My fork from slstatus
61e44e8948
The HDR variable is used for general purpose headers, which are not
given in this project. arg.h and config.h are only needed for
slstatus.c, not every component $(COM:=.c).
This also fixes a problem introduced in
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arg.h | ||
battery.c | ||
config.def.h | ||
config.mk | ||
cpu.c | ||
datetime.c | ||
disk.c | ||
entropy.c | ||
hostname.c | ||
ip.c | ||
kernel_release.c | ||
keyboard_indicators.c | ||
LICENSE | ||
load_avg.c | ||
Makefile | ||
num_files.c | ||
ram.c | ||
README | ||
run_command.c | ||
slstatus.1 | ||
slstatus.c | ||
slstatus.h | ||
swap.c | ||
temperature.c | ||
uptime.c | ||
user.c | ||
util.c | ||
util.h | ||
volume.c | ||
wifi.c |
slstatus - suckless status ========================== slstatus is a suckless status monitor for window managers that use WM_NAME (e.g. dwm) or stdin to fill the status bar. Features -------- - Battery percentage/power/state - CPU usage - CPU frequency - CPU iowait - Custom shell commands - Date and time - Disk status (free storage, percentage, total storage and used storage) - Available entropy - Username/GID/UID - Hostname - IP address (IPv4 and IPv6) - Kernel version - Keyboard indicators - Load average - Number of files in a directory (hint: Maildir) - Memory status (free memory, percentage, total memory and used memory) - Swap status (free swap, percentage, total swap and used swap) - Temperature - Uptime - Volume percentage (OSS/ALSA) - WiFi signal percentage and ESSID Requirements ------------ In order to build slstatus you need the Xlib header files and optionally ALSA for volume percentage. PulseAudio is not supported for various reasons. Installation ------------ Edit config.mk to match your local setup (slstatus is installed into the /usr/local namespace by default). Afterwards enter the following command to build and install slstatus (if necessary as root): make clean install Running slstatus ---------------- See the man page for details. Configuration ------------- slstatus can be customized by creating a custom config.h and (re)compiling the source code. This keeps it fast, secure and simple.