Handle more guild page situations
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1 changed files with 19 additions and 5 deletions
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@ -5,6 +5,7 @@ const {z} = require("zod")
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const {defineEventHandler, sendRedirect, useSession, createError, getValidatedQuery, readValidatedBody} = require("h3")
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const {randomUUID} = require("crypto")
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const {LRUCache} = require("lru-cache")
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const Ty = require("../../types")
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const {discord, as, sync, select} = require("../../passthrough")
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/** @type {import("../pug-sync")} */
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@ -34,6 +35,10 @@ const schema = {
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/** @type {LRUCache<string, string>} nonce to guild id */
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const validNonce = new LRUCache({max: 200})
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/**
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* @param {string} guildID
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* @param {Ty.R.Hierarchy[]} rooms
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*/
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function getChannelRoomsLinks(guildID, rooms) {
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function getPosition(channel) {
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let position = 0
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@ -62,7 +67,7 @@ function getChannelRoomsLinks(guildID, rooms) {
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let unlinkedRooms = rooms.filter(r => !linkedRoomIDs.includes(r.room_id) && !r.room_type)
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// https://discord.com/developers/docs/topics/threads#active-archived-threads
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// need to filter out linked archived threads from unlinkedRooms, will just do that by comparing against the name
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unlinkedRooms = unlinkedRooms.filter(r => !r.name.match(/^\[(🔒)?⛓️\]/))
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unlinkedRooms = unlinkedRooms.filter(r => r.name && !r.name.match(/^\[(🔒)?⛓️\]/))
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return {linkedChannelsWithDetails, unlinkedChannels, unlinkedRooms}
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}
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@ -71,18 +76,27 @@ as.router.get("/guild", defineEventHandler(async event => {
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const {guild_id} = await getValidatedQuery(event, schema.guild.parse)
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const session = await useSession(event, {password: reg.as_token})
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const row = select("guild_space", ["space_id", "privacy_level"], {guild_id}).get()
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if (!guild_id || !row || !discord.guilds.has(guild_id) || !session.data.managedGuilds || !session.data.managedGuilds.includes(guild_id)) {
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const links = getChannelRoomsLinks(guild_id, [])
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return pugSync.render(event, "guild.pug", {guild_id, ...links})
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// Permission problems
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if (!guild_id || !discord.guilds.has(guild_id) || !session.data.managedGuilds || !session.data.managedGuilds.includes(guild_id)) {
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return pugSync.render(event, "guild.pug", {guild_id})
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}
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const nonce = randomUUID()
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validNonce.set(nonce, guild_id)
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// Unlinked guild
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if (!row) {
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const links = getChannelRoomsLinks(guild_id, [])
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return pugSync.render(event, "guild.pug", {guild_id, nonce, ...links})
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}
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// Linked guild
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const mods = await api.getStateEvent(row.space_id, "m.room.power_levels", "")
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const banned = await api.getMembers(row.space_id, "ban")
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const rooms = await api.getFullHierarchy(row.space_id)
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const links = getChannelRoomsLinks(guild_id, rooms)
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return pugSync.render(event, "guild.pug", {guild_id, nonce, mods, banned, rooms, ...links, ...row})
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return pugSync.render(event, "guild.pug", {guild_id, nonce, mods, banned, ...links, ...row})
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}))
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as.router.get("/invite", defineEventHandler(async event => {
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