use serenity::prelude::*; use serenity::model::{ gateway:: { Ready, Activity } }; pub struct Handler; impl EventHandler for Handler { fn ready(&self, ctx: Context, ready: Ready) { println!("Bot is ready on {}", ready.user.tag()); println!("Servers: {}", ready.guilds.len()); let act = Activity::playing("with rust"); ctx.set_activity(act); } }