29 lines
893 B
C
29 lines
893 B
C
#include "../yo_dwm.h"
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#include "../util.h"
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void
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tile(Monitor *m) {
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unsigned int i, n, h, mw, my, ty;
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Client *c;
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for (n = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), n++);
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if (n == 0)
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return;
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if (n > m->nmaster)
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mw = m->nmaster ? m->ww * m->mfact : 0;
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else
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mw = m->ww;
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for (i = my = ty = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), i++)
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if (i < m->nmaster) {
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h = (m->wh - my) / (MIN(n, m->nmaster) - i);
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resize(c, m->wx, m->wy + my, mw - (2 * c->bw), h - (2 * c->bw), 0);
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if (my + HEIGHT(c) < m->wh)
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my += HEIGHT(c);
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} else {
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h = (m->wh - ty) / (n - i);
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resize(c, m->wx + mw, m->wy + ty, m->ww - mw - (2 * c->bw), h - (2 * c->bw), 0);
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if (ty + HEIGHT(c) < m->wh)
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ty += HEIGHT(c);
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}
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}
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