implemented //icon with button confirmation system

This commit is contained in:
Cadence Ember 2023-08-25 16:01:19 +12:00
parent 30bf87b106
commit 69a01a0608
2 changed files with 70 additions and 8 deletions

View file

@ -6,15 +6,48 @@ const DiscordTypes = require("discord-api-types/v10")
const {discord, sync, db} = require("../passthrough") const {discord, sync, db} = require("../passthrough")
/** @type {import("../matrix/api")}) */ /** @type {import("../matrix/api")}) */
const api = sync.require("../matrix/api") const api = sync.require("../matrix/api")
/** @type {import("../matrix/file")} */
const file = sync.require("../matrix/file")
const prefix = "/" const PREFIX = "//"
let buttons = []
/**
* @param {string} channelID where to add the button
* @param {string} messageID where to add the button
* @param {string} emoji emoji to add as a button
* @param {string} userID only listen for responses from this user
* @returns {Promise<import("discord-api-types/v10").GatewayMessageReactionAddDispatchData>}
*/
async function addButton(channelID, messageID, emoji, userID) {
await discord.snow.channel.createReaction(channelID, messageID, emoji)
return new Promise(resolve => {
buttons.push({channelID, messageID, userID, resolve, created: Date.now()})
})
}
// Clear out old buttons every so often to free memory
setInterval(() => {
const now = Date.now()
buttons = buttons.filter(b => now - b.created < 2*60*60*1000)
}, 10*60*1000)
/** @param {import("discord-api-types/v10").GatewayMessageReactionAddDispatchData} data */
function onReactionAdd(data) {
const button = buttons.find(b => b.channelID === data.channel_id && b.messageID === data.message_id && b.userID === data.user_id)
if (button) {
buttons = buttons.filter(b => b !== button) // remove button data so it can't be clicked again
button.resolve(data)
}
}
/** /**
* @callback CommandExecute * @callback CommandExecute
* @param {DiscordTypes.GatewayMessageCreateDispatchData} message * @param {DiscordTypes.GatewayMessageCreateDispatchData} message
* @param {DiscordTypes.APIGuildTextChannel} channel * @param {DiscordTypes.APIGuildTextChannel} channel
* @param {DiscordTypes.APIGuild} guild * @param {DiscordTypes.APIGuild} guild
* @param {any} [ctx] * @param {Partial<DiscordTypes.RESTPostAPIChannelMessageJSONBody>} [ctx]
*/ */
/** /**
@ -42,24 +75,51 @@ const commands = [{
aliases: ["icon", "avatar", "roomicon", "roomavatar", "channelicon", "channelavatar"], aliases: ["icon", "avatar", "roomicon", "roomavatar", "channelicon", "channelavatar"],
execute: replyctx( execute: replyctx(
async (message, channel, guild, ctx) => { async (message, channel, guild, ctx) => {
// Guard
const roomID = db.prepare("SELECT room_id FROM channel_room WHERE channel_id = ?").pluck().get(channel.id) const roomID = db.prepare("SELECT room_id FROM channel_room WHERE channel_id = ?").pluck().get(channel.id)
if (!roomID) return discord.snow.channel.createMessage(channel.id, { if (!roomID) return discord.snow.channel.createMessage(channel.id, {
...ctx, ...ctx,
content: "This channel isn't bridged to the other side." content: "This channel isn't bridged to the other side."
}) })
// Current avatar
const avatarEvent = await api.getStateEvent(roomID, "m.room.avatar", "") const avatarEvent = await api.getStateEvent(roomID, "m.room.avatar", "")
const avatarURL = avatarEvent?.url const avatarURLParts = avatarEvent?.url.match(/^mxc:\/\/([^/]+)\/(\w+)$/)
return discord.snow.channel.createMessage(channel.id, { let currentAvatarMessage =
( avatarURLParts ? `Current room-specific avatar: https://matrix.cadence.moe/_matrix/media/r0/download/${avatarURLParts[1]}/${avatarURLParts[2]}`
: "No avatar. Now's your time to strike. Use `//icon` again with a link or upload to set the room-specific avatar.")
// Next potential avatar
const nextAvatarURL = message.attachments.find(a => a.content_type?.startsWith("image/"))?.url || message.content.match(/https?:\/\/[^ ]+\.[^ ]+\.(?:png|jpg|jpeg|webp)\b/)?.[0]
let nextAvatarMessage =
( nextAvatarURL ? `\nYou want to set it to: ${nextAvatarURL}\nHit ✅ to make it happen.`
: "")
const sent = await discord.snow.channel.createMessage(channel.id, {
...ctx, ...ctx,
content: `Current room avatar: ${avatarURL}` content: currentAvatarMessage + nextAvatarMessage
}) })
if (nextAvatarURL) {
addButton(channel.id, sent.id, "✅", message.author.id).then(async data => {
const mxcUrl = await file.uploadDiscordFileToMxc(nextAvatarURL)
await api.sendState(roomID, "m.room.avatar", "", {
url: mxcUrl
})
db.prepare("UPDATE channel_room SET custom_avatar = ? WHERE channel_id = ?").run(mxcUrl, channel.id)
await discord.snow.channel.createMessage(channel.id, {
...ctx,
content: "Your creation is unleashed. Any complaints will be redirected to Grelbo."
})
})
}
} }
) )
}, { }, {
aliases: ["invite"], aliases: ["invite"],
execute: replyctx( execute: replyctx(
async (message, channel, guild, ctx) => { async (message, channel, guild, ctx) => {
discord.snow.channel.createMessage(channel.id, { return discord.snow.channel.createMessage(channel.id, {
...ctx, ...ctx,
content: "This command isn't implemented yet." content: "This command isn't implemented yet."
}) })
@ -69,8 +129,8 @@ const commands = [{
/** @type {CommandExecute} */ /** @type {CommandExecute} */
async function execute(message, channel, guild) { async function execute(message, channel, guild) {
if (!message.content.startsWith(prefix)) return if (!message.content.startsWith(PREFIX)) return
const words = message.content.split(" ") const words = message.content.slice(PREFIX.length).split(" ")
const commandName = words[0] const commandName = words[0]
const command = commands.find(c => c.aliases.includes(commandName)) const command = commands.find(c => c.aliases.includes(commandName))
if (!command) return if (!command) return
@ -79,3 +139,4 @@ async function execute(message, channel, guild) {
} }
module.exports.execute = execute module.exports.execute = execute
module.exports.onReactionAdd = onReactionAdd

View file

@ -197,6 +197,7 @@ module.exports = {
*/ */
async onReactionAdd(client, data) { async onReactionAdd(client, data) {
if (data.user_id === client.user.id) return // m2d reactions are added by the discord bot user - do not reflect them back to matrix. if (data.user_id === client.user.id) return // m2d reactions are added by the discord bot user - do not reflect them back to matrix.
discordCommandHandler.onReactionAdd(data)
if (data.emoji.id !== null) return // TODO: image emoji reactions if (data.emoji.id !== null) return // TODO: image emoji reactions
await addReaction.addReaction(data) await addReaction.addReaction(data)
}, },