Add gridlayout patch 🙋🏻
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5 changed files with 47 additions and 0 deletions
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@ -47,11 +47,13 @@ static const int nmaster = 1; /* number of clients in master area */
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static const int resizehints = 1; /* 1 means respect size hints in tiled resizals */
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static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */
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#include "layouts.c"
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static const Layout layouts[] = {
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/* symbol arrange function */
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{ "[]=", tile }, /* first entry is default */
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{ "><>", NULL }, /* no layout function means floating behavior */
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{ "[M]", monocle },
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{ "HHH", grid },
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};
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/* key definitions */
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@ -90,6 +92,7 @@ static Key keys[] = {
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{ MODKEY, XK_t, setlayout, {.v = &layouts[0]} },
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{ MODKEY, XK_f, setlayout, {.v = &layouts[1]} },
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{ MODKEY, XK_m, setlayout, {.v = &layouts[2]} },
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{ MODKEY, XK_g, setlayout, {.v = &layouts[3]} },
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{ MODKEY|ShiftMask, XK_f, fullscreen, {0} },
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{ MODKEY, XK_space, setlayout, {0} },
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{ MODKEY|ShiftMask, XK_space, togglefloating, {0} },
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@ -23,6 +23,11 @@ static const char *colors[][3] = {
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[SchemeSel] = { col_gray4, col_cyan, col_cyan },
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};
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static const char *const autostart[] = {
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"st", NULL,
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NULL /* terminate */
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};
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/* tagging */
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static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
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10
config.def.h.rej
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10
config.def.h.rej
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@ -0,0 +1,10 @@
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--- config.def.h
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+++ config.def.h
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@@ -78,6 +80,7 @@ static Key keys[] = {
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{ MODKEY, XK_t, setlayout, {.v = &layouts[0]} },
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{ MODKEY, XK_f, setlayout, {.v = &layouts[1]} },
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{ MODKEY, XK_m, setlayout, {.v = &layouts[2]} },
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+ { MODKEY, XK_g, setlayout, {.v = &layouts[3]} },
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{ MODKEY, XK_space, setlayout, {0} },
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{ MODKEY|ShiftMask, XK_space, togglefloating, {0} },
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{ MODKEY, XK_0, view, {.ui = ~0 } },
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2
config.h
2
config.h
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@ -64,6 +64,7 @@ static const Layout layouts[] = {
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{ "[]=", tile }, /* first entry is default */
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{ "><>", NULL }, /* no layout function means floating behavior */
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{ "[M]", monocle },
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{ "HHH", grid },
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};
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/* key definitions */
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@ -135,6 +136,7 @@ static Key keys[] = {
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{ MODKEY, XK_f, setlayout, {.v = &layouts[1]} },
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// Monocle layout
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{ MODKEY, XK_m, setlayout, {.v = &layouts[2]} },
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{ MODKEY, XK_g, setlayout, {.v = &layouts[3]} },
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{ MODKEY|ShiftMask, XK_space, setlayout, {0} },
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{ MODKEY|ShiftMask, XK_f, togglefloating, {0} },
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27
layouts.c
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27
layouts.c
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@ -0,0 +1,27 @@
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void
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grid(Monitor *m) {
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unsigned int i, n, cx, cy, cw, ch, aw, ah, cols, rows;
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Client *c;
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for(n = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next))
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n++;
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/* grid dimensions */
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for(rows = 0; rows <= n/2; rows++)
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if(rows*rows >= n)
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break;
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cols = (rows && (rows - 1) * rows >= n) ? rows - 1 : rows;
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/* window geoms (cell height/width) */
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ch = m->wh / (rows ? rows : 1);
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cw = m->ww / (cols ? cols : 1);
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for(i = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next)) {
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cx = m->wx + (i / rows) * cw;
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cy = m->wy + (i % rows) * ch;
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/* adjust height/width of last row/column's windows */
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ah = ((i + 1) % rows == 0) ? m->wh - ch * rows : 0;
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aw = (i >= rows * (cols - 1)) ? m->ww - cw * cols : 0;
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resize(c, cx, cy, cw - 2 * c->bw + aw, ch - 2 * c->bw + ah, False);
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i++;
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}
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}
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