Add heatsync and support hot reloading

This commit is contained in:
Papa 2023-03-05 09:05:35 -07:00
parent 7913b68c41
commit 11e5cd7f77
7 changed files with 155 additions and 106 deletions

View file

@ -1,39 +1,23 @@
const repl = require("repl") const HeatSync = require("heatsync")
const util = require("util")
const config = require("./config")
const passthrough = require("./passthrough")
const sync = new HeatSync()
Object.assign(passthrough, { config, sync })
const DiscordClient = require("./modules/DiscordClient") const DiscordClient = require("./modules/DiscordClient")
const config = require("./config")
const discord = new DiscordClient(config.discordToken) const discord = new DiscordClient(config.discordToken)
passthrough.discord = discord
discord.cloud.connect().then(() => console.log("Discord gateway started")) ;(async () => {
await discord.cloud.connect()
console.log("Discord gateway started")
/** require("./stdin")
* @param {string} input })()
* @param {import("vm").Context} _context
* @param {string} _filename
* @param {(err: Error | null, result: unknown) => unknown} callback
* @returns
*/
async function customEval(input, _context, _filename, callback) {
let depth = 0
if (input === "exit\n") return process.exit()
if (input.startsWith(":")) {
const depthOverwrite = input.split(" ")[0]
depth = +depthOverwrite.slice(1)
input = input.slice(depthOverwrite.length + 1)
}
/** @type {unknown} */
let result
try {
result = await eval(input)
const output = util.inspect(result, false, depth, true)
return callback(null, output)
} catch (e) {
return callback(e, undefined)
}
}
const cli = repl.start({ prompt: "", eval: customEval, writer: s => s }) process.on("unhandledRejection", console.error)
cli.once("exit", process.exit) process.on("uncaughtException", console.error)

View file

@ -1,7 +1,11 @@
const { SnowTransfer } = require("snowtransfer") const { SnowTransfer } = require("snowtransfer")
const { Client: CloudStorm } = require("cloudstorm") const { Client: CloudStorm } = require("cloudstorm")
let wasReadyBefore = false const passthrough = require("../passthrough")
const { sync } = passthrough
/** @type {typeof import("./DiscordUtils")} */
const dUtils = sync.require("./DiscordUtils")
class DiscordClient { class DiscordClient {
/** /**
@ -24,82 +28,21 @@ class DiscordClient {
encoding: "json" encoding: "json"
} }
}) })
/** @type {import("discord-typings").User} */ this.ready = false
/** @type {import("discord-api-types/v10").APIUser} */
// @ts-ignore avoid setting as or null because we know we need to wait for ready anyways // @ts-ignore avoid setting as or null because we know we need to wait for ready anyways
this.user = null this.user = null
/** @type {import("discord-typings").Application} */ /** @type {Pick<import("discord-api-types/v10").APIApplication, "id" | "flags">} */
// @ts-ignore // @ts-ignore
this.application = null this.application = null
/** @type {Map<string, import("discord-typings").Channel>} */ /** @type {Map<string, import("discord-api-types/v10").APIChannel>} */
this.channels = new Map() this.channels = new Map()
/** @type {Map<string, import("discord-typings").Guild>} */ /** @type {Map<string, import("discord-api-types/v10").APIGuild>} */
this.guilds = new Map() this.guilds = new Map()
/** /** @type {Map<string, Array<string>>} */
* @type {Map<string, Array<string>>}
* @private
*/
this.guildChannelMap = new Map() this.guildChannelMap = new Map()
this.cloud.on("event", this.onPacket.bind(this)) this.cloud.on("event", message => dUtils.onPacket(this, message))
} this.cloud.on("error", console.error)
/**
* @param {import("cloudstorm").IGatewayMessage} message
* @private
*/
onPacket(message) {
if (message.t === "READY") {
if (wasReadyBefore) return
wasReadyBefore = true
/** @type {import("discord-typings").ReadyPayload} */
const typed = message.d
this.user = typed.user
this.application = typed.application
console.log(`Discord logged in as ${this.user.username}#${this.user.discriminator} (${this.user.id})`)
} else if (message.t === "GUILD_CREATE") {
/** @type {import("discord-typings").Guild} */
const typed = message.d
this.guilds.set(typed.id, typed)
const arr = []
this.guildChannelMap.set(typed.id, arr)
for (const channel of typed.channels || []) {
arr.push(channel.id)
this.channels.set(channel.id, channel)
}
} else if (message.t === "GUILD_DELETE") {
/** @type {import("discord-typings").Guild} */
const typed = message.d
this.guilds.delete(typed.id)
const channels = this.guildChannelMap.get(typed.id)
if (channels) {
for (const id of channels) this.channels.delete(id)
}
this.guildChannelMap.delete(typed.id)
} else if (message.t === "CHANNEL_CREATE" || message.t === "CHANNEL_DELETE") {
/** @type {import("discord-typings").Channel} */
const typed = message.d
if (message.t === "CHANNEL_CREATE") {
this.channels.set(typed.id, typed)
if (typed["guild_id"]) { // obj[prop] notation can be used to access a property without typescript complaining that it doesn't exist on all values something can have
const channels = this.guildChannelMap.get(typed["guild_id"])
if (channels && !channels.includes(typed.id)) channels.push(typed.id)
}
} else {
this.channels.delete(typed.id)
if (typed["guild_id"]) {
const channels = this.guildChannelMap.get(typed["guild_id"])
if (channels) {
const previous = channels.indexOf(typed.id)
if (previous !== -1) channels.splice(previous, 1)
}
}
}
}
} }
} }

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@ -2,10 +2,11 @@ module.exports = {
/** /**
* Process Discord messages and convert to a message Matrix can understand * Process Discord messages and convert to a message Matrix can understand
* *
* @param {import("discord-typings").Message} message * @param {import("./DiscordClient")} client
* @param {import("discord-api-types/v10").APIMessage} message
* @returns {import("../types").MatrixMessage} * @returns {import("../types").MatrixMessage}
*/ */
onMessageCreate: message => { onMessageCreate(client, message) {
return {} return {}
} }
} }

63
modules/DiscordUtils.js Normal file
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@ -0,0 +1,63 @@
const passthrough = require("../passthrough")
const { sync } = passthrough
/** @type {typeof import("./DiscordEvents")} */
const DiscordEvents = sync.require("./DiscordEvents")
const utils = {
/**
* @param {import("./DiscordClient")} client
* @param {import("cloudstorm").IGatewayMessage} message
*/
onPacket(client, message) {
if (message.t === "READY") {
if (client.ready) return
client.ready = true
client.user = message.d.user
client.application = message.d.application
console.log(`Discord logged in as ${client.user.username}#${client.user.discriminator} (${client.user.id})`)
} else if (message.t === "GUILD_CREATE") {
client.guilds.set(message.d.id, message.d)
const arr = []
client.guildChannelMap.set(message.d.id, arr)
for (const channel of message.d.channels || []) {
arr.push(channel.id)
client.channels.set(channel.id, channel)
}
} else if (message.t === "GUILD_DELETE") {
client.guilds.delete(message.d.id)
const channels = client.guildChannelMap.get(message.d.id)
if (channels) {
for (const id of channels) client.channels.delete(id)
}
client.guildChannelMap.delete(message.d.id)
} else if (message.t === "CHANNEL_CREATE" || message.t === "CHANNEL_DELETE") {
if (message.t === "CHANNEL_CREATE") {
client.channels.set(message.d.id, message.d)
if (message.d["guild_id"]) { // obj[prop] notation can be used to access a property without typescript complaining that it doesn't exist on all values something can have
const channels = client.guildChannelMap.get(message.d["guild_id"])
if (channels && !channels.includes(message.d.id)) channels.push(message.d.id)
}
} else {
client.channels.delete(message.d.id)
if (message.d["guild_id"]) {
const channels = client.guildChannelMap.get(message.d["guild_id"])
if (channels) {
const previous = channels.indexOf(message.d.id)
if (previous !== -1) channels.splice(previous, 1)
}
}
}
} else if (message.t === "MESSAGE_CREATE") DiscordEvents.onMessageCreate(client, message.d)
}
}
module.exports = utils

View file

@ -15,7 +15,8 @@
"author": "Cadence, PapiOphidian", "author": "Cadence, PapiOphidian",
"license": "MIT", "license": "MIT",
"dependencies": { "dependencies": {
"cloudstorm": "^0.6.1", "cloudstorm": "^0.7.0",
"snowtransfer": "^0.6.1" "heatsync": "^2.4.0",
"snowtransfer": "^0.7.0"
} }
} }

10
passthrough.js Normal file
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@ -0,0 +1,10 @@
/**
* @typedef {Object} Passthrough
* @property {import("repl").REPLServer} repl
* @property {typeof import("./config")} config
* @property {import("./modules/DiscordClient")} discord
* @property {import("heatsync")} sync
*/
/** @type {Passthrough} */
const pt = {}
module.exports = pt

47
stdin.js Normal file
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@ -0,0 +1,47 @@
const repl = require("repl")
const util = require("util")
const passthrough = require("./passthrough")
const { discord, config, sync } = passthrough
const extraContext = {}
setImmediate(() => { // assign after since old extraContext data will get removed
if (!passthrough.repl) {
const cli = repl.start({ prompt: "", eval: customEval, writer: s => s })
Object.assign(cli.context, extraContext, passthrough)
passthrough.repl = cli
} else Object.assign(passthrough.repl.context, extraContext)
// @ts-expect-error Says exit isn't assignable to a string
sync.addTemporaryListener(passthrough.repl, "exit", () => process.exit())
})
/**
* @param {string} input
* @param {import("vm").Context} _context
* @param {string} _filename
* @param {(err: Error | null, result: unknown) => unknown} callback
*/
async function customEval(input, _context, _filename, callback) {
let depth = 0
if (input === "exit\n") return process.exit()
if (input.startsWith(":")) {
const depthOverwrite = input.split(" ")[0]
depth = +depthOverwrite.slice(1)
input = input.slice(depthOverwrite.length + 1)
}
let result
try {
result = await eval(input)
const output = util.inspect(result, false, depth, true)
return callback(null, output)
} catch (e) {
return callback(null, util.inspect(e, true, 100, true))
}
}
sync.events.once(__filename, () => {
for (const key in extraContext) {
delete passthrough.repl.context[key]
}
})