feat(colorscheme): merge the gruvbox theme with the config
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1 changed files with 16 additions and 5 deletions
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@ -28,14 +28,25 @@ static const char *fonts[] = {
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"Nerd Font Mono:size=10:antialias=true:hinting=true"};
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static const char dmenufont[] = "monospace:size=8";
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#ifndef STDDEF_H
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/* Colors - Gruvbox dark hard */
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static const char norm_fg[] = "#D5C4A1"; // light2
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static const char norm_bg[] = "#1D2021"; // dark0_hard
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static const char norm_border[] = "#504945"; // dark2
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#include <stddef.h>
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static const char sel_fg[] = "#D79921"; // neutral_yellow
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static const char sel_bg[] = "#1D2021"; // dark0_hard
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static const char sel_border[] = "#7C6F64"; // dark4
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#endif
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static const char urg_fg[] = "#D5C4A1"; // light4
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static const char urg_bg[] = "#FB4934"; // bright_red
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static const char urg_border[] = "#458588"; // neutral_blue
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#include "colors/gruvbox_dark_hard.h"
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#include "archy_dwm.h"
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static const char *colors[][3] = {
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/* fg bg border */
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[SchemeNorm] = {norm_fg, norm_bg, norm_border}, // unfocused wins
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[SchemeSel] = {sel_fg, sel_bg, sel_border}, // the focused win
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[SchemeUrg] = {urg_fg, urg_bg, urg_border},
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};
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// Autostart programs
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static const char *const autostart[] = {
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