switch to simpler cargo-like modes
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@ -2,13 +2,13 @@ A flexible music programming language powered by math.
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usage:
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cmd [FILENAME | -c SHEET_MUSIC | --syntax | --examples | --example <n>] [-e EXPR] [-l EXPR] -n NOTE[,...] [-E [-f {"stdout" | FORMAT}]] [-v CHAR=VALUE]
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blip [play [FILENAME | -c SHEET_MUSIC] [-e EXPR] [-l EXPR] -n NOTE[,...] [-v CHAR=VALUE] | export [FILENAME | -c SHEET_MUSIC] [-e EXPR] [-l EXPR] -n NOTE[,...] [-v CHAR=VALUE] [-f FORMAT] [-o FILENAME] | help [syntax | examples | example <n> | formats]]
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arguments:
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FILENAME file path to your .blp sheet music [default: read from stdin]
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options:
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playing music:
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modes:
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play - play a song
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FILENAME
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name of the file to use as the sheet music [default: standard in]
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-c SHEET_MUSIC
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sheet music to read instead of reading a file
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-n NOTE[,...], --notes NOTE[,...]
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@ -17,14 +17,6 @@ options:
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signal expression (instrument) to generate music samples (you can use the floating-point number t for the current time in seconds, n for the indice of the currently playing note in the list of available notes starting with 0 and N for the number of available notes) [default: "sin(2*PI*(442+442*((n+1)/N))*t)"]
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-l EXPR, --length EXPR
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expression to generate note length in seconds [default: "2^(2-log_2(l))*(60/T)"]
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exporting music:
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-E, --export
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export audio instead of playing it
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-f, --format
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audio format to use for exporting with -E
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advanced sheet music tweaking:
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-v VARIABLE=VALUE, --variable VARIABLE=VALUE
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add a variable named VARIABLE (an single letter) for the sheet music and all expressions and set its initial value to VALUE (you can override n, t, l and T which is the only way to set the initial tempo)
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-m NAME:EXPANSION, --macro MACRO:EXPANSION
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@ -32,10 +24,35 @@ options:
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-s NAME:VARIABLE=EXPR, --slope VARIABLE=EXPR
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add a slope expression named NAME which replaces the value of VARIABLE with the result of EXPR each frame (EXPR can use all available variables and instrument variables plus the variables α for the initial value of VARIABLE, β for the final value and Δ for the total duration of the specific slope)
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help:
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--syntax
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export - export a song to an audio file or stdout
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FILENAME
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name of the file to use as the sheet music [default: standard in]
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-c SHEET_MUSIC
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sheet music to read instead of reading a file
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-n NOTE[,...], --notes NOTE[,...]
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available notes: a list of comma-separated alphabetical note names
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-e EXPR, --expression EXPR
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signal expression (instrument) to generate music samples (you can use the floating-point number t for the current time in seconds, n for the indice of the currently playing note in the list of available notes starting with 0 and N for the number of available notes) [default: "sin(2*PI*(442+442*((n+1)/N))*t)"]
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-l EXPR, --length EXPR
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expression to generate note length in seconds [default: "2^(2-log_2(l))*(60/T)"]
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-v VARIABLE=VALUE, --variable VARIABLE=VALUE
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add a variable named VARIABLE (an single letter) for the sheet music and all expressions and set its initial value to VALUE (you can override n, t, l and T which is the only way to set the initial tempo)
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-m NAME:EXPANSION, --macro MACRO:EXPANSION
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add a macro named NAME (single character, must not be alphanumeric) which expands to EXPANSION when called in the sheet music
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-s NAME:VARIABLE=EXPR, --slope VARIABLE=EXPR
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add a slope expression named NAME which replaces the value of VARIABLE with the result of EXPR each frame (EXPR can use all available variables and instrument variables plus the variables α for the initial value of VARIABLE, β for the final value and Δ for the total duration of the specific slope)
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-f, --format FORMAT
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audio format to use [default: mp3 or raw if the codec is unavailable]
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see "help formats"
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-o, --output FILENAME
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output file [default: standard out]
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help - help menu
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syntax
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show a help message about expression and sheet music syntax
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--examples
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examples
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show a list of expression and sheet music examples
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--example <n>
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example <n>
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show the nth example from the list provided by --examples
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formats
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show a list of available formats for audio export
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