aoi
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c923c07747
3 changed files with 359 additions and 0 deletions
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.gitignore
vendored
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.gitignore
vendored
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*.o
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319
aoi.c
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aoi.c
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#include <stdio.h>
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#include <stdint.h>
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#include <allegro5/allegro.h>
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#include <allegro5/allegro_image.h>
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#include <allegro5/allegro_primitives.h>
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#include "aoi.h"
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/**********
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* macros *
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**********/
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#define aoi_log(...) do {\
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fprintf(stderr,"[%s:%i] ",__FILE__,__LINE__);\
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fprintf(stderr,__VA_ARGS__);\
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fputc('\n',stderr);\
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} while (0)
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#define aoi_error(...) do {\
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aoi_log(__VA_ARGS__);\
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exit(1);\
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} while (0)
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#define aoi_assert(x) if (!(x)) aoi_error("assertion failed '%s'", #x)
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/*********
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* state *
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*********/
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ALLEGRO_DISPLAY* display = NULL;
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ALLEGRO_BITMAP* sheet = NULL;
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/*******************
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* input functions *
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*******************/
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//bitmask for input (current frame and previous frame)
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uint16_t buttons = 0, buttonsprev = 0;
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int aoi_btn(uint8_t btn) {
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return !!(buttons & (1 << btn));
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}
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typedef struct {
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int kb_keycode;
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int js_button;
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} aoi_input_keymap_t;
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struct {
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uint8_t n; //how many input buttons defined, max 16 (16 bit bitmask)
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ALLEGRO_JOYSTICK* js; //joystick
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aoi_input_keymap_t keymaps[16]; //keymaps for each input button
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} aoi_input_config;
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//init input config variable
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void aoi_input_init(int n, ALLEGRO_JOYSTICK* js, aoi_input_keymap_t* keymaps) {
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for (int i = 0; i < n; i++) {
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aoi_input_config.keymaps[i] = keymaps[i];
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}
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aoi_input_config.n = n;
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aoi_input_config.js = js;
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}
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//parse input config string and init input config
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void aoi_input_load(char* cfg) {
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/*cfg of the format:
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(@joystick name;)kKEY_CODE,jJOYSTICK_BUTTON;...;
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*/
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char js_name[200];
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int js_name_idx = 0;
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char c;
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aoi_input_keymap_t keymaps[16];
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uint8_t keymap = 0;
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while ((c = *cfg++)) {
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switch (c) {
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case '@': {
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while (((c = *cfg++) != ';') && c)
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js_name[js_name_idx++] = c;
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js_name[js_name_idx] = 0;
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} break;
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case 'k':
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case 'j': {
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char t = c;
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int n = -1;
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char s[10];
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int i = 0;
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c = *cfg++;
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while (c && c != ';' && c != ',') {
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s[i++] = c;
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c = *cfg++;
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}
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//aoi_log("END %c", c);
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sscanf(s, "%d", &n);
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if (t == 'k')
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keymaps[keymap].kb_keycode = n;
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else
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keymaps[keymap].js_button = n;
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if (c == ';' || !c) keymap++;
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} break;
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}
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}
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int max = al_get_num_joysticks();
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ALLEGRO_JOYSTICK* js = NULL;
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for (int i = 0; i < max; i++) {
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js = al_get_joystick(i);
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if (js) {
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const char* name = al_get_joystick_name(js);
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if (strcmp(name,js_name) == 0) {
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aoi_log("loaded joystick '%s' (index %i)", name, i);
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break;
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}
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al_release_joystick(js);
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js = NULL;
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}
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}
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aoi_input_init(keymap, js, keymaps);
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}
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void aoi_input_update() {
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buttonsprev = buttons;
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buttons = 0;
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ALLEGRO_JOYSTICK_STATE jst;
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if (aoi_input_config.js) al_get_joystick_state(aoi_input_config.js, &jst);
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ALLEGRO_KEYBOARD_STATE kst;
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al_get_keyboard_state(&kst);
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for (int i = 0; i < aoi_input_config.n; i++) {
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aoi_input_keymap_t map = aoi_input_config.keymaps[i];
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if (al_key_down(&kst, map.kb_keycode) || (aoi_input_config.js && jst.button[i]))
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buttons |= 1 << i;
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}
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}
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/**********************
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* graphics functions *
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**********************/
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void aoi_cls(aoi_color_t color) {
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al_clear_to_color((ALLEGRO_COLOR) color);
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}
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const int TW_ = AOI_TILE_WIDTH;
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const int TH_ = AOI_TILE_HEIGHT;
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//draw sprite from spritesheet
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void aoi_spr(uint8_t spr, int x, int y, uint8_t flip) {
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al_draw_bitmap_region(sheet, TW_*(spr&0xF), TH_*(spr>>4), TW_, TH_, x, y, flip);
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}
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//same but with extra options
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void aoi_sprEX(uint8_t spr, int x, int y, uint8_t flip, float scale, float rot, int w, int h) {
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al_draw_tinted_scaled_rotated_bitmap_region(
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sheet,
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TW_*(spr&0xF),
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TH_*(spr>>4),
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TW_*w,
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TH_*h,
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al_map_rgb(255,255,255),
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0,
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0,
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x,
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y,
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scale,
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scale,
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rot,
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flip
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);
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}
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void aoi_line(int x0, int y0, int x1, int y1, aoi_color_t color) {
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al_draw_line(x0, y0, x1, y1, (ALLEGRO_COLOR) color, -1);
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}
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void aoi_rect(int x, int y, int w, int h, uint8_t filled, aoi_color_t color) {
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if (filled)
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al_draw_filled_rectangle(x, y, x+w, y+h, (ALLEGRO_COLOR) color);
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else
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al_draw_rectangle(x, y, x+w, y+h, (ALLEGRO_COLOR) color, -1);
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}
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/*****************
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* map functions *
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*****************/
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typedef struct {
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uint8_t width, height; //dimensions in tiles
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uint8_t* data;
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} aoi_map_t;
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aoi_map_t* map = NULL;
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#define mget(x,y) (map->data[x+y*map->width])
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uint8_t aoi_mget(uint8_t x, uint8_t y) {
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return (map && x < map->width && y < map->height && x > 0 && y > 0) ? mget(x,y) : 0;
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}
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#define mset(x,y,t) (map->data[x+y*map->width] = t)
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void aoi_mset(uint8_t x, uint8_t y, uint8_t tile) {
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if (map && x < map->width && y < map->height && x >= 0 && y >= 0)
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mset(x, y, tile);
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}
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//draws map
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void aoi_map(int x, int y) {
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uint16_t siz = map->width*map->height;
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for (int i = 0; i <= siz; i++)
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aoi_spr(map->data[i], TW_*(i%map->width) + x, TH_*((int)i/map->height) + y, 0);
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}
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/*********************
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* loading functions *
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*********************/
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int aoi_load_spritesheet(char* path) {
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return (sheet = al_load_bitmap(path)) != NULL;
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}
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int aoi_load_map(char* path) {
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ALLEGRO_FILE* f = al_fopen(path, "r");
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if (!f) return 0;
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//read once to get dimensions
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int rows = 0, columns = 1;
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int c = 0;
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while ((c = al_fgetc(f)) != EOF) {
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if (!rows && c == ',') columns++;
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else if (c == '\n') rows++;
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}
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//aoi_log("%ix%i", columns, rows);
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map = malloc(sizeof(aoi_map_t));
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map->width = columns, map->height = rows;
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map->data = malloc(map->width*map->height);
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//read again to get data
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al_fseek(f, 0, ALLEGRO_SEEK_SET);
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int n = 0;
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char s[6];
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int s_idx = 0;
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int i = 0;
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while ((c = al_fgetc(f)) != EOF) {
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if (c == ',') {
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s[s_idx] = 0;
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s_idx = 0;
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sscanf(s, "%d", &n);
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map->data[i++] = (n < 0 ? 0 : n);
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n = 0;
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} else if (c == '\n');
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else if (s_idx < sizeof(s))
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s[s_idx++] = c;
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}
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al_fclose(f);
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return 1;
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}
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void aoi_destroy_maps() {
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free(map->data);
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free(map);
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}
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/*****************
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* main function *
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*****************/
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int aoi_loop(void);
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int main(int argc, char** argv) {
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aoi_log("starting up");
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al_init();
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al_init_image_addon();
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al_install_keyboard();
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al_install_joystick();
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aoi_assert(display = al_create_display(AOI_INTERNAL_WIDTH, AOI_INTERNAL_HEIGHT));
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aoi_assert(aoi_load_spritesheet(AOI_SPRITESHEET_PATH));
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//TODO load from run-time/compile-time(for defaults) config file
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aoi_input_load("@mayflash limited MAYFLASH GameCube Controller Adapter;k26,j0;");
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aoi_load_map("map.csv");
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int running = 1;
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unsigned int frames = 0;
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double init_time = al_get_time();
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while (running) {
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double t0 = al_get_time();
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aoi_input_update();
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running = !aoi_loop();
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al_flip_display();
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double delta = al_get_time() - t0;
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if (delta < 1/AOI_FPS) {
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al_rest(1/AOI_FPS-delta);
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} //else aoi_log("lag frame (%u)", frames);
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frames++;
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}
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double t = al_get_time();
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aoi_log("%i frames in %f seconds: avg = %fFPS", frames, init_time, frames/(t-init_time));
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aoi_log("quitting");
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al_destroy_display(display);
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al_destroy_bitmap(sheet);
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aoi_destroy_maps();
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return 0;
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}
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39
aoi.h
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aoi.h
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#pragma once
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#include <stdint.h>
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#include <allegro5/allegro.h>
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#ifdef AOI_USE_CONFIG_FILE
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#include "../aoi_config.h"
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#endif
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#ifndef AOI_INTERNAL_WIDTH
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#define AOI_INTERNAL_WIDTH 640
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#endif
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#ifndef AOI_INTERNAL_HEIGHT
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#define AOI_INTERNAL_HEIGHT 360
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#endif
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#ifndef AOI_TILE_WIDTH
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#define AOI_TILE_WIDTH 16
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#endif
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#ifndef AOI_TILE_HEIGHT
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#define AOI_TILE_HEIGHT 16
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#endif
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#ifndef AOI_SPRITESHEET_PATH
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#define AOI_SPRITESHEET_PATH "spritesheet.png"
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#endif
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#ifndef AOI_FPS
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#define AOI_FPS 60.0
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#endif
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typedef ALLEGRO_COLOR aoi_color_t;
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#define aoi_color(r,g,b) ((aoi_color_t){r,g,b,0.0})
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int aoi_btn(uint8_t btn);
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void aoi_cls(aoi_color_t color);
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void aoi_spr(uint8_t spr, int x, int y, uint8_t flip);
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void aoi_sprEX(uint8_t spr, int x, int y, uint8_t flip, float scale, float rot, int w, int h);
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void aoi_line(int x0, int y0, int x1, int y1, aoi_color_t color);
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void aoi_rect(int x, int y, int w, int h, uint8_t filled, aoi_color_t color);
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void aoi_map(int x, int y);
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