Improve tracking
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313c8b1ec3
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3 changed files with 19 additions and 18 deletions
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@ -69,7 +69,7 @@ class JoyDance:
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self.available_shortcuts = set()
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self.accel_data = []
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self.last_accel = (0, 0, 0)
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self.last_accels = []
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self.ws = None
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self.disconnected = False
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@ -282,18 +282,20 @@ class JoyDance:
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max_runtime = FRAME_DURATION * 0.5
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while time.time() - start < max_runtime:
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# Make sure accelerometer axes are changed
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accel = self.joycon.get_accels() # (x, y, z)
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if accel != self.last_accel:
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self.last_accel = accel
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accels = self.joycon.get_accels() # [(x, y, z),...]
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if accels != self.last_accels:
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self.last_accels = accels
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break
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# Accelerator axes on phone & Joy-Con are different so we need to swap some axes
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# https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering/blob/master/imu_sensor_notes.md
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for accel in accels:
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x = accel[1] * -1
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y = accel[0]
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z = accel[2]
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self.accel_data.append([x, y, z])
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await self.send_accelerometer_data(frames),
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except OSError:
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self.disconnect()
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@ -15,7 +15,7 @@ WS_SUBPROTOCOLS[WsSubprotocolVersion.V1.value] = 'v1.phonescoring.jd.ubisoft.com
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WS_SUBPROTOCOLS[WsSubprotocolVersion.V2.value] = 'v2.phonescoring.jd.ubisoft.com'
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FRAME_DURATION = 1 / 60
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ACCEL_ACQUISITION_FREQ_HZ = 60 # Hz
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ACCEL_ACQUISITION_FREQ_HZ = 200 # Hz
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ACCEL_ACQUISITION_LATENCY = 40 # ms
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ACCEL_MAX_RANGE = 8 # ±G
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@ -354,12 +354,15 @@ class JoyCon:
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def get_accels(self):
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input_report = bytes(self._input_report)
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accels = []
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x = self.get_accel_x(input_report)
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y = self.get_accel_y(input_report)
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z = self.get_accel_z(input_report)
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for idx in range(3):
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x = self.get_accel_x(input_report, sample_idx=idx)
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y = self.get_accel_y(input_report, sample_idx=idx)
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z = self.get_accel_z(input_report, sample_idx=idx)
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accels.append((x, y, z))
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return (x, y, z)
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return accels
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def get_accel_x(self, input_report=None, sample_idx=0):
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if not input_report:
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@ -441,11 +444,7 @@ class JoyCon:
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"vertical": self.get_stick_right_vertical(),
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},
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},
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"accel": {
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"x": self.get_accel_x(),
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"y": self.get_accel_y(),
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"z": self.get_accel_z(),
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},
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"accel": self.get_accels(),
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}
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def disconnect_device(self):
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