// // Created by anas on 10/31/22. // // inspired from: https://github.com/0x73hahd/dwm-config/blob/dev/source/colors/dracula.h #ifndef DRACULA_H #define DRACULA_H static const char norm_fg[] = "#ff79c6"; static const char norm_bg[] = "#282a36"; static const char norm_border[] = "#282a36"; static const char sel_fg[] = "#ffb86c"; static const char sel_bg[] = "#282a36"; static const char sel_border[] = "#ffb86c"; static const char urg_fg[] = "#e4ded4"; static const char urg_bg[] = "#313036"; static const char urg_border[] = "#312e36"; static const char *colors[][3] = { /* fg bg border */ [SchemeNorm] = {norm_fg, norm_bg, norm_border}, // unfocused wins [SchemeSel] = {sel_fg, sel_bg, sel_border}, // the focused win [SchemeUrg] = {urg_fg, urg_bg, urg_border}, }; #endif //DRACULA_H