diff --git a/src/config/keys.h b/src/config/keys.h new file mode 100644 index 0000000..1af7390 --- /dev/null +++ b/src/config/keys.h @@ -0,0 +1,97 @@ +#ifndef KEYS_H +#define KEYS_H + +#include "../archy_dwm.h" +#include + +typedef struct { + unsigned int mod; + KeySym keysym; + + void (*func)(const Arg *); + + const Arg arg; +} Key; + +/* key definitions */ +#define MODKEY Mod4Mask // The super key + +#define TAGKEYS(KEY, TAG) \ + {MODKEY, KEY, view, {.ui = 1 << TAG}}, \ + {MODKEY | ControlMask, KEY, toggleview, {.ui = 1 << TAG}}, \ + {MODKEY | ShiftMask, KEY, tag, {.ui = 1 << TAG}}, \ + {MODKEY | ControlMask | ShiftMask, KEY, toggletag, {.ui = 1 << TAG}}, + +#ifndef ACTIONS_H +#include "../actions.h" +#endif //ACTIONS_H +#ifndef LAYOUTS_H +#include "../layouts/layouts.h" +#endif //LAYOUTS_H +// X11 keysym definitions +#include // req (libxinerama1 and libxinerama-dev) + +#include + +static Key keys[] = { + /* modifier key function argument */ + {MODKEY, XK_f, fullscreen, {0}}, + {MODKEY|ShiftMask, XK_b, togglebar, {0}}, + // Change the focus + {MODKEY, XK_e, focusstack, {.i = +1}}, + {MODKEY, XK_a, focusstack, {.i = -1}}, + // incress and decrees the masters + {MODKEY, XK_i, incnmaster, {.i = +1}}, + {MODKEY, XK_d, incnmaster, {.i = -1}}, + // Change the focus window size (in the tile mode) + {MODKEY, XK_equal, setmfact, {.f = -0.05f}}, + {MODKEY, XK_minus, setmfact, {.f = +0.05f}}, + {MODKEY, XK_Tab, view, {0}}, + {MODKEY | ShiftMask, XK_e, movestack, {.i = +1}}, + {MODKEY | ShiftMask, XK_a, movestack, {.i = -1}}, + // Toogle styky mode + {MODKEY | ShiftMask, XK_s, togglesticky, {0}}, + // Quit from the foucsed window (kill) + {MODKEY|ShiftMask, XK_q, killclient, {0}}, + /************************* Switch between layouts *************************/ + // Tiled layout + {MODKEY, XK_t, setlayout, {.v = &layouts[0]}}, + // Floating layout + {MODKEY, XK_f, setlayout, {.v = &layouts[1]}}, + // Monocle layout + {MODKEY, XK_m, setlayout, {.v = &layouts[2]}}, + // Grid layout + {MODKEY, XK_g, setlayout, {.v = &layouts[3]}}, + // Spiral layout + {MODKEY, XK_r, setlayout, {.v = &layouts[4]}}, + // Dwindle layout + {MODKEY, XK_d, setlayout, {.v = &layouts[5]}}, + // Centerd master layout + {MODKEY, XK_c, setlayout, {.v = &layouts[6]}}, + // Centerd floating master layout + {MODKEY, XK_x, setlayout, {.v = &layouts[7]}}, + // Toggle between current layout and tile layout + {MODKEY, XK_s, setlayout, {0}}, + // Toggle floating window + {MODKEY | ShiftMask, XK_f, togglefloating, {0}}, + // Mirror the current tagg in all tags + {MODKEY, XK_0, tag, {.ui = ~0}}, + // Multi monitor stuff + {MODKEY, XK_comma, focusmon, {.i = -1}}, + {MODKEY, XK_period, focusmon, {.i = +1}}, + {MODKEY | ShiftMask, XK_comma, tagmon, {.i = -1}}, + {MODKEY | ShiftMask, XK_period, tagmon, {.i = +1}}, + /************************* Tag keys *************************/ + TAGKEYS(XK_1, 0) + TAGKEYS(XK_2, 1) + TAGKEYS(XK_3, 2) + TAGKEYS(XK_4, 3) + TAGKEYS(XK_5, 4) + TAGKEYS(XK_6, 5) + TAGKEYS(XK_7, 6) + TAGKEYS(XK_8, 7) + TAGKEYS(XK_9, 8) + TAGKEYS(XK_semicolon, 9) +}; + +#endif // keys_H