d->m: Make PK members appear real
This commit is contained in:
parent
988cb9408d
commit
11864f80cf
9 changed files with 215 additions and 23 deletions
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@ -1,18 +1,32 @@
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// @ts-check
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const assert = require("assert").strict
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const passthrough = require("../../passthrough")
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const {sync, db, select} = passthrough
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/** @type {import("../converters/edit-to-changes")} */
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const editToChanges = sync.require("../converters/edit-to-changes")
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/** @type {import("./register-pk-user")} */
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const registerPkUser = sync.require("./register-pk-user")
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/** @type {import("../../matrix/api")} */
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const api = sync.require("../../matrix/api")
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/**
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* @param {import("discord-api-types/v10").GatewayMessageCreateDispatchData} message
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* @param {import("discord-api-types/v10").APIGuild} guild
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* @param {{speedbump_id: string, speedbump_webhook_id: string} | null} row data about the webhook which is proxying messages in this channel
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*/
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async function editMessage(message, guild) {
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const {roomID, eventsToRedact, eventsToReplace, eventsToSend, senderMxid, promotions} = await editToChanges.editToChanges(message, guild, api)
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async function editMessage(message, guild, row) {
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let {roomID, eventsToRedact, eventsToReplace, eventsToSend, senderMxid, promotions} = await editToChanges.editToChanges(message, guild, api)
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if (row && row.speedbump_webhook_id === message.webhook_id) {
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// Handle the PluralKit public instance
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if (row.speedbump_id === "466378653216014359") {
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const root = await registerPkUser.fetchMessage(message.id)
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assert(root.member)
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senderMxid = await registerPkUser.ensureSimJoined(root.member, roomID)
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}
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}
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// 1. Replace all the things.
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for (const {oldID, newContent} of eventsToReplace) {
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139
d2m/actions/register-pk-user.js
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139
d2m/actions/register-pk-user.js
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@ -0,0 +1,139 @@
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// @ts-check
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const assert = require("assert")
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const reg = require("../../matrix/read-registration")
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const Ty = require("../../types")
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const fetch = require("node-fetch").default
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const passthrough = require("../../passthrough")
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const {discord, sync, db, select} = passthrough
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/** @type {import("../../matrix/api")} */
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const api = sync.require("../../matrix/api")
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/** @type {import("../../matrix/file")} */
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const file = sync.require("../../matrix/file")
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/** @type {import("./register-user")} */
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const registerUser = sync.require("./register-user")
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/**
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* A sim is an account that is being simulated by the bridge to copy events from the other side.
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* @param {Ty.PkMember} member
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* @returns mxid
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*/
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async function createSim(member) {
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// Choose sim name
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const simName = "_pk_" + member.id
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const localpart = reg.ooye.namespace_prefix + simName
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const mxid = `@${localpart}:${reg.ooye.server_name}`
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// Save chosen name in the database forever
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db.prepare("INSERT INTO sim (user_id, sim_name, localpart, mxid) VALUES (?, ?, ?, ?)").run(member.uuid, simName, localpart, mxid)
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// Register matrix user with that name
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try {
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await api.register(localpart)
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} catch (e) {
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// If user creation fails, manually undo the database change. Still isn't perfect, but should help.
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// (I would prefer a transaction, but it's not safe to leave transactions open across event loop ticks.)
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db.prepare("DELETE FROM sim WHERE user_id = ?").run(member.uuid)
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throw e
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}
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return mxid
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}
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/**
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* Ensure a sim is registered for the user.
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* If there is already a sim, use that one. If there isn't one yet, register a new sim.
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* @param {Ty.PkMember} member
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* @returns {Promise<string>} mxid
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*/
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async function ensureSim(member) {
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let mxid = null
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const existing = select("sim", "mxid", {user_id: member.uuid}).pluck().get()
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if (existing) {
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mxid = existing
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} else {
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mxid = await createSim(member)
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}
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return mxid
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}
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/**
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* Ensure a sim is registered for the user and is joined to the room.
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* @param {Ty.PkMember} member
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* @param {string} roomID
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* @returns {Promise<string>} mxid
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*/
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async function ensureSimJoined(member, roomID) {
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// Ensure room ID is really an ID, not an alias
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assert.ok(roomID[0] === "!")
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// Ensure user
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const mxid = await ensureSim(member)
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// Ensure joined
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const existing = select("sim_member", "mxid", {room_id: roomID, mxid}).pluck().get()
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if (!existing) {
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try {
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await api.inviteToRoom(roomID, mxid)
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await api.joinRoom(roomID, mxid)
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} catch (e) {
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if (e.message.includes("is already in the room.")) {
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// Sweet!
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} else {
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throw e
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}
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}
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db.prepare("INSERT OR IGNORE INTO sim_member (room_id, mxid) VALUES (?, ?)").run(roomID, mxid)
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}
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return mxid
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}
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/**
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* @param {Ty.PkMember} member
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*/
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async function memberToStateContent(member) {
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const displayname = member.display_name || member.name
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const avatar = member.avatar_url || member.webhook_avatar_url
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const content = {
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displayname,
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membership: "join",
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"moe.cadence.ooye.pk_member": member
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}
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if (avatar) content.avatar_url = await file.uploadDiscordFileToMxc(avatar)
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return content
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}
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/**
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* Sync profile data for a sim user. This function follows the following process:
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* 1. Join the sim to the room if needed
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* 2. Make an object of what the new room member state content would be, including uploading the profile picture if it hasn't been done before
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* 3. Compare against the previously known state content, which is helpfully stored in the database
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* 4. If the state content has changed, send it to Matrix and update it in the database for next time
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* @param {Ty.PkMember} member
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* @returns {Promise<string>} mxid of the updated sim
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*/
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async function syncUser(member, roomID) {
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const mxid = await ensureSimJoined(member, roomID)
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const content = await memberToStateContent(member)
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const currentHash = registerUser._hashProfileContent(content)
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const existingHash = select("sim_member", "hashed_profile_content", {room_id: roomID, mxid}).safeIntegers().pluck().get()
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// only do the actual sync if the hash has changed since we last looked
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if (existingHash !== currentHash) {
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await api.sendState(roomID, "m.room.member", mxid, content, mxid)
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db.prepare("UPDATE sim_member SET hashed_profile_content = ? WHERE room_id = ? AND mxid = ?").run(currentHash, roomID, mxid)
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}
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return mxid
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}
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/** @returns {Promise<{member?: Ty.PkMember}>} */
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function fetchMessage(messageID) {
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return fetch(`https://api.pluralkit.me/v2/messages/${messageID}`).then(res => res.json())
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}
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module.exports._memberToStateContent = memberToStateContent
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module.exports.ensureSim = ensureSim
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module.exports.ensureSimJoined = ensureSimJoined
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module.exports.syncUser = syncUser
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module.exports.fetchMessage = fetchMessage
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@ -123,7 +123,7 @@ async function memberToStateContent(user, member, guildID) {
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return content
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}
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function hashProfileContent(content) {
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function _hashProfileContent(content) {
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const unsignedHash = hasher.h64(`${content.displayname}\u0000${content.avatar_url}`)
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const signedHash = unsignedHash - 0x8000000000000000n // shifting down to signed 64-bit range
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return signedHash
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@ -142,7 +142,7 @@ function hashProfileContent(content) {
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async function syncUser(user, member, guildID, roomID) {
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const mxid = await ensureSimJoined(user, roomID)
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const content = await memberToStateContent(user, member, guildID)
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const currentHash = hashProfileContent(content)
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const currentHash = _hashProfileContent(content)
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const existingHash = select("sim_member", "hashed_profile_content", {room_id: roomID, mxid}).safeIntegers().pluck().get()
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// only do the actual sync if the hash has changed since we last looked
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if (existingHash !== currentHash) {
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}
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module.exports._memberToStateContent = memberToStateContent
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module.exports._hashProfileContent = _hashProfileContent
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module.exports.ensureSim = ensureSim
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module.exports.ensureSimJoined = ensureSimJoined
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module.exports.syncUser = syncUser
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@ -10,6 +10,8 @@ const messageToEvent = sync.require("../converters/message-to-event")
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const api = sync.require("../../matrix/api")
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/** @type {import("./register-user")} */
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const registerUser = sync.require("./register-user")
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/** @type {import("./register-pk-user")} */
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const registerPkUser = sync.require("./register-pk-user")
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/** @type {import("../actions/create-room")} */
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const createRoom = sync.require("../actions/create-room")
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/** @type {import("../../discord/utils")} */
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/**
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* @param {import("discord-api-types/v10").GatewayMessageCreateDispatchData} message
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* @param {import("discord-api-types/v10").APIGuild} guild
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* @param {{speedbump_id: string, speedbump_webhook_id: string} | null} row data about the webhook which is proxying messages in this channel
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*/
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async function sendMessage(message, guild) {
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async function sendMessage(message, guild, row) {
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const roomID = await createRoom.ensureRoom(message.channel_id)
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let senderMxid = null
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} else { // well, good enough...
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senderMxid = await registerUser.ensureSimJoined(message.author, roomID)
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}
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} else if (row && row.speedbump_webhook_id === message.webhook_id) {
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// Handle the PluralKit public instance
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if (row.speedbump_id === "466378653216014359") {
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const root = await registerPkUser.fetchMessage(message.id)
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assert(root.member) // Member is null if member was deleted. We just got this message, so member surely exists.
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senderMxid = await registerPkUser.syncUser(root.member, roomID)
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}
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}
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const events = await messageToEvent.messageToEvent(message, guild, {}, {api})
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@ -22,8 +22,10 @@ async function updateCache(channelID, speedbumpID, speedbumpChecked) {
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const now = Math.floor(Date.now() / 1000)
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if (speedbumpChecked && now - speedbumpChecked < SPEEDBUMP_UPDATE_FREQUENCY) return
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const webhooks = await discord.snow.webhook.getChannelWebhooks(channelID)
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const found = webhooks.find(b => KNOWN_BOTS.has(b.application_id))?.application_id || null
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db.prepare("UPDATE channel_room SET speedbump_id = ?, speedbump_checked = ? WHERE channel_id = ?").run(found, now, channelID)
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const found = webhooks.find(b => KNOWN_BOTS.has(b.application_id))
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const foundApplication = found?.application_id
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const foundWebhook = found?.id
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db.prepare("UPDATE channel_room SET speedbump_id = ?, speedbump_webhook_id = ?, speedbump_checked = ? WHERE channel_id = ?").run(foundApplication, foundWebhook, now, channelID)
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}
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/** @type {Set<string>} set of messageID */
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@ -236,22 +236,22 @@ module.exports = {
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*/
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async onMessageCreate(client, message) {
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if (message.author.username === "Deleted User") return // Nothing we can do for deleted users.
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if (message.webhook_id) {
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const row = select("webhook", "webhook_id", {webhook_id: message.webhook_id}).pluck().get()
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if (row) return // The message was sent by the bridge's own webhook on discord. We don't want to reflect this back, so just drop it.
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} else {
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const speedbumpID = select("channel_room", "speedbump_id", {channel_id: message.channel_id}).pluck().get()
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if (speedbumpID) {
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const affected = await speedbump.doSpeedbump(message.id)
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if (affected) return
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}
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}
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const channel = client.channels.get(message.channel_id)
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if (!channel || !("guild_id" in channel) || !channel.guild_id) return // Nothing we can do in direct messages.
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const guild = client.guilds.get(channel.guild_id)
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assert(guild)
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await sendMessage.sendMessage(message, guild),
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const row = select("channel_room", ["speedbump_id", "speedbump_webhook_id"], {channel_id: message.channel_id}).get()
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if (message.webhook_id) {
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const row = select("webhook", "webhook_id", {webhook_id: message.webhook_id}).pluck().get()
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if (row) return // The message was sent by the bridge's own webhook on discord. We don't want to reflect this back, so just drop it.
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} else if (row) {
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const affected = await speedbump.doSpeedbump(message.id)
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if (affected) return
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}
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// @ts-ignore
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await sendMessage.sendMessage(message, guild, row),
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await discordCommandHandler.execute(message, channel, guild)
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},
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* @param {DiscordTypes.GatewayMessageUpdateDispatchData} data
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*/
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async onMessageUpdate(client, data) {
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const row = select("channel_room", ["speedbump_id", "speedbump_webhook_id"], {channel_id: data.channel_id}).get()
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if (data.webhook_id) {
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const row = select("webhook", "webhook_id", {webhook_id: data.webhook_id}).pluck().get()
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if (row) {
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// The update was sent by the bridge's own webhook on discord. We don't want to reflect this back, so just drop it.
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return
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}
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if (row) return // The message was sent by the bridge's own webhook on discord. We don't want to reflect this back, so just drop it.
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} else if (row) {
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// Edits need to go through the speedbump as well. If the message is delayed but the edit isn't, we don't have anything to edit from.
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const affected = await speedbump.doSpeedbump(data.id)
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if (affected) return
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}
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// Based on looking at data they've sent me over the gateway, this is the best way to check for meaningful changes.
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// If the message content is a string then it includes all interesting fields and is meaningful.
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if (typeof data.content === "string") {
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if (!channel || !("guild_id" in channel) || !channel.guild_id) return // Nothing we can do in direct messages.
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const guild = client.guilds.get(channel.guild_id)
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assert(guild)
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await editMessage.editMessage(message, guild)
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// @ts-ignore
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await editMessage.editMessage(message, guild, row)
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}
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},
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BEGIN TRANSACTION;
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ALTER TABLE channel_room ADD COLUMN speedbump_id TEXT;
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ALTER TABLE channel_room ADD COLUMN speedbump_webhook_id TEXT;
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ALTER TABLE channel_room ADD COLUMN speedbump_checked INTEGER;
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COMMIT;
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1
db/orm-defs.d.ts
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1
db/orm-defs.d.ts
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@ -8,6 +8,7 @@ export type Models = {
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custom_avatar: string | null
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last_bridged_pin_timestamp: number | null
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speedbump_id: string | null
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speedbump_webhook_id: string | null
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speedbump_checked: number | null
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}
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20
types.d.ts
vendored
20
types.d.ts
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@ -34,6 +34,26 @@ export type WebhookCreds = {
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token: string
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}
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export type PkMember = {
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id: string
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uuid: string
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name: string
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display_name: string | null
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color: string | null
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birthday: string | null
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pronouns: string | null
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avatar_url: string | null
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webhook_avatar_url: string | null
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banner: string | null
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description: string | null
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created: string | null
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keep_proxy: boolean
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tts: boolean
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autoproxy_enabled: boolean | null
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message_count: number | null
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last_message_timestamp: string
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}
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export namespace Event {
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export type Outer<T> = {
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type: string
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