Change the main color
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e5fda44d7c
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1 changed files with 9 additions and 10 deletions
19
config.h
19
config.h
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@ -17,17 +17,16 @@ static const int systraypinningfailfirst = 1; /* 1: if pinning fails, display
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static const int showsystray = 1; /* 0 means no systray */
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static const int showsystray = 1; /* 0 means no systray */
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static const int showbar = 1; /* 0 means no bar */
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static const int showbar = 1; /* 0 means no bar */
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static const int topbar = 1; /* 0 means bottom bar */
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static const int topbar = 1; /* 0 means bottom bar */
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static const char *fonts[] = { "monospace:size=11", "Noto Color Emoji:size=11", "Nerd Font Mono:weight=bold:size=10:antialias=true:hinting=true" };
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static const char *fonts[] = { "monospace:size=11", "Noto Color Emoji:size=11", "Nerd Font Mono:weight=bold:size=15:antialias=true:hinting=true" };
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static const char dmenufont[] = "monospace:size=11";
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static const char dmenufont[] = "monospace:size=11";
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static const char col_gray1[] = "#222222";
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static const char col_1[] = "#282c34"; // Background color of bar
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static const char col_gray2[] = "#444444";
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static const char col_2[] = "#282c34"; // Background color of unfocused windows border
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static const char col_gray3[] = "#bbbbbb";
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static const char col_3[] = "#d7d7d7";
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static const char col_gray4[] = "#eeeeee";
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static const char col_4[] = "#018858"; // Background color of focused windows border and tags (main color acent)
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static const char col_cyan[] = "#015537";
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static const char *colors[][3] = {
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static const char *colors[][3] = {
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/* fg bg border */
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/* fg bg border */
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[SchemeNorm] = { col_gray3, col_gray1, col_gray2 },
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[SchemeNorm] = { col_3, col_1, col_2 },
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[SchemeSel] = { col_gray4, col_cyan, col_cyan },
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[SchemeSel] = { col_3, col_4, col_4 },
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};
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};
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// Autostart programs
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// Autostart programs
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static const char *const autostart[] = {
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static const char *const autostart[] = {
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@ -43,7 +42,7 @@ static const char *const autostart[] = {
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/* tagging */
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/* tagging */
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// static const char *tags[] = { "I", "II", "III", "IV", "V", "VI", "VII", "VIII", "IX" };
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// static const char *tags[] = { "I", "II", "III", "IV", "V", "VI", "VII", "VIII", "IX" };
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static const char *tags[] = { "", "", "", "", "", "", "", "", "" };
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static const char *tags[] = { "", "", "", "", "", "", "", "", "" };
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static const Rule rules[] = {
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static const Rule rules[] = {
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/* xprop(1):
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/* xprop(1):
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@ -85,7 +84,7 @@ static const Layout layouts[] = {
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/* commands */
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/* commands */
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static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
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static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
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static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", col_gray1, "-nf", col_gray3, "-sb", col_cyan, "-sf", col_gray4, NULL };
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static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", col_1, "-nf", col_3, "-sb", col_4, "-sf", col_1, NULL };
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static const char *termcmd[] = { TERMINAL, NULL };
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static const char *termcmd[] = { TERMINAL, NULL };
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#include "movestack.c"
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#include "movestack.c"
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