Buffer.from(reg.ooye.discord_token.split(".")[0], "base64").toString()
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db.prepare("INSERT OR IGNORE INTO sim (user_id, sim_name, localpart, mxid) VALUES (?, ?, ?, ?)").run(botID, reg.sender_localpart.slice(reg.ooye.namespace_prefix.length), reg.sender_localpart, mxid)
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db.prepare("INSERT OR IGNORE INTO sim (user_id, sim_name, localpart, mxid) VALUES (?, ?, ?, ?)").run(botID, reg.sender_localpart.slice(reg.ooye.namespace_prefix.length), reg.sender_localpart, mxid)
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console.log("✅ Database is ready...")
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console.log("✅ Database is ready...")
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@ -30,9 +30,7 @@ const NEWLINE_ELEMENTS = BLOCK_ELEMENTS.concat(["BR"])
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*/
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*/
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function eventSenderIsFromDiscord(sender) {
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function eventSenderIsFromDiscord(sender) {
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// If it's from a user in the bridge's namespace, then it originated from discord
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// If it's from a user in the bridge's namespace, then it originated from discord
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// This includes messages sent by the appservice's bot user, because that is what's used for webhooks
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// This could include messages sent by the appservice's bot user, because that is what's used for webhooks
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// TODO: It would be nice if bridge system messages wouldn't trigger this check and could be bridged from matrix to discord, while webhook reflections would remain ignored...
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// TODO that only applies to the above todo: But you'd have to watch out for the /icon command, where the bridge bot would set the room avatar, and that shouldn't be reflected into the room a second time.
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if (userRegex.some(x => sender.match(x))) {
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if (userRegex.some(x => sender.match(x))) {
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return true
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return true
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}
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}
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