Improve tracking
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					 2 changed files with 9 additions and 9 deletions
				
			
		|  | @ -293,7 +293,7 @@ class JoyDance: | |||
| 
 | ||||
|             # Accelerator axes on phone & Joy-Con are different so we need to swap some axes | ||||
|             # https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering/blob/master/imu_sensor_notes.md | ||||
|             accel = accels[2] | ||||
|             for accel in accels: | ||||
|                 x = accel[1] * -1 | ||||
|                 y = accel[0] | ||||
|                 z = accel[2] | ||||
|  |  | |||
|  | @ -14,10 +14,10 @@ WS_SUBPROTOCOLS = {} | |||
| WS_SUBPROTOCOLS[WsSubprotocolVersion.V1.value] = 'v1.phonescoring.jd.ubisoft.com' | ||||
| WS_SUBPROTOCOLS[WsSubprotocolVersion.V2.value] = 'v2.phonescoring.jd.ubisoft.com' | ||||
| 
 | ||||
| FRAME_DURATION = 1 / 60 | ||||
| SEND_FREQ_MS = 0.005 | ||||
| ACCEL_ACQUISITION_FREQ_HZ = 60  # Hz | ||||
| ACCEL_ACQUISITION_LATENCY = 40  # ms | ||||
| FRAME_DURATION = 0.015 | ||||
| SEND_FREQ_MS = 0.05 | ||||
| ACCEL_ACQUISITION_FREQ_HZ = 200  # Hz | ||||
| ACCEL_ACQUISITION_LATENCY = 0  # ms | ||||
| ACCEL_MAX_RANGE = 8  # ±G | ||||
| 
 | ||||
| DEFAULT_CONFIG = { | ||||
|  |  | |||
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