RollDice/scripts/offline.js

36 lines
868 B
JavaScript

/* offline.js
Make app available offline */
const CACHE_NAME = `RollDice`;
// Use the install event to pre-cache all initial resources.
self.addEventListener('install', event => {
event.waitUntil((async () => {
const cache = await caches.open(CACHE_NAME);
cache.addAll(['/']);
})());
});
self.addEventListener('fetch', event => {
event.respondWith((async () => {
const cache = await caches.open(CACHE_NAME);
try {
// Try to fetch the resource from the network.
const fetchResponse = await fetch(event.request);
// Save the resource in the cache.
cache.put(event.request, fetchResponse.clone());
// And return it.
return fetchResponse;
} catch (e) {
// Fetching didn't work get the resource from the cache.
const cachedResponse = await cache.match(event.request);
// And return it.
return cachedResponse;
}
})());
});