add error handler and message deleter
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3 changed files with 100 additions and 8 deletions
29
d2m/actions/delete-message.js
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29
d2m/actions/delete-message.js
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// @ts-check
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const passthrough = require("../../passthrough")
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const { sync, db } = passthrough
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/** @type {import("../converters/edit-to-changes")} */
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const editToChanges = sync.require("../converters/edit-to-changes")
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/** @type {import("../../matrix/api")} */
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const api = sync.require("../../matrix/api")
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/**
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* @param {import("discord-api-types/v10").GatewayMessageDeleteDispatchData} data
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*/
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async function deleteMessage(data) {
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/** @type {string?} */
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const roomID = db.prepare("SELECT channel_id FROM channel_room WHERE channel_id = ?").pluck().get(data.channel_id)
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if (!roomID) return
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/** @type {string[]} */
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const eventsToRedact = db.prepare("SELECT event_id FROM event_message WHERE message_id = ?").pluck().all(data.id)
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for (const eventID of eventsToRedact) {
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// Unfortuately, we can't specify a sender to do the redaction as, unless we find out that info via the audit logs
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await api.redactEvent(roomID, eventID)
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db.prepare("DELETE from event_message WHERE event_id = ?").run(eventID)
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// TODO: Consider whether this code could be reused between edited messages and deleted messages.
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}
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}
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module.exports.deleteMessage = deleteMessage
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@ -16,6 +16,7 @@ const utils = {
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/** @type {typeof import("./event-dispatcher")} */
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const eventDispatcher = sync.require("./event-dispatcher")
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// Client internals, keep track of the state we need
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if (message.t === "READY") {
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if (client.ready) return
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client.ready = true
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@ -62,16 +63,25 @@ const utils = {
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}
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}
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}
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}
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// Event dispatcher for OOYE bridge operations
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try {
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if (message.t === "MESSAGE_CREATE") {
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eventDispatcher.onMessageCreate(client, message.d)
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} else if (message.t === "MESSAGE_CREATE") {
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eventDispatcher.onMessageCreate(client, message.d)
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} else if (message.t === "MESSAGE_UPDATE") {
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eventDispatcher.onMessageUpdate(client, message.d)
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} else if (message.t === "MESSAGE_UPDATE") {
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eventDispatcher.onMessageUpdate(client, message.d)
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} else if (message.t === "MESSAGE_DELETE") {
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eventDispatcher.onMessageDelete(client, message.d)
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} else if (message.t === "MESSAGE_REACTION_ADD") {
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eventDispatcher.onReactionAdd(client, message.d)
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} else if (message.t === "MESSAGE_REACTION_ADD") {
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eventDispatcher.onReactionAdd(client, message.d)
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}
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} catch (e) {
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// Let OOYE try to handle errors too
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eventDispatcher.onError(client, e, message)
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}
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}
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}
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@ -1,17 +1,61 @@
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const assert = require("assert").strict
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const util = require("util")
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const {sync, db} = require("../passthrough")
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/** @type {import("./actions/send-message")}) */
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const sendMessage = sync.require("./actions/send-message")
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/** @type {import("./actions/edit-message")}) */
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const editMessage = sync.require("./actions/edit-message")
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/** @type {import("./actions/delete-message")}) */
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const deleteMessage = sync.require("./actions/delete-message")
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/** @type {import("./actions/add-reaction")}) */
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const addReaction = sync.require("./actions/add-reaction")
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/** @type {import("../matrix/api")}) */
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const api = sync.require("../matrix/api")
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let lastReportedEvent = 0
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// Grab Discord events we care about for the bridge, check them, and pass them on
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module.exports = {
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/**
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* @param {import("./discord-client")} client
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* @param {Error} e
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* @param {import("cloudstorm").IGatewayMessage} gatewayMessage
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*/
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onError(client, e, gatewayMessage) {
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console.error("hit event-dispatcher's error handler with this exception:")
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console.error(e) // TODO: also log errors into a file or into the database, maybe use a library for this? or just wing it? definitely need to be able to store the formatted event body to load back in later
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console.error(`while handling this ${gatewayMessage.t} gateway event:`)
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console.dir(gatewayMessage.d)
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if (Date.now() - lastReportedEvent > 5000) {
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lastReportedEvent = Date.now()
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const channelID = gatewayMessage.d.channel_id
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if (channelID) {
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const roomID = db.prepare("SELECT room_id FROM channel_room WHERE channel_id = ?").pluck().get(channelID)
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let stackLines = e.stack.split("\n")
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let cloudstormLine = stackLines.findIndex(l => l.includes("/node_modules/cloudstorm/"))
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if (cloudstormLine !== -1) {
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stackLines = stackLines.slice(0, cloudstormLine - 2)
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}
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api.sendEvent(roomID, "m.room.message", {
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msgtype: "m.text",
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body: "\u26a0 Bridged event from Discord not delivered. See formatted content for full details.",
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format: "org.matrix.custom.html",
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formatted_body: "\u26a0 <strong>Bridged event from Discord not delivered</strong>"
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+ `<br>Gateway event: ${gatewayMessage.t}`
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+ `<pre>${stackLines.join("\n")}</pre>`
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+ `<details><summary>Original payload</summary>`
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+ `<pre>${util.inspect(gatewayMessage.d, false, 4, false)}</pre></details>`,
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"m.mentions": {
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user_ids: ["@cadence:cadence.moe"]
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}
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})
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}
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}
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},
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/**
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* @param {import("./discord-client")} client
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* @param {import("discord-api-types/v10").GatewayMessageCreateDispatchData} message
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@ -38,7 +82,7 @@ module.exports = {
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*/
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onMessageUpdate(client, data) {
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if (data.webhook_id) {
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const row = db.prepare("SELECT webhook_id FROM webhook WHERE webhook_id = ?").pluck().get(message.webhook_id)
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const row = db.prepare("SELECT webhook_id FROM webhook WHERE webhook_id = ?").pluck().get(data.webhook_id)
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if (row) {
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// The update was sent by the bridge's own webhook on discord. We don't want to reflect this back, so just drop it.
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return
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@ -67,5 +111,14 @@ module.exports = {
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if (data.emoji.id !== null) return // TODO: image emoji reactions
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console.log(data)
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addReaction.addReaction(data)
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},
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/**
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* @param {import("./discord-client")} client
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* @param {import("discord-api-types/v10").GatewayMessageDeleteDispatchData} data
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*/
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onMessageDelete(client, data) {
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console.log(data)
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deleteMessage.deleteMessage(data)
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}
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}
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