Merge pull request #1 from redphx/feature/support_protocol_v1
Add support for protocol v1
This commit is contained in:
commit
3b4aa9ca72
5 changed files with 80 additions and 29 deletions
19
README.md
19
README.md
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@ -13,11 +13,14 @@ https://youtu.be/f_1IkUHFdH8
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- No random disconnection.
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- Support up to 6 players.
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- Support all platforms (in theory):
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- Xbox Series X/S
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- Nintendo Switch
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- Xbox One (not tested)
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- Stadia (not tested)
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- PlayStation 4/5 (not tested)
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| | Xbox Series | Xbox One | PS4/5 | NSW | Stadia | PC |
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|-----------|-------------|----------|-------|-----|--------|----|
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| 2020-2022 | ✅ | ❓ | ❓ | ✅ | ❓ | |
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| 2016-2019 | | ❓ | ❓ | ✅ | | ❓ |
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✅ = confirmed working, ❓ = not tested
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## How does it work?
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It pretends to be the [Just Dance Controller app](https://play.google.com/store/apps/details?id=com.ubisoft.dance.justdance2015companion), sends movements of the Joy-Con to your game console.
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@ -105,6 +108,12 @@ sudo udevadm trigger
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- Slower, but supports all platforms (including Xbox Series and Stadia).
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- Requires pairing code.
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- Requires host's private IP address.
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- Old
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- For JD 2016-2019 (including PC).
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- Connect instantly.
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- Doesn't require pairing code.
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- Requires PC/console's private IP address.
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- *Important*: Can't use buttons on Joy-Con to navigate the UI (you'll have to use controllers/keyboard).
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- **Host's Private IP Address**:
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- The private IP address of your PC/Mac/Linux. Find this in the Wi-Fi settings.
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18
dance.py
18
dance.py
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@ -13,7 +13,8 @@ from pyjoycon import ButtonEventJoyCon, JoyCon
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from pyjoycon.constants import JOYCON_PRODUCT_IDS, JOYCON_VENDOR_ID
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from joydance import JoyDance, PairingState
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from joydance.constants import DEFAULT_CONFIG, JOYDANCE_VERSION
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from joydance.constants import (DEFAULT_CONFIG, JOYDANCE_VERSION,
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WsSubprotocolVersion)
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logging.getLogger('asyncio').setLevel(logging.WARNING)
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@ -28,6 +29,7 @@ class WsCommand(Enum):
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class PairingMethod(Enum):
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DEFAULT = 'default'
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FAST = 'fast'
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OLD = 'old'
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REGEX_PAIRING_CODE = re.compile(r'^\d{6}$')
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@ -137,14 +139,24 @@ async def connect_joycon(app, ws, data):
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config_parser['joydance'] = config
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save_config(config_parser)
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if pairing_method == PairingMethod.DEFAULT.value:
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app['joycons_info'][serial]['pairing_code'] = pairing_code
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else:
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app['joycons_info'][serial]['pairing_code'] = ''
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joycon = ButtonEventJoyCon(vendor_id, product_id, serial)
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if pairing_method == PairingMethod.DEFAULT.value:
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console_ip_addr = None
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if pairing_method == PairingMethod.OLD.value:
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protocol_version = WsSubprotocolVersion.V1
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else:
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protocol_version = WsSubprotocolVersion.V2
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joydance = JoyDance(
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joycon,
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protocol_version=protocol_version,
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pairing_code=pairing_code,
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host_ip_addr=host_ip_addr,
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console_ip_addr=console_ip_addr,
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@ -162,7 +174,7 @@ async def disconnect_joycon(app, ws, data):
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print(data)
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serial = data['joycon_serial']
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joydance = app['joydance_connections'][serial]
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app['joycons_info'][serial]['state'] = PairingState.IDLE
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app['joycons_info'][serial]['state'] = PairingState.IDLE.value
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await joydance.disconnect()
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try:
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@ -222,7 +234,7 @@ def is_valid_ip_address(val):
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def is_valid_pairing_method(val):
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return val in [PairingMethod.DEFAULT.value, PairingMethod.FAST.value]
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return val in [PairingMethod.DEFAULT.value, PairingMethod.FAST.value, PairingMethod.OLD.value]
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def get_host_ip():
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@ -12,7 +12,8 @@ import websockets
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from .constants import (ACCEL_ACQUISITION_FREQ_HZ, ACCEL_ACQUISITION_LATENCY,
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ACCEL_MAX_RANGE, ACCEL_SEND_RATE, JOYCON_UPDATE_RATE,
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SHORTCUT_MAPPING, UBI_APP_ID, UBI_SKU_ID,
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WS_SUBPROTOCOL, Command, JoyConButton)
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WS_SUBPROTOCOLS, Command, JoyConButton,
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WsSubprotocolVersion)
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class PairingState(Enum):
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@ -36,6 +37,7 @@ class JoyDance:
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def __init__(
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self,
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joycon,
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protocol_version,
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pairing_code=None,
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host_ip_addr=None,
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console_ip_addr=None,
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@ -45,6 +47,7 @@ class JoyDance:
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on_state_changed=None):
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self.joycon = joycon
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self.joycon_is_left = joycon.is_left()
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self.protocol_version = protocol_version
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if on_state_changed:
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self.on_state_changed = on_state_changed
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@ -271,7 +274,10 @@ class JoyDance:
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delta_time += (end - start) * 1000
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async def send_command(self):
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''' Capture Joycon's input and send to console '''
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''' Capture Joycon's input and send to console. Only works on procol v2 '''
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if self.protocol_version == WsSubprotocolVersion.V1:
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return
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while True:
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try:
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if self.disconnected:
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@ -348,6 +354,10 @@ class JoyDance:
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await self.disconnect()
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async def connect_ws(self):
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if self.protocol_version == WsSubprotocolVersion.V1:
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ssl_context = None
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server_hostname = None
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else:
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ssl_context = ssl.SSLContext(ssl.PROTOCOL_TLS_CLIENT)
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ssl_context.set_ciphers('ALL')
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ssl_context.options &= ~ssl.OP_NO_SSLv3
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@ -355,10 +365,12 @@ class JoyDance:
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ssl_context.verify_mode = ssl.CERT_NONE
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server_hostname = self.console_conn.getpeername()[0] if self.console_conn else None
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subprotocol = WS_SUBPROTOCOLS[self.protocol_version.value]
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try:
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async with websockets.connect(
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self.pairing_url,
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subprotocols=[WS_SUBPROTOCOL],
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subprotocols=[subprotocol],
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sock=self.console_conn,
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ssl=ssl_context,
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ping_timeout=None,
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@ -391,6 +403,9 @@ class JoyDance:
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try:
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if self.console_ip_addr:
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await self.on_state_changed(self.joycon.serial, PairingState.CONNECTING)
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if self.protocol_version == WsSubprotocolVersion.V1:
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self.pairing_url = 'ws://{}:8080/smartphone'.format(self.console_ip_addr)
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else:
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self.pairing_url = 'wss://{}:8080/smartphone'.format(self.console_ip_addr)
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else:
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await self.on_state_changed(self.joycon.serial, PairingState.GETTING_TOKEN)
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@ -1,10 +1,18 @@
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from enum import Enum
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JOYDANCE_VERSION = '0.1'
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JOYDANCE_VERSION = '0.2'
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UBI_APP_ID = '210da0fb-d6a5-4ed1-9808-01e86f0de7fb'
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UBI_SKU_ID = 'jdcompanion-android'
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WS_SUBPROTOCOL = 'v2.phonescoring.jd.ubisoft.com'
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class WsSubprotocolVersion(Enum):
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V1 = 'v1',
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V2 = 'v2',
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WS_SUBPROTOCOLS = {}
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WS_SUBPROTOCOLS[WsSubprotocolVersion.V1.value] = 'v1.phonescoring.jd.ubisoft.com'
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WS_SUBPROTOCOLS[WsSubprotocolVersion.V2.value] = 'v2.phonescoring.jd.ubisoft.com'
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JOYCON_UPDATE_RATE = 0.02 # 50Hz
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ACCEL_SEND_RATE = 40 # ms
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@ -17,7 +17,8 @@ const BATTERY_LEVEL = {
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const PairingMethod = {
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DEFAULT: 'default',
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FAST: 'fast'
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FAST: 'fast',
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OLD: 'old',
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}
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const WsCommand = {
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@ -83,8 +84,13 @@ class PairingMethodPicker extends Component {
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return html`
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<label for="stacked-state">Pairing Method</label>
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<select id="stacked-state" onChange=${this.onChange} value=${props.pairing_method}>
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<optgroup label="JD 2020 and later">
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<option value="${PairingMethod.DEFAULT}">Default: All platforms (incl. Xbox Series/Stadia)</option>
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<option value="${PairingMethod.FAST}">Fast: Xbox One/PlayStation/Nintendo Switch</option>
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</optgroup>
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<optgroup label="JD 2016-2019">
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<option value="${PairingMethod.OLD}">Old: All platforms (incl. PC)</option>
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</optgroup>
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</select>
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`
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}
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@ -132,7 +138,8 @@ class PrivateIpAddress extends Component {
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}
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componentDidMount() {
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window.mitty.emit('update_addr', this.state.host_ip_addr)
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let addr = this.props.pairing_method == PairingMethod.DEFAULT ? this.state.host_ip_addr : this.state.console_ip_addr
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window.mitty.emit('update_addr', addr)
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}
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render(props, state) {
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@ -141,14 +148,14 @@ class PrivateIpAddress extends Component {
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return html`
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<label>
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${pairing_method == PairingMethod.DEFAULT && html`Host's Private IP Address`}
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${pairing_method == PairingMethod.FAST && html`Console's Private IP Address`}
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${pairing_method != PairingMethod.DEFAULT && html`Console's Private IP Address`}
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</label>
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${pairing_method == PairingMethod.DEFAULT && state.lock_host && html`
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<input readonly required id="ipAddr" type="text" size="15" placeholder="${addr}" />
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`}
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${(pairing_method == PairingMethod.FAST || !state.lock_host) && html`
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${(pairing_method != PairingMethod.DEFAULT || !state.lock_host) && html`
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<input required id="ipAddr" type="text" inputmode="decimal" size="15" maxlength="15" placeholder="192.168.x.x" pattern="^192\\.168\\.((\\d{1,2}|1\\d\\d|2[0-4]\\d|25[0-5])\\.)(\\d{1,2}|1\\d\\d|2[0-4]\\d|25[0-5])$" value=${addr} onKeyPress=${this.onKeyPress} onChange="${this.onChange}" />
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`}
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@ -181,7 +188,7 @@ class PairingCode extends Component {
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${props.pairing_method == PairingMethod.DEFAULT && html`
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<input required id="pairingCode" type="text" inputmode="decimal" value=${state.pairing_code} placeholder="000000" maxlength="6" size="6" pattern="[0-9]{6}" onKeyPress=${(e) => !/[0-9]/.test(e.key) && e.preventDefault()} onChange=${this.onChange} />
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`}
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${props.pairing_method == PairingMethod.FAST && html`
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${props.pairing_method != PairingMethod.DEFAULT && html`
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<input type="text" id="pairingCode" value="" readonly placeholder="Not Required" size="12" />
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`}
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`
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