#ifndef layouts_H #define layouts_H // Include all layouts #include "tile.c" #include "monocle.c" #include "grid.c" #include "fibonacci.c" #include "centeredmaster.h" // Layouts array static const Layout layouts[] = { /* symbol arrange function */ { "[]=", tile }, /* first entry is default */ { "><>", NULL }, /* no layout function means floating behavior */ { "[M]", monocle }, // 2 { "HHH", grid }, // 3 { "[@]", spiral }, // 4 { "[\\]", dwindle }, // 5 { "|M|", centeredmaster }, // 6 { ">M>", centeredfloatingmaster }, // 7 }; #endif // !layouts.h