forcing space sync will unbridge deleted channels

This commit is contained in:
Cadence Ember 2023-09-07 23:20:48 +12:00
parent 0237d45c60
commit 0acf59bf48
2 changed files with 12 additions and 4 deletions

View file

@ -303,9 +303,13 @@ async function _unbridgeRoom(channelID) {
/** @ts-ignore @type {DiscordTypes.APIGuildChannel} */ /** @ts-ignore @type {DiscordTypes.APIGuildChannel} */
const channel = discord.channels.get(channelID) const channel = discord.channels.get(channelID)
assert.ok(channel) assert.ok(channel)
return unbridgeDeletedChannel(channel.id, channel.guild_id)
}
async function unbridgeDeletedChannel(channelID, guildID) {
const roomID = db.prepare("SELECT room_id from channel_room WHERE channel_id = ?").pluck().get(channelID) const roomID = db.prepare("SELECT room_id from channel_room WHERE channel_id = ?").pluck().get(channelID)
assert.ok(roomID) assert.ok(roomID)
const spaceID = db.prepare("SELECT space_id FROM guild_space WHERE guild_id = ?").pluck().get(channel.guild_id) const spaceID = db.prepare("SELECT space_id FROM guild_space WHERE guild_id = ?").pluck().get(guildID)
assert.ok(spaceID) assert.ok(spaceID)
// remove room from being a space member // remove room from being a space member
@ -313,7 +317,7 @@ async function _unbridgeRoom(channelID) {
await api.sendState(spaceID, "m.space.child", roomID, {}) await api.sendState(spaceID, "m.space.child", roomID, {})
// remove declaration that the room is bridged // remove declaration that the room is bridged
await api.sendState(roomID, "uk.half-shot.bridge", `moe.cadence.ooye://discord/${channel.guild_id}/${channel.id}`, {}) await api.sendState(roomID, "uk.half-shot.bridge", `moe.cadence.ooye://discord/${guildID}/${channelID}`, {})
// send a notification in the room // send a notification in the room
await api.sendEvent(roomID, "m.room.message", { await api.sendEvent(roomID, "m.room.message", {
@ -329,7 +333,6 @@ async function _unbridgeRoom(channelID) {
assert.equal(changes, 1) assert.equal(changes, 1)
} }
/** /**
* Async because it gets all space state from the homeserver, then if necessary sends one state event back. * Async because it gets all space state from the homeserver, then if necessary sends one state event back.
* @param {DiscordTypes.APIGuildTextChannel} channel * @param {DiscordTypes.APIGuildTextChannel} channel
@ -377,3 +380,4 @@ module.exports.applyKStateDiffToRoom = applyKStateDiffToRoom
module.exports.postApplyPowerLevels = postApplyPowerLevels module.exports.postApplyPowerLevels = postApplyPowerLevels
module.exports._convertNameAndTopic = convertNameAndTopic module.exports._convertNameAndTopic = convertNameAndTopic
module.exports._unbridgeRoom = _unbridgeRoom module.exports._unbridgeRoom = _unbridgeRoom
module.exports.unbridgeDeletedChannel = unbridgeDeletedChannel

View file

@ -145,7 +145,11 @@ async function syncSpaceFully(guildID) {
for (const roomID of childRooms) { for (const roomID of childRooms) {
const channelID = db.prepare("SELECT channel_id FROM channel_room WHERE room_id = ?").pluck().get(roomID) const channelID = db.prepare("SELECT channel_id FROM channel_room WHERE room_id = ?").pluck().get(roomID)
if (!channelID) continue if (!channelID) continue
if (discord.channels.has(channelID)) {
await createRoom.syncRoom(channelID) await createRoom.syncRoom(channelID)
} else {
await createRoom.unbridgeDeletedChannel(channelID, guildID)
}
} }
return spaceID return spaceID