Add gridlayout patch 🙋🏻

This commit is contained in:
Anas Elgarhy 2022-04-28 00:22:25 +02:00
parent e4e38120dd
commit 0db52b38d8
5 changed files with 47 additions and 0 deletions

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@ -47,11 +47,13 @@ static const int nmaster = 1; /* number of clients in master area */
static const int resizehints = 1; /* 1 means respect size hints in tiled resizals */
static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */
#include "layouts.c"
static const Layout layouts[] = {
/* symbol arrange function */
{ "[]=", tile }, /* first entry is default */
{ "><>", NULL }, /* no layout function means floating behavior */
{ "[M]", monocle },
{ "HHH", grid },
};
/* key definitions */
@ -90,6 +92,7 @@ static Key keys[] = {
{ MODKEY, XK_t, setlayout, {.v = &layouts[0]} },
{ MODKEY, XK_f, setlayout, {.v = &layouts[1]} },
{ MODKEY, XK_m, setlayout, {.v = &layouts[2]} },
{ MODKEY, XK_g, setlayout, {.v = &layouts[3]} },
{ MODKEY|ShiftMask, XK_f, fullscreen, {0} },
{ MODKEY, XK_space, setlayout, {0} },
{ MODKEY|ShiftMask, XK_space, togglefloating, {0} },

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@ -23,6 +23,11 @@ static const char *colors[][3] = {
[SchemeSel] = { col_gray4, col_cyan, col_cyan },
};
static const char *const autostart[] = {
"st", NULL,
NULL /* terminate */
};
/* tagging */
static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };

10
config.def.h.rej Normal file
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@ -0,0 +1,10 @@
--- config.def.h
+++ config.def.h
@@ -78,6 +80,7 @@ static Key keys[] = {
{ MODKEY, XK_t, setlayout, {.v = &layouts[0]} },
{ MODKEY, XK_f, setlayout, {.v = &layouts[1]} },
{ MODKEY, XK_m, setlayout, {.v = &layouts[2]} },
+ { MODKEY, XK_g, setlayout, {.v = &layouts[3]} },
{ MODKEY, XK_space, setlayout, {0} },
{ MODKEY|ShiftMask, XK_space, togglefloating, {0} },
{ MODKEY, XK_0, view, {.ui = ~0 } },

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@ -64,6 +64,7 @@ static const Layout layouts[] = {
{ "[]=", tile }, /* first entry is default */
{ "><>", NULL }, /* no layout function means floating behavior */
{ "[M]", monocle },
{ "HHH", grid },
};
/* key definitions */
@ -135,6 +136,7 @@ static Key keys[] = {
{ MODKEY, XK_f, setlayout, {.v = &layouts[1]} },
// Monocle layout
{ MODKEY, XK_m, setlayout, {.v = &layouts[2]} },
{ MODKEY, XK_g, setlayout, {.v = &layouts[3]} },
{ MODKEY|ShiftMask, XK_space, setlayout, {0} },
{ MODKEY|ShiftMask, XK_f, togglefloating, {0} },

27
layouts.c Normal file
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@ -0,0 +1,27 @@
void
grid(Monitor *m) {
unsigned int i, n, cx, cy, cw, ch, aw, ah, cols, rows;
Client *c;
for(n = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next))
n++;
/* grid dimensions */
for(rows = 0; rows <= n/2; rows++)
if(rows*rows >= n)
break;
cols = (rows && (rows - 1) * rows >= n) ? rows - 1 : rows;
/* window geoms (cell height/width) */
ch = m->wh / (rows ? rows : 1);
cw = m->ww / (cols ? cols : 1);
for(i = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next)) {
cx = m->wx + (i / rows) * cw;
cy = m->wy + (i % rows) * ch;
/* adjust height/width of last row/column's windows */
ah = ((i + 1) % rows == 0) ? m->wh - ch * rows : 0;
aw = (i >= rows * (cols - 1)) ? m->ww - cw * cols : 0;
resize(c, cx, cy, cw - 2 * c->bw + aw, ch - 2 * c->bw + ah, False);
i++;
}
}