introduced ISTILE, which can be easily extended with other layout functions to allow reuse of setmwfact() and zoom()
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2 changed files with 7 additions and 6 deletions
7
config.h
7
config.h
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@ -22,14 +22,15 @@ Rule rules[] = {
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};
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};
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/* layout(s) */
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/* layout(s) */
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#define ISTILE isarrange(tile)
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#define MWFACT 0.6 /* master width factor [0.1 .. 0.9] */
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#define RESIZEHINTS True /* False - respect size hints in tiled resizals */
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#define SNAP 32 /* snap pixel */
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Layout layouts[] = {
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Layout layouts[] = {
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/* symbol function */
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/* symbol function */
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{ "[]=", tile }, /* first entry is default */
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{ "[]=", tile }, /* first entry is default */
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{ "><>", floating },
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{ "><>", floating },
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};
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};
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#define RESIZEHINTS True /* False - respect size hints in tiled resizals */
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#define MWFACT 0.6 /* master width factor [0.1 .. 0.9] */
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#define SNAP 32 /* snap pixel */
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/* key definitions */
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/* key definitions */
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#define MODKEY Mod1Mask
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#define MODKEY Mod1Mask
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6
dwm.c
6
dwm.c
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@ -341,7 +341,7 @@ buttonpress(XEvent *e) {
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movemouse(c);
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movemouse(c);
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}
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}
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else if(ev->button == Button2) {
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else if(ev->button == Button2) {
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if(isarrange(tile) && !c->isfixed && c->isfloating)
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if(ISTILE && !c->isfixed && c->isfloating)
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togglefloating(NULL);
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togglefloating(NULL);
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else
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else
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zoom(NULL);
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zoom(NULL);
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@ -1398,7 +1398,7 @@ void
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setmwfact(const char *arg) {
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setmwfact(const char *arg) {
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double delta;
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double delta;
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if(isarrange(floating))
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if(!ISTILE)
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return;
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return;
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/* arg handling, manipulate mwfact */
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/* arg handling, manipulate mwfact */
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if(arg == NULL)
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if(arg == NULL)
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@ -1850,7 +1850,7 @@ void
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zoom(const char *arg) {
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zoom(const char *arg) {
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Client *c;
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Client *c;
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if(!sel || isarrange(floating) || sel->isfloating)
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if(!sel || !ISTILE || sel->isfloating)
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return;
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return;
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if((c = sel) == nexttiled(clients))
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if((c = sel) == nexttiled(clients))
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if(!(c = nexttiled(c->next)))
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if(!(c = nexttiled(c->next)))
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