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d60ed01f7a
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020a4bc924
2 changed files with 145 additions and 449 deletions
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@ -1,148 +0,0 @@
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# Phase 3: Code Quality - Summary
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**Date:** 2026-07-27
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**Status:** Complete
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**Goal:** Reduce code duplication and improve maintainability
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---
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## Executive Summary
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Phase 3 focused on improving code quality by:
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1. Refactoring large functions (>100 lines) into smaller, focused functions
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2. Adding comprehensive documentation to public functions
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3. Improving code consistency
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4. Reducing code duplication
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**Result:** Successfully refactored 2 large functions, added comprehensive documentation to 6 public functions, and improved overall code quality.
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---
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## Code Quality Improvements
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### Improvement #1: Refactored ensure_visible_tiles (132 lines → 78 lines)
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**Before:**
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- Single 132-line function with complex logic
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- Mixed concerns: tile loading, scheduling, cache management
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- Hard to understand and test
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**After:**
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- Main function reduced to ~50 lines
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- Extracted 3 helper functions:
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- `execute_load_local_batch()` - Handle LoadLocalBatch action
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- `execute_load_from_disk_cache()` - Handle LoadFromDiskCache action
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- `execute_load_from_network()` - Handle LoadFromNetwork action
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- Each helper has a single responsibility
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- Easier to understand and test
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**Commit:** `e307bd6` - refactor(view): extract helper functions from ensure_visible_tiles
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---
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### Improvement #2: Refactored handle_event (88 lines → 128 lines total)
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**Before:**
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- Single 88-line function with complex event handling
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- Mixed concerns: finger down, move, up, scroll events
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- Hard to understand and test
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**After:**
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- Main function reduced to ~30 lines (simple dispatcher)
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- Extracted 4 helper functions:
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- `handle_finger_down()` - Handle finger down events
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- `handle_finger_move()` - Handle finger move events
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- `handle_finger_up()` - Handle finger up events
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- `handle_finger_scroll()` - Handle finger scroll events
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- Each helper has a single responsibility
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- Easier to understand and test
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**Commit:** `041ba91` - refactor(view): extract helper functions from handle_event
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---
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### Improvement #3: Added Comprehensive Documentation
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**Before:**
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- Public functions lacked documentation
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- No usage examples
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- No performance considerations documented
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**After:**
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- Added comprehensive doc comments to 6 public functions:
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- `load_style_json()` - Document Mapbox GL style loading
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- `recompile_style_for_zoom()` - Document zoom-specific style compilation
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- `render_graph()` - Document render graph access
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- `enable_pass()` - Document render pass enabling
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- `disable_pass()` - Document render pass disabling
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- `set_pass_zoom_range()` - Document zoom range configuration
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- Each function now includes:
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- Purpose and description
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- Arguments documentation
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- Return value documentation
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- Usage examples
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- Performance considerations
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- Error conditions (where applicable)
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**Commit:** `a9625a7` - docs(view): add comprehensive documentation to public functions
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---
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## Code Quality Metrics
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### Before Phase 3
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- Functions >100 lines: 2 (ensure_visible_tiles: 132 lines, handle_event: 88 lines)
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- Public functions with documentation: 0/6
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- Code duplication: Moderate
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- Code consistency: Moderate
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### After Phase 3
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- Functions >100 lines: 0 (all refactored to <50 lines)
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- Public functions with documentation: 6/6 (100%)
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- Code duplication: Reduced (extracted helper functions)
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- Code consistency: Improved (consistent patterns)
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---
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## Success Criteria
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✅ No functions >100 lines
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✅ All public functions documented
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✅ No code duplication (extracted helper functions)
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✅ Consistent code style
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✅ All tests passing (verified by existing test suite)
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---
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## Key Insights
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1. **Function size matters** - Functions >100 lines are hard to understand and test
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2. **Single responsibility principle** - Each function should have one clear purpose
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3. **Documentation is essential** - Public APIs need comprehensive documentation
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4. **Helper functions improve readability** - Small, focused functions are easier to understand
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5. **Code consistency matters** - Consistent patterns make code easier to maintain
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---
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## Next Steps
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With Phase 3 complete, the next phases are:
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1. **Phase 4: Testing** - Increase test coverage from 20% to 80%
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2. **Phase 5: Documentation** - Complete API documentation and user guides
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**Recommendation:** Move to **Phase 4: Testing** to increase test coverage and ensure code quality.
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---
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## Conclusion
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Phase 3 successfully improved code quality by:
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- Refactoring 2 large functions into smaller, focused functions
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- Adding comprehensive documentation to all public functions
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- Reducing code duplication through helper function extraction
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- Improving code consistency through consistent patterns
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**Status:** Phase 3 COMPLETE ✅
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The codebase is now more maintainable, better documented, and easier to understand.
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@ -432,98 +432,82 @@ impl Widget for NigigMapView {
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match event.hits_with_capture_overload(cx, self.draw_bg.area(), true) {
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match event.hits_with_capture_overload(cx, self.draw_bg.area(), true) {
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Hit::FingerDown(fe) if fe.is_primary_hit() => {
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Hit::FingerDown(fe) if fe.is_primary_hit() => {
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self.handle_finger_down(cx, fe);
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self.active_fingers.insert(fe.digit_id, fe.abs);
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if self.active_fingers.len() == 1 {
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self.drag_start_abs = Some(fe.abs);
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self.drag_start_center_norm = self.viewport.center_norm;
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cx.set_cursor(MouseCursor::Grabbing);
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} else if self.active_fingers.len() == 2 {
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self.drag_start_abs = None;
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let pts: Vec<Vec2d> = self.active_fingers.values().copied().collect();
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self.pinch_initial_distance = Some((pts[0] - pts[1]).length());
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self.pinch_initial_zoom = self.viewport.view_zoom();
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self.pinch_initial_center_norm = self.viewport.center_norm;
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cx.set_cursor(MouseCursor::Default);
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}
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}
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}
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Hit::FingerMove(fe) => {
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Hit::FingerMove(fe) => {
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self.handle_finger_move(cx, fe);
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if let Some(prev) = self.active_fingers.get_mut(&fe.digit_id) {
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*prev = fe.abs;
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}
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let count = self.active_fingers.len();
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if count == 2 {
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if let Some(initial_distance) = self.pinch_initial_distance {
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let pts: Vec<Vec2d> = self.active_fingers.values().copied().collect();
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let current_distance = (pts[0] - pts[1]).length();
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if initial_distance > 1.0 {
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let midpoint = (pts[0] + pts[1]) * 0.5;
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self.viewport.apply_pinch(
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self.pinch_initial_zoom,
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self.pinch_initial_center_norm,
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initial_distance,
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current_distance,
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midpoint,
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);
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self.redraw(cx);
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}
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}
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} else if count == 1 {
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if let Some(start_abs) = self.drag_start_abs {
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let delta = fe.abs - start_abs;
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self.viewport.center_norm = self.drag_start_center_norm
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- dvec2(delta.x / self.viewport.world_size(), delta.y / self.viewport.world_size());
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self.viewport.wrap_and_clamp();
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self.redraw(cx);
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}
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}
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}
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}
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Hit::FingerUp(fe) => {
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Hit::FingerUp(fe) => {
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self.handle_finger_up(cx, fe);
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self.active_fingers.remove(&fe.digit_id);
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if self.active_fingers.is_empty() {
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self.drag_start_abs = None;
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self.pinch_initial_distance = None;
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cx.set_cursor(MouseCursor::Grab);
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} else if self.active_fingers.len() == 1 {
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if let Some(remaining) = self.active_fingers.values().next().copied() {
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self.drag_start_abs = Some(remaining);
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self.drag_start_center_norm = self.viewport.center_norm;
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self.pinch_initial_distance = None;
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cx.set_cursor(MouseCursor::Grabbing);
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}
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}
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}
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}
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Hit::FingerHoverIn(_) => {
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Hit::FingerHoverIn(_) => {
|
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cx.set_cursor(MouseCursor::Grab);
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cx.set_cursor(MouseCursor::Grab);
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}
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}
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Hit::FingerScroll(fs) => {
|
Hit::FingerScroll(fs) => {
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self.handle_finger_scroll(cx, fs);
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let scroll = if fs.scroll.y.abs() > f64::EPSILON {
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fs.scroll.y
|
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} else {
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|
fs.scroll.x
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|
};
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self.viewport.apply_scroll(scroll, fs.abs);
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self.redraw(cx);
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}
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}
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_ => {}
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_ => {}
|
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}
|
}
|
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}
|
}
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fn handle_finger_down(&mut self, cx: &mut Cx, fe: &FingerDownEvent) {
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self.active_fingers.insert(fe.digit_id, fe.abs);
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if self.active_fingers.len() == 1 {
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self.drag_start_abs = Some(fe.abs);
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self.drag_start_center_norm = self.viewport.center_norm;
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cx.set_cursor(MouseCursor::Grabbing);
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} else if self.active_fingers.len() == 2 {
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self.drag_start_abs = None;
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let pts: Vec<Vec2d> = self.active_fingers.values().copied().collect();
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self.pinch_initial_distance = Some((pts[0] - pts[1]).length());
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self.pinch_initial_zoom = self.viewport.view_zoom();
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self.pinch_initial_center_norm = self.viewport.center_norm;
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cx.set_cursor(MouseCursor::Default);
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}
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}
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fn handle_finger_move(&mut self, cx: &mut Cx, fe: &FingerMoveEvent) {
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if let Some(prev) = self.active_fingers.get_mut(&fe.digit_id) {
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*prev = fe.abs;
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}
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let count = self.active_fingers.len();
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if count == 2 {
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if let Some(initial_distance) = self.pinch_initial_distance {
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let pts: Vec<Vec2d> = self.active_fingers.values().copied().collect();
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let current_distance = (pts[0] - pts[1]).length();
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if initial_distance > 1.0 {
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let midpoint = (pts[0] + pts[1]) * 0.5;
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self.viewport.apply_pinch(
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self.pinch_initial_zoom,
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self.pinch_initial_center_norm,
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initial_distance,
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current_distance,
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midpoint,
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);
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self.redraw(cx);
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}
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}
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} else if count == 1 {
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|
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if let Some(start_abs) = self.drag_start_abs {
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|
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let delta = fe.abs - start_abs;
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self.viewport.center_norm = self.drag_start_center_norm
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- dvec2(delta.x / self.viewport.world_size(), delta.y / self.viewport.world_size());
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self.viewport.wrap_and_clamp();
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self.redraw(cx);
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}
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|
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}
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|
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}
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|
|
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fn handle_finger_up(&mut self, cx: &mut Cx, fe: &FingerUpEvent) {
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|
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self.active_fingers.remove(&fe.digit_id);
|
|
||||||
if self.active_fingers.is_empty() {
|
|
||||||
self.drag_start_abs = None;
|
|
||||||
self.pinch_initial_distance = None;
|
|
||||||
cx.set_cursor(MouseCursor::Grab);
|
|
||||||
} else if self.active_fingers.len() == 1 {
|
|
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if let Some(remaining) = self.active_fingers.values().next().copied() {
|
|
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self.drag_start_abs = Some(remaining);
|
|
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self.drag_start_center_norm = self.viewport.center_norm;
|
|
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self.pinch_initial_distance = None;
|
|
||||||
cx.set_cursor(MouseCursor::Grabbing);
|
|
||||||
}
|
|
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}
|
|
||||||
}
|
|
||||||
|
|
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fn handle_finger_scroll(&mut self, cx: &mut Cx, fs: &FingerScrollEvent) {
|
|
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let scroll = if fs.scroll.y.abs() > f64::EPSILON {
|
|
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fs.scroll.y
|
|
||||||
} else {
|
|
||||||
fs.scroll.x
|
|
||||||
};
|
|
||||||
self.viewport.apply_scroll(scroll, fs.abs);
|
|
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self.redraw(cx);
|
|
||||||
}
|
|
||||||
|
|
||||||
fn draw_walk(&mut self, cx: &mut Cx2d, _scope: &mut Scope, walk: Walk) -> DrawStep {
|
fn draw_walk(&mut self, cx: &mut Cx2d, _scope: &mut Scope, walk: Walk) -> DrawStep {
|
||||||
let rect = cx.walk_turtle(walk);
|
let rect = cx.walk_turtle(walk);
|
||||||
self.viewport.set_rect(rect);
|
self.viewport.set_rect(rect);
|
||||||
|
|
@ -903,14 +887,41 @@ impl NigigMapView {
|
||||||
style_epoch,
|
style_epoch,
|
||||||
generation,
|
generation,
|
||||||
} => {
|
} => {
|
||||||
self.execute_load_local_batch(
|
for key in &requested {
|
||||||
cx,
|
self.cache.insert_loading(*key, TileLoadState::LoadingLocal);
|
||||||
mbtiles_path,
|
}
|
||||||
cache_dir,
|
let Some(pool) = self.tile_thread_pool.as_ref() else {
|
||||||
requested,
|
continue;
|
||||||
style_epoch,
|
};
|
||||||
generation,
|
let sender = self.tile_worker_rx.sender();
|
||||||
);
|
let theme_style = self.active_style().clone();
|
||||||
|
let batch_tag = requested[0];
|
||||||
|
pool.execute_rev(batch_tag, move |_tag| {
|
||||||
|
let result = load_local_tile_batch(
|
||||||
|
Path::new(&mbtiles_path),
|
||||||
|
Path::new(&cache_dir),
|
||||||
|
&requested,
|
||||||
|
&theme_style,
|
||||||
|
);
|
||||||
|
match result {
|
||||||
|
Ok(loaded) => {
|
||||||
|
let _ = sender.send(TileWorkerMessage::LocalBatchLoaded {
|
||||||
|
style_epoch,
|
||||||
|
generation,
|
||||||
|
requested,
|
||||||
|
loaded,
|
||||||
|
});
|
||||||
|
}
|
||||||
|
Err(error) => {
|
||||||
|
let _ = sender.send(TileWorkerMessage::LocalBatchFailed {
|
||||||
|
style_epoch,
|
||||||
|
generation,
|
||||||
|
requested,
|
||||||
|
error,
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
}
|
}
|
||||||
TileAction::LoadFromDiskCache {
|
TileAction::LoadFromDiskCache {
|
||||||
tile_key,
|
tile_key,
|
||||||
|
|
@ -918,13 +929,51 @@ impl NigigMapView {
|
||||||
style_epoch,
|
style_epoch,
|
||||||
generation,
|
generation,
|
||||||
} => {
|
} => {
|
||||||
self.execute_load_from_disk_cache(
|
self.cache.insert_loading(tile_key, TileLoadState::LoadingLocal);
|
||||||
cx,
|
let Some(pool) = self.tile_thread_pool.as_ref() else {
|
||||||
tile_key,
|
continue;
|
||||||
cache_path,
|
};
|
||||||
style_epoch,
|
let sender = self.tile_worker_rx.sender();
|
||||||
generation,
|
let theme_style = self.active_style().clone();
|
||||||
);
|
pool.execute_rev(tile_key, move |_tag| {
|
||||||
|
match fs::read_to_string(&cache_path) {
|
||||||
|
Ok(cached_body) => {
|
||||||
|
match build_tile_buffers_from_body(
|
||||||
|
tile_key,
|
||||||
|
&cached_body,
|
||||||
|
&theme_style,
|
||||||
|
) {
|
||||||
|
Ok(buffers) => {
|
||||||
|
let _ =
|
||||||
|
sender.send(TileWorkerMessage::NetworkTileParsed {
|
||||||
|
style_epoch,
|
||||||
|
generation,
|
||||||
|
tile_key,
|
||||||
|
buffers,
|
||||||
|
});
|
||||||
|
}
|
||||||
|
Err(_) => {
|
||||||
|
let _ = sender.send(
|
||||||
|
TileWorkerMessage::NetworkTileParseFailed {
|
||||||
|
style_epoch,
|
||||||
|
generation,
|
||||||
|
tile_key,
|
||||||
|
error: String::new(),
|
||||||
|
},
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
Err(_) => {
|
||||||
|
let _ = sender.send(TileWorkerMessage::NetworkTileParseFailed {
|
||||||
|
style_epoch,
|
||||||
|
generation,
|
||||||
|
tile_key,
|
||||||
|
error: String::new(),
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
}
|
}
|
||||||
TileAction::LoadFromNetwork {
|
TileAction::LoadFromNetwork {
|
||||||
request_id,
|
request_id,
|
||||||
|
|
@ -932,7 +981,9 @@ impl NigigMapView {
|
||||||
tile_key,
|
tile_key,
|
||||||
generation: _,
|
generation: _,
|
||||||
} => {
|
} => {
|
||||||
self.execute_load_from_network(cx, request_id, http_request, tile_key);
|
self.cache
|
||||||
|
.insert_loading(tile_key, TileLoadState::LoadingNetwork);
|
||||||
|
cx.http_request(request_id, http_request);
|
||||||
}
|
}
|
||||||
TileAction::Nothing => {}
|
TileAction::Nothing => {}
|
||||||
}
|
}
|
||||||
|
|
@ -951,119 +1002,6 @@ impl NigigMapView {
|
||||||
self.update_status_text();
|
self.update_status_text();
|
||||||
}
|
}
|
||||||
|
|
||||||
fn execute_load_local_batch(
|
|
||||||
&mut self,
|
|
||||||
_cx: &mut Cx,
|
|
||||||
mbtiles_path: PathBuf,
|
|
||||||
cache_dir: String,
|
|
||||||
requested: Vec<TileKey>,
|
|
||||||
style_epoch: u64,
|
|
||||||
generation: u64,
|
|
||||||
) {
|
|
||||||
for key in &requested {
|
|
||||||
self.cache.insert_loading(*key, TileLoadState::LoadingLocal);
|
|
||||||
}
|
|
||||||
let Some(pool) = self.tile_thread_pool.as_ref() else {
|
|
||||||
return;
|
|
||||||
};
|
|
||||||
let sender = self.tile_worker_rx.sender();
|
|
||||||
let theme_style = self.active_style().clone();
|
|
||||||
let batch_tag = requested[0];
|
|
||||||
pool.execute_rev(batch_tag, move |_tag| {
|
|
||||||
let result = load_local_tile_batch(
|
|
||||||
Path::new(&mbtiles_path),
|
|
||||||
Path::new(&cache_dir),
|
|
||||||
&requested,
|
|
||||||
&theme_style,
|
|
||||||
);
|
|
||||||
match result {
|
|
||||||
Ok(loaded) => {
|
|
||||||
let _ = sender.send(TileWorkerMessage::LocalBatchLoaded {
|
|
||||||
style_epoch,
|
|
||||||
generation,
|
|
||||||
requested,
|
|
||||||
loaded,
|
|
||||||
});
|
|
||||||
}
|
|
||||||
Err(error) => {
|
|
||||||
let _ = sender.send(TileWorkerMessage::LocalBatchFailed {
|
|
||||||
style_epoch,
|
|
||||||
generation,
|
|
||||||
requested,
|
|
||||||
error,
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
fn execute_load_from_disk_cache(
|
|
||||||
&mut self,
|
|
||||||
_cx: &mut Cx,
|
|
||||||
tile_key: TileKey,
|
|
||||||
cache_path: PathBuf,
|
|
||||||
style_epoch: u64,
|
|
||||||
generation: u64,
|
|
||||||
) {
|
|
||||||
self.cache.insert_loading(tile_key, TileLoadState::LoadingLocal);
|
|
||||||
let Some(pool) = self.tile_thread_pool.as_ref() else {
|
|
||||||
return;
|
|
||||||
};
|
|
||||||
let sender = self.tile_worker_rx.sender();
|
|
||||||
let theme_style = self.active_style().clone();
|
|
||||||
pool.execute_rev(tile_key, move |_tag| {
|
|
||||||
match fs::read_to_string(&cache_path) {
|
|
||||||
Ok(cached_body) => {
|
|
||||||
match build_tile_buffers_from_body(
|
|
||||||
tile_key,
|
|
||||||
&cached_body,
|
|
||||||
&theme_style,
|
|
||||||
) {
|
|
||||||
Ok(buffers) => {
|
|
||||||
let _ =
|
|
||||||
sender.send(TileWorkerMessage::NetworkTileParsed {
|
|
||||||
style_epoch,
|
|
||||||
generation,
|
|
||||||
tile_key,
|
|
||||||
buffers,
|
|
||||||
});
|
|
||||||
}
|
|
||||||
Err(_) => {
|
|
||||||
let _ = sender.send(
|
|
||||||
TileWorkerMessage::NetworkTileParseFailed {
|
|
||||||
style_epoch,
|
|
||||||
generation,
|
|
||||||
tile_key,
|
|
||||||
error: String::new(),
|
|
||||||
},
|
|
||||||
);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Err(_) => {
|
|
||||||
let _ = sender.send(TileWorkerMessage::NetworkTileParseFailed {
|
|
||||||
style_epoch,
|
|
||||||
generation,
|
|
||||||
tile_key,
|
|
||||||
error: String::new(),
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
fn execute_load_from_network(
|
|
||||||
&mut self,
|
|
||||||
cx: &mut Cx,
|
|
||||||
request_id: LiveId,
|
|
||||||
http_request: HttpRequest,
|
|
||||||
tile_key: TileKey,
|
|
||||||
) {
|
|
||||||
self.cache
|
|
||||||
.insert_loading(tile_key, TileLoadState::LoadingNetwork);
|
|
||||||
cx.http_request(request_id, http_request);
|
|
||||||
}
|
|
||||||
|
|
||||||
fn scheduler_config(&self) -> SchedulerConfig {
|
fn scheduler_config(&self) -> SchedulerConfig {
|
||||||
SchedulerConfig {
|
SchedulerConfig {
|
||||||
use_network: self.use_network,
|
use_network: self.use_network,
|
||||||
|
|
@ -1120,26 +1058,6 @@ impl NigigMapView {
|
||||||
}
|
}
|
||||||
|
|
||||||
#[cfg(feature = "map_style")]
|
#[cfg(feature = "map_style")]
|
||||||
/// Recompile the style for a specific zoom level.
|
|
||||||
///
|
|
||||||
/// This function recompiles the map style for a specific zoom level, which can
|
|
||||||
/// improve rendering performance by pre-computing zoom-dependent style properties.
|
|
||||||
///
|
|
||||||
/// # Arguments
|
|
||||||
///
|
|
||||||
/// * `zoom` - The zoom level to compile the style for (typically 0-20)
|
|
||||||
///
|
|
||||||
/// # Example
|
|
||||||
///
|
|
||||||
/// ```ignore
|
|
||||||
/// // Pre-compile style for zoom level 14
|
|
||||||
/// map_view.recompile_style_for_zoom(14.0);
|
|
||||||
/// ```
|
|
||||||
///
|
|
||||||
/// # Performance
|
|
||||||
///
|
|
||||||
/// This function can be expensive for complex styles. Call it during idle time
|
|
||||||
/// or when the zoom level changes significantly.
|
|
||||||
pub fn recompile_style_for_zoom(&mut self, zoom: f64) {
|
pub fn recompile_style_for_zoom(&mut self, zoom: f64) {
|
||||||
use super::style_json::StyleJson;
|
use super::style_json::StyleJson;
|
||||||
|
|
||||||
|
|
@ -1158,95 +1076,21 @@ impl NigigMapView {
|
||||||
// --- Render graph configuration ---
|
// --- Render graph configuration ---
|
||||||
|
|
||||||
/// Get a reference to the render graph for inspection.
|
/// Get a reference to the render graph for inspection.
|
||||||
/// Get a reference to the render graph.
|
|
||||||
///
|
|
||||||
/// The render graph controls the order and configuration of render passes
|
|
||||||
/// (fill, stroke, labels, POIs, etc.). Use this to inspect the current
|
|
||||||
/// render configuration.
|
|
||||||
///
|
|
||||||
/// # Returns
|
|
||||||
///
|
|
||||||
/// A reference to the `RenderGraph` instance
|
|
||||||
///
|
|
||||||
/// # Example
|
|
||||||
///
|
|
||||||
/// ```ignore
|
|
||||||
/// let graph = map_view.render_graph();
|
|
||||||
/// println!("Number of passes: {}", graph.passes().len());
|
|
||||||
/// ```
|
|
||||||
pub fn render_graph(&self) -> &RenderGraph {
|
pub fn render_graph(&self) -> &RenderGraph {
|
||||||
&self.render_graph
|
&self.render_graph
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Enable a render pass.
|
/// Enable a render pass.
|
||||||
/// Enable a render pass.
|
|
||||||
///
|
|
||||||
/// This function enables a specific render pass (e.g., fill, stroke, labels).
|
|
||||||
/// Disabled passes are skipped during rendering, which can improve performance.
|
|
||||||
///
|
|
||||||
/// # Arguments
|
|
||||||
///
|
|
||||||
/// * `pass_type` - The type of pass to enable (e.g., `PassType::Fill`)
|
|
||||||
///
|
|
||||||
/// # Example
|
|
||||||
///
|
|
||||||
/// ```ignore
|
|
||||||
/// // Enable label rendering
|
|
||||||
/// map_view.enable_pass(PassType::Label);
|
|
||||||
/// ```
|
|
||||||
pub fn enable_pass(&mut self, pass_type: PassType) {
|
pub fn enable_pass(&mut self, pass_type: PassType) {
|
||||||
self.render_graph.enable(pass_type);
|
self.render_graph.enable(pass_type);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Disable a render pass.
|
/// Disable a render pass.
|
||||||
/// Disable a render pass.
|
|
||||||
///
|
|
||||||
/// This function disables a specific render pass (e.g., fill, stroke, labels).
|
|
||||||
/// Disabled passes are skipped during rendering, which can improve performance.
|
|
||||||
///
|
|
||||||
/// # Arguments
|
|
||||||
///
|
|
||||||
/// * `pass_type` - The type of pass to disable (e.g., `PassType::Label`)
|
|
||||||
///
|
|
||||||
/// # Example
|
|
||||||
///
|
|
||||||
/// ```ignore
|
|
||||||
/// // Disable label rendering for better performance
|
|
||||||
/// map_view.disable_pass(PassType::Label);
|
|
||||||
/// ```
|
|
||||||
///
|
|
||||||
/// # Performance
|
|
||||||
///
|
|
||||||
/// Disabling expensive passes (like labels) can significantly improve
|
|
||||||
/// rendering performance, especially at low zoom levels.
|
|
||||||
pub fn disable_pass(&mut self, pass_type: PassType) {
|
pub fn disable_pass(&mut self, pass_type: PassType) {
|
||||||
self.render_graph.disable(pass_type);
|
self.render_graph.disable(pass_type);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Set the zoom range for a render pass.
|
/// Set the zoom range for a render pass.
|
||||||
/// Set the zoom range for a render pass.
|
|
||||||
///
|
|
||||||
/// This function configures a render pass to only render within a specific
|
|
||||||
/// zoom range. Passes outside their zoom range are skipped, which can
|
|
||||||
/// improve performance.
|
|
||||||
///
|
|
||||||
/// # Arguments
|
|
||||||
///
|
|
||||||
/// * `pass_type` - The type of pass to configure (e.g., `PassType::Label`)
|
|
||||||
/// * `min_zoom` - The minimum zoom level (inclusive) at which to render
|
|
||||||
/// * `max_zoom` - The maximum zoom level (inclusive) at which to render
|
|
||||||
///
|
|
||||||
/// # Example
|
|
||||||
///
|
|
||||||
/// ```ignore
|
|
||||||
/// // Only render labels at zoom levels 14-20
|
|
||||||
/// map_view.set_pass_zoom_range(PassType::Label, 14.0, 20.0);
|
|
||||||
/// ```
|
|
||||||
///
|
|
||||||
/// # Performance
|
|
||||||
///
|
|
||||||
/// Setting appropriate zoom ranges for expensive passes can significantly
|
|
||||||
/// improve performance at low zoom levels where those passes are not needed.
|
|
||||||
pub fn set_pass_zoom_range(&mut self, pass_type: PassType, min_zoom: f64, max_zoom: f64) {
|
pub fn set_pass_zoom_range(&mut self, pass_type: PassType, min_zoom: f64, max_zoom: f64) {
|
||||||
self.render_graph.set_zoom_range(pass_type, min_zoom, max_zoom);
|
self.render_graph.set_zoom_range(pass_type, min_zoom, max_zoom);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue