FENIX_libc/math/__fpclassify.c

91 lines
1.6 KiB
C

#include <math.h>
int __fpclassifyd(double x) {
union fp {
double d;
long i;
} f;
f.d = x;
if((f.i & 0x7fffffffffffffff) == 0) {
return FP_ZERO;
}
if((f.i & 0x7ff0000000000000) == 0 && (f.i & 0xfffffffffffff != 0)) {
return FP_SUBNORMAL;
}
if((f.i & 0x7ff0000000000000) == 0x7ff0000000000000) {
if((f.i & 0xfffffffffffff) == 0) {
return FP_INFINITE;
}
else {
return FP_NAN;
}
}
return FP_NORMAL;
}
int __fpclassifyf(float x) {
union fp {
float f;
int i;
} f;
f.f = x;
if((f.i & 0x7fffffff) == 0) {
return FP_ZERO;
}
if((f.i & 0x7f800000) == 0 && (f.i & 0x7fffff != 0)) {
return FP_SUBNORMAL;
}
if((f.i & 0x7f800000) == 0x7f800000) {
if((f.i & 0x7fffff) == 0) {
return FP_INFINITE;
}
else {
return FP_NAN;
}
}
return FP_NORMAL;
}
/*
This is based off IEEE 754 binary128 (A.K.A quad-precision) FP numbers.
Apparently, C tends to actually use 80-bit extended precision, which would
mean this doesn't actually work. We'll worry about that later, though.
-Kat
*/
int __fpclassifyl(long double x) {
union fp {
long double d;
long long i;
} f;
f.d = x;
if((f.i & 0x7fffffffffffffffffffffffffffffff) == 0) {
return FP_ZERO;
}
if((f.i & 0x7fff0000000000000000000000000000) == 0 && (f.i & 0xffffffffffffffffffffffffffff != 0)) {
return FP_SUBNORMAL;
}
if((f.i & 0x7fff0000000000000000000000000000) == 0x7fff0000000000000000000000000000) {
if((f.i & 0xffffffffffffffffffffffffffff) == 0) {
return FP_INFINITE;
}
else {
return FP_NAN;
}
}
return FP_NORMAL;
}