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4cbb155cb7 perf(cad): stroke per group, not per item -- Phase 4 of the render plan
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A 2,000-part plan view with everything on screen cost 2,270 tessellation
calls a frame. It now costs four: two for the grid, two for the parts.

`stroke()` tessellates the whole accumulated path and clears it --
`tessellate_path_stroke` ends in `path.clear()` -- so queueing many
subpaths and stroking once is one tessellation instead of N. The idiom
was already in this file: `queue_dashed_line` has done it for the axis
grid since Phase 3.9, guarded by a test. Phase 4 applies it to the two
loops that never adopted it.

**Base grid: two passes, two strokes.** Minors queued and stroked at
0.55, majors at 1.6 -- the stroke width is the one thing that genuinely
needs its own call. `GridRange::has_minor_lines`/`has_major_lines`
decide whether a pass runs at all and `frame_budget` counts strokes with
the same two predicates, because an empty `stroke()` still enters the
tessellator and a budget that assumed two when the renderer made one
would be wrong in the direction that hides work. Minors stroke first so
majors land on top where they cross; same colour either way, so the only
visible difference is that the thicker line wins a crossing, which is
the right answer.

**Parts grouped by colour.** New `batching::ColorKey` -- the bit pattern,
because `f32` is not `Hash` and two colours whose bits differ are two
colours -- feeding the same `group_in_first_appearance_order` that
Phase 3 groups shapes with. The colour policy moved out of the two draw
loops into `constants::part_outline_color`, so the renderer and
`frame_budget` cannot disagree about how many groups a frame has; the 2D
loop had `vec4(1.0, 0.82, 0.40, 1.0)` written out where
`PART_SELECT_COLOR` already existed.

**Selected and hovered parts stroke last**, in their own groups, so a
highlight is never hidden under a neighbour's outline. They were
interleaved in document order before and could be.

`FrameBudget` gained `grid_lines` and `part_outlines` beside the call
counts. Geometry volume and call count are different numbers now and
both are worth reading -- `VectorSubmission { outlines, stroke_calls }`
mirrors Phase 3's `MeshSubmission` for the same reason.

Measured (bench_frame_submission_budget, 1920x1080, 200 m site):

  zoom   5 m, 2000 parts:   12 visible outlines ->  4 tessellations (was 2170)
  zoom 200 m, 2000 parts: 2000 visible outlines ->  4 tessellations (was 2270)

The second row is the point, and it is the row Phase 1 could not move:
everything is on screen, culling removes nothing, and the frame still
costs four calls.

WHAT THIS DOES NOT DO: vertex volume is unchanged. The same 2,000
rectangles are tessellated -- in two calls rather than 2,000. What is
saved is per-call overhead: tessellator setup, two `std::mem::take`s and
an `append_geometry` each time. If a 2,000-part plan view is still slow
after this, the remaining cost is triangles, which is Phase 5 and should
only happen if a measurement asks for it.

One visible-behaviour caveat, stated rather than buried: parts of the
same colour are now drawn together, so where two outlines of *different*
colours overlap, which is on top can change. They are 1.8 px outlines
and the highlight ordering got strictly better, but it is a change to
what is drawn, not only to how.

Two tests were wrong before the code was, which is becoming this plan's
pattern. `constants.rs` fell to 81.82% and the coverage floor caught it
-- `part_outline_color` had no tests, and it now has five. And the guard
test's first draft looked for a closing brace at a fixed indentation,
matched the wrong one, and failed on correct code; it matches braces
properly now.

Verified: tools/test-cad-coverage.sh green -- total 97.33%, batching.rs
100%, cull.rs 100%, render_budget.rs 99.68%, constants.rs 98.55%, all
floors met; cargo check --locked -p nigig-build --lib clean; cargo test
--lib 1114 passed (1100 + 14 new); --test cad_integration 154 passed;
CAD_BENCH=1 harness green; cargo fmt --check and git diff --check clean.
2026-08-21 05:08:14 +00:00
dc1defd7e8 perf(cad): one draw call per shape, not per part -- Phase 3 of the render plan
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A 2,000-part model of six repeated shapes now draws in six calls. It
drew in 2,000 before, and in 733 after Phase 1 culling at a working
camera distance -- but at 400 m, with the whole site on screen and
nothing to cull, it still drew in 2,000. Culling decides which parts are
submitted; instancing decides how many calls carry them. They are
different axes and this is the one that does not care where the camera
is.

No shader change was needed and that was the surprise of the phase.
`DrawCadMesh`'s `transform`, `color`, `depth_clip` and `display_mode`
are `#[live]` fields after `#[deref] draw_vars` in a `#[repr(C)]` struct,
which is precisely the per-instance row `DrawVars::as_slice` packs and
sends. The loop was already sending instance rows -- one per call. Three
methods (`begin_instances`, `push_instance`, `end_instances`), ported
from `DrawPbr::begin_many_instances_for_mesh` in the pinned fork, keep
the call open across a group instead.

New `batching.rs` (pure, 100% covered, floored):

    group_in_first_appearance_order(items) -> Vec<(K, Vec<T>)>
    batch_count(keys)                      -> usize

First-appearance order rather than iterating a `HashMap`, deliberately.
`HashMap` order is randomised per process, so batch order -- and the
order parts reach the GPU -- would differ between runs and after a
rehash. For opaque depth-tested geometry that is invisible, which is
exactly what makes it a bad thing to depend on: the day someone adds a
translucent material it becomes a flicker that reproduces on one machine
in five.

`FrameBudget` now carries `MeshSubmission { instances, batches }`. Named
fields rather than a second positional `usize` because the entire point
of the phase is that the two numbers now differ, and a caller that
swapped them would report the win backwards.

Measured (`bench_frame_submission_budget`, counts):

  camera  20 m, 2000 parts:  733 visible ->    6 draw calls (was 2000)
  camera  80 m, 2000 parts: 1459 visible ->    6 draw calls (was 2000)
  camera 400 m, 2000 parts: 2000 visible ->    6 draw calls (was 2000)
  ...and with every part a different size, 733/1459/2000 -- the ceiling,
  which is in the table for the same reason Phase 2's is.

WHAT IS NOT VERIFIED, plainly. The instanced submission has never run.
There is no GPU, no window and no `Cx` here, and tests/ui.rs still fails
at child-build exit 101. What is verified: it compiles against the real
Makepad API; the grouping is right (seven tests, including "no item is
lost or duplicated", which is the failure mode hardest to see in a
screenshot); the budget arithmetic is right; and the batch cannot be
left open on any path -- `every_instanced_batch_is_closed_before_the_loop_turns`
is a source check in the same style as the redraw_all guard, because a
batch left open drops its rows and the parts simply vanish with no error
anywhere.

Someone with a window needs to open a 3D model and confirm the picture
is unchanged. Two things limit the damage if it is not: `begin_instances`
returning false falls back to the old one-call-per-part loop (it returns
false while the draw shader is still compiling, which happens on the
first frames of every window), and batch order is deterministic, so a
defect reproduces instead of flickering.

Verified: tools/test-cad-coverage.sh green -- batching.rs 100%, cull.rs
100%, total 97.30%, all floors met; cargo check --locked -p nigig-build
--lib clean at the 127-warning baseline; cargo test --lib 1100 passed
(1091 + 9 new); --test cad_integration 154 passed; CAD_BENCH=1 harness
green; cargo fmt --check and git diff --check clean.
2026-08-21 04:41:48 +00:00
1e5d014198 perf(cad): one GPU buffer per shape, not per part -- Phase 2 of the render plan
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Two hundred identical columns held two hundred GPU vertex buffers. They
build byte-identical triangles -- `CadSolid::build_mesh` is a pure
function of the solid payload and returns local-space geometry, and the
upload path (`part_mesh_buffers_from_mesh` -> `MeshSpace::Model`) carries
no transform and no colour -- so the duplication bought nothing but
memory and upload time.

`part_geoms` is now `HashMap<ShapeHash, Geometry>`.

**ShapeHash**, new in cad_scene.rs: the solid payload and nothing else.
No node id, no transform, no material. `ParamHash` is now *defined in
terms of it* -- `id` then `ShapeHash` -- rather than repeating the match
arm by arm. That is deliberate: last commit corrected a plan written on
the assumption that equal `ParamHash` meant "same shape", which the
leading `node.id.hash()` quietly made false. With one shared body the
two hashes cannot drift apart again, and `param_hash_moves_whenever_the_shape_hash_moves`
pins the join.

Three consequences worth naming:

- **Staleness became structural.** The key IS the content hash, so the
  draw loop's `.filter(|(hash, _)| *hash == ParamHash::from_node(part))`
  is gone: an edited part looks up a key that does not exist yet and
  `ensure_part_geometry` uploads it on the same frame. There is no
  "entry uploaded from different parameters" state left to guard
  against, which is the class of bug `subdivide_selected` shipped.
- **Eviction is by live shape, not live id.** This is the hazard the
  change introduces and it is not obvious: deleting one of two hundred
  identical columns must NOT drop the buffer the other 199 draw from. An
  eviction written as "remove the deleted node's entry" would blank most
  of the model. `geometry_is_retained_by_live_shape_not_by_live_id`
  pins it.
- **Uploads deduplicate within the frame.** Without the `queued` set,
  the first frame of a 200-column scene would call `get_or_build` two
  hundred times before the map had anything in it.

Measured (`bench_geometry_buffers_shared_by_shape`, counts not timings):

  200 identical walls          200 parts ->   1 buffer   (200x)
  420-part repetitive model    420 parts ->   6 buffers   (70x)
  420 all-distinct parts       420 parts -> 420 buffers    (1x)

The last row is in the table on purpose. Sharing is a property of the
model, not of the code; a scene where every part differs gets nothing
from this phase. And draw calls are unchanged -- still one per visible
part -- exactly as the plan predicted. Collapsing those is Phase 3,
which needed these shared buffers to be possible at all.

Estimated at a week, took under a day. Two things the estimate did not
know: `MeshCache::get_or_build` was already a pure function of
`node.solid`, and the upload path already produced transform-free,
colour-free buffers. It assumed both would need untangling; they were
built right the first time.

Verified: tools/test-cad-coverage.sh green -- total 97.27%, cad_scene.rs
98.56%, cull.rs 100%, all floors met; cargo check --locked -p nigig-build
--lib clean (and one warning fewer: the `ParamHash` re-export in mod.rs
is no longer needed by the widget layer); cargo test --lib 1091 passed
(1085 + 6 new); --test cad_integration 154 passed; CAD_BENCH=1 harness
green; cargo fmt --check and git diff --check clean.
2026-08-21 04:18:33 +00:00
4aaebafe4e perf(cad): cull parts against the viewport -- Phase 1 of the render plan
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Before this, `grep -niE "cull|frustum|offscreen|in_view"` over the 2,438
line renderer returned nothing. Every part in the document was
tessellated in 2D and issued its own draw call in 3D, on screen or not.
At a 5 m drafting zoom over a 200 m site, a 2,000-part model spent 2,000
tessellations and 2,001 draw calls per frame to show twelve parts.

New `cull.rs` -- pure, host-testable, 100% covered with a floor in
tools/test-cad-coverage.sh:

    draw_part_2d(centre, half_w, half_h, view, decorated) -> bool
    Frustum::from_view_projection(view, projection)       -> Frustum
    Frustum::draw_part_3d(aabb, decorated)                -> bool
    world_aabb_from_local_bounds(min, max, model)         -> WorldAabb

It lives in its own module for the same reason nav_pad.rs and
render_budget.rs do: viewport_render.rs is 2,438 lines at 0.00% coverage
and needs a Cx, so a predicate written inline there could not be tested
at all. Both draw loops AND CadViewport::frame_budget call these same
functions, which is what stops the reported budget from drifting away
from what is drawn -- the discipline render_budget.rs already applies to
the grid loops.

Measured (bench_frame_submission_budget, 1920x1080, parts on a 200 m
site; full tables in BENCH_BASELINE.md):

  2D, 5 m zoom, 2,000 parts:  12 visible.  2,170 -> 182 tessellations,
                              2,001 -> 13 draw calls.
  3D, 20 m camera, 2,000:     733 draw calls, 63% culled.
  3D, 80 m camera, 2,000:     1,459 draw calls, 27% culled.
  Whole site on screen:       nothing culled, and nothing should be.

That last row is the honest half and it is in the doc too: when the view
holds the whole model, all 2,000 parts are genuinely visible and culling
cannot help. Phases 2 and 3 (shape-shared geometry, then instancing) are
what address that case.

Three things came out different from the plan I wrote last commit, and
the plan was wrong about each:

- **AABB, not bounding sphere.** A sphere around an AABB is looser at
  the same cost -- a 6 m wall gets a 3 m radius ball. The p-vertex
  AABB-versus-plane test is strictly tighter. So there is no
  bounding_sphere helper, and in particular no bounding_sphere FIELD on
  CadNode: the AABB is already cached by PlacedHash in SceneCache, which
  invalidates itself on a move or a resize, where a stored field would
  have to be maintained at 77 construction sites.
- **world_aabb_from_local_bounds is shared with pick_part**, replacing
  the eight-corner transform that was inline there. Two copies would be
  two chances to disagree about a part's bounds, and picking a part the
  renderer culled is precisely the bug that disagreement produces.
- **The "drawn extent" hazard split into two concrete rules.** The 2D
  test takes part_to_plane_2d and part_size_on_plane -- the very values
  the draw uses -- so it tests the drawn rect, not the model extent. And
  no selected or hovered part is ever culled: the highlight and the
  tooltip are drawn at the cursor, arbitrarily far from the part.

The frustum comes from Gribb-Hartmann row arithmetic on
projection * view, deliberately not from mat4_inverse -- that function
had a mistyped index in all sixteen cofactors until 2ea5a74, and the
terms that were wrong are exactly the ones a perspective matrix makes
non-zero. Makepad's Mat4f::perspective is the OpenGL convention
(xr/src/scene/xr_root.rs builds the camera with it), so -w <= x,y,z <= w
is right; a 0..w depth projection would only make the near plane more
permissive, which is the safe direction.

Both predicates are conservative by construction: NaN coordinates, NaN
AABBs, negative extents and an identity camera all fall through to
"draw it". A part kept but invisible costs one submission; a part culled
but visible is a bug the user sees.

One test of mine was wrong before the code was: the first draft asserted
a part 40 m off axis was invisible from a 50 m camera at 60 deg on 16:9.
tan(30 deg) * 16/9 is 1.03, so the horizontal half-angle reaches past
45 deg and the part is on screen. The frustum was right; the test is now
narrow-fov and says so in its docstring.

Verified: tools/test-cad-coverage.sh green -- cull.rs 100.00%, total
97.26% (was 97.20%), all floors met; cargo check --locked -p nigig-build
--lib clean; cargo test --locked -p nigig-build --lib 1085 passed
(1062 + 23 new); --test cad_integration 154 passed; cargo fmt --check
clean; git diff --check clean.

Not done here: the two hard-coded 1.2 margins in viewport_render.rs
(397-400, 1374-1377) still do not read render_budget::VIEW_MARGIN. cull.rs
does, so cull and grid agree by the constant rather than by the code.
Folded into Phase 4, which rewrites those loops anyway.
2026-08-20 21:45:45 +00:00
42b1e7152a docs(cad): merge a second render review into the plan, and correct the hash both reviews got wrong
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A second optimisation plan arrived (frustum culling, geometry merging,
GPU instancing, octree/LOD). Rather than run two plans, every claim in
it was checked against the tree at 14aa0d5 and merged into
REVIEWS/CAD_RENDER_OPTIMISATION_PLAN.md with a verdict and the evidence
behind it. Three of its ideas change what the phases will do; two would
have made things worse; one of them found nothing, but reading it found
something in mine.

The correction that matters, and it lands on my own plan:

  ParamHash::from_node hashes node.id FIRST (cad_scene.rs:1871), before
  a single geometric parameter. My Phase 2 said "parts with equal
  ParamHash are geometrically identical by definition -- that is what
  the hash means". True and vacuous: equal ParamHash also means the same
  node. Two identical columns hash differently, so re-keying part_geoms
  by ParamHash -- the central move of that phase -- would have shared
  exactly nothing. The incoming plan inherited the same assumption from
  the same type name, which is the kind of coincidence that argues for a
  test rather than a paragraph, so there is now one:
  param_hash_is_not_a_shape_key_it_includes_the_node_id.

  The id is not a bug. MeshCache and part_geoms are both keyed by NodeId
  and only ask "is this entry still valid for this node", where the id
  is a constant. Sharing geometry needs a second hash, ShapeHash: the
  same body without the id. Phase 2 now carries that instead.

Adopted from the incoming plan:

- Frustum culling in 3D. SceneState3D { view, projection } is already
  captured into self.last_view/last_proj every frame (viewport.rs:3781)
  immediately before draw_scene, so the planes are a row add/subtract
  away -- and deliberately not via mat4_inverse, which had a mistyped
  index in all sixteen cofactors until 2ea5a74. My Phase 1 had only an
  AABB-versus-rect test, which is right for 2D and wrong for perspective.
- Instancing, upgraded from "confirm the machinery exists" to "here it
  is". DrawPbr::begin_many_instances_for_mesh /
  push_many_instance_with_transform / end_many_instances
  (draw/src/shader/draw_pbr.rs:2696-2745 in the pinned fork) do exactly
  this for a shared mesh geometry, and per-instance data is just the
  #[live] fields after #[deref] draw_vars -- the layout DrawCadMesh
  already has (color, transform, depth_clip, display_mode). No shader
  rewrite; ~30 lines ported. The incoming plan rated it 7 days and high
  risk with "if supported"; it is neither. DrawCadMesh is also declared
  alpha_blend: false, so regrouping draw order is safe here.
- Its dependency graph: instancing batches per geometry, so shared
  geometry genuinely gates it.

Rejected, with reasons in the doc:

- bounding_sphere as a stored field on CadNode. 77 construction sites,
  and this codebase has already paid for hand-maintained derived state
  once -- the part_geoms staleness bug (viewport.rs:4629) drew the
  pre-edit shape because one edit site forgot to invalidate. The sphere
  is two lines from SceneCache::world_aabb_for, which is keyed by
  PlacedHash so it invalidates itself on a move or a resize, and is
  benchmarked at 4.72x.
- Merged vertex buffers per PartKind with transforms baked in. MeshCache
  stores local-space meshes on purpose ("the transform and the material
  are NOT hashed"); baking transforms inverts that and turns dragging
  one column into a full re-concatenate and re-upload of every column,
  every frame of the drag. It also cannot express per-part selection
  colour. That phase's own draw loop still sets a transform per part,
  which is still N draw calls -- the two halves contradict each other.
- Octree above 500 parts. The cached world-AABB pass is 20 us at 500
  parts, 0.12% of a 16.7 ms frame. A tree that replaces 20 us cannot pay
  for itself. Revisit on a measurement, not a part count.
- "Log skipped-part count per frame" as verification. Phase 0 already
  built the counting seam; a log line nobody reads is a step that cannot
  fail.

Also corrected REVIEWS/CAD_DRAWCALL_STRATEGY_ANALYSIS.md, which is where
the ParamHash claim originated: section 0 is now two corrections rather
than one.

Verified: tools/test-cad-coverage.sh green, total 97.20%, all floors met,
cad_scene.rs 98.53%; rustfmt clean; git diff --check clean.
2026-08-20 21:17:07 +00:00
14aa0d5017 perf(cad): measure what a frame submits — Phase 0 of the render plan
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Phase 0 of REVIEWS/CAD_RENDER_OPTIMISATION_PLAN.md. No optimisation
here; this is the measurement everything after it depends on.

0a first: Makepad does not count draw calls. `Cx::performance_stats` is
`PerformanceStats { last_frame_time, max_frame_times }` — frame times
only. So the seam had to be built.

`render_budget.rs` reports two costs, deliberately not summed:

  tessellations  CPU calls into tessellate_path_stroke
  draw calls     GPU submissions

Measured at 1920x1080, now in BENCH_BASELINE.md:

  zoomed in  (0.2 m grid, 170 lines)   2000 parts -> 2170 tess, 2001 draw calls
  zoomed out (5 m grid,   270 lines)   2000 parts -> 2270 tess, 2001 draw calls

The grid column barely moves across a 40x zoom range because the step
adapts — that half is already virtualised. The parts column is every
part, every frame, on screen or not.

**This is not a model of the renderer.** The obvious way to count
submissions is to write a second copy of the loop structure and count
what it would do, which is exactly how the scene-cache benchmarks ended
up timing a function that cannot cache. So `grid_range` owns the
decision and `draw_2d_vector_scene` now drives its loops from it: the
count and the drawing come from one function and cannot disagree. The
~25 lines of nice-number step arithmetic that were inline in the
renderer now live in the pure module, with tests.

11 tests, 100% of the new module, and two of them are there to pin
things people get wrong:

  - the 2D scene is ONE draw call regardless of part count, because
    DrawVector::end() submits the whole accumulation;
  - 3D is one draw call per uploaded part, which is where they multiply.

One test — culling_shows_up_as_fewer_part_tessellations — asserts the
*shape* of Phase 1's improvement before the work starts: parts fall
proportionally, the grid column does not move.

Verified: 1062 lib tests pass, cad_integration 154, cargo fmt clean,
engine coverage 97.20% with every floor met including render_budget at
100%. The benchmark runs host-only under CAD_BENCH=1.
2026-08-20 21:01:52 +00:00
70bbff7ecb fix(cad): the nav pad's zoom buttons were a pixel from their own hit zone
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First test written against the widget layer, and it found something on
the way in.

The viewport's navigation pad — fit, four pans, zoom in, zoom out — had
its layout written twice. `viewport_render.rs` drew each button at
`col * (BTN_W + GAP)`. `viewport_input.rs` decided what a click hit with
hand-written arithmetic inline in a 630-line event handler:
`BTN_W * 3.5 + GAP * 3`.

Those agree for whole-numbered columns and disagree at the half column
the zoom pair sits in: 3.5 * 24 = 84 drawn, 22 * 3.5 + 2 * 3 = 83
hit-tested. The zoom buttons' clickable area sat one pixel left of the
buttons, so their right-hand pixel column did nothing and a pixel of
empty space beside them zoomed. `PanRight` was 2px short at its right
edge for the same reason.

One pixel is not much on its own. The mechanism is what matters, and it
is the third instance of it in this module: two copies of one piece of
geometry, free to drift, with nothing able to notice. The camera-to-world
pair was the first, the scene-cache benchmarks the second.

Both callers now read `nav_pad::LAYOUT`. The renderer iterates it; the
hit test tests against it; the offsets come from one function. That also
turns 88 lines of inline conditionals in the event handler into 32 lines
of match, which is a readability win I would not have bothered with on
its own.

The bounds are now the drawn rectangle exactly — half-open, BTN_W by
BTN_H, gaps dead. The old hit zones were 2px larger than the buttons in
several places. Being strict is deliberate: a hit area larger than its
button is indistinguishable from a misaligned one the next time
something looks wrong.

7 tests, 100% of the new module. The one that matters is
`drawn_and_hit_zones_agree`: every drawn rectangle must hit-test to its
own button at all four corners and the centre. That test fails on the
old code, which is the only reason to trust it.

Verified with a real compiler, which this environment turns out to have:
1051 lib tests pass (7 new), cad_integration 154 pass, cargo fmt clean,
engine coverage 97.16% with every floor met including nav_pad at 100%.
2026-08-17 12:12:34 +00:00
arena-agent
b478945c34 ci(doc): gate the doc-workspace coverage floor on every push
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Adds the doc-workspace-coverage job to the nigig-build workflow,
mirroring the CAD gate: checkout, then
./tools/test-doc-workspace-coverage.sh, which installs its own
instrumented toolchain into a shell-trap-cleaned temp dir and fails
if the total floor (92%) or any per-file floor is not met. The script
joins the workflow's push/PR path filters next to
tools/test-cad-coverage.sh so edits to the harness itself re-run the
gate. The doc README gains the milestone section recording the
28.55% -> 96.76% line measurement, the honest exclusions (widget
layer, persistence write-path wrappers, defensive traversal guards)
and the behavior pins and defect fixes the drive surfaced.
2026-08-17 10:25:27 +00:00
arena-agent
949cf24189 test(doc): doc-workspace coverage harness with enforced floors
tools/test-doc-workspace-coverage.sh measures line+region coverage of
the doc module's pure layer the same way the CAD gate does: it copies
the dependency-free sources (advanced_json, crdt_bridge,
mobile_gesture, persistence, projection_layout, projection_session,
and the collaboration/, editing/, layout/, model/, plugins/ trees)
plus tests_pure.rs into a temporary host-only crate with the real
module path, satisfies the five makepad-math symbols the pure layer
uses through a 30-line makepad-widgets shim, runs the suite under
-C instrument-coverage with a toolchain it installs itself, and
enforces a total floor plus a per-file floor for every instrumented
file. The per-file floors are the point: a lone total waves through
the silent loss of one whole file's tests.

Measurement moved from a 28.55% line baseline to 96.76% (6170 lines)
with the tranche in the parent commit; floors sit a few points under
per file, except persistence.rs (55%), whose three write-path entry
points write into the host's real application-data directory and are
covered through their path-injected seams instead -- the honest
exclusions, the exact table, and the two defect fixes this drive
surfaced (ReplaceBlockRange validation order, dead
RgaText::visit_children) are written down in the module's new
COVERAGE.md.

Everything the script touches -- pinned toolchain, cargo home, target
dir, fetched Makepad tree, profraw data -- lives under one mktemp dir
removed by a shell trap on every exit path; nothing lands in the repo
or $HOME unless KEEP_COVERAGE=1 is set for a debugging run.
DOC_WS_COVERAGE_REPORT_ONLY=1 measures without gating.
2026-08-17 10:25:27 +00:00
arena-agent
71c31cd19f test(doc): host-only suite split + pure-layer coverage tranche
Split the doc module's tests in two so the dependency-free majority
can also run under coverage instrumentation on a host-only crate:

* tests_pure.rs (new) holds every test that needs no Cx -- model,
  layout, editing, collaboration, advanced JSON, projection
  layout/session, CRDT bridge, persistence seams, mobile gestures --
  and is the file tools/test-doc-workspace-coverage.sh copies
  byte-for-byte into its harness.
* tests.rs keeps the widget-runtime and boot tests; shared helpers
  (projection_table_engine, only_table) live in tests_pure so both
  suites use them.

On top of the split, this tranche adds ~80 tests covering the pure
layer's real gaps: every Command apply arm and its inverse (text,
atoms, blocks by stable id, image properties, block ranges, table
cells/rows/columns, merges/splits/restores, node insert/delete/
replace), the DocumentController's CRDT typing lifecycle
(insert/replace/delete ranges, backspace/forward delete, position
sync), remote operation classification
(Applied/Duplicate/Deferred/Rejected), tombstone compaction at a
peer-acknowledged frontier, a two-peer MemoryTransport conversation,
typing coalescing and history limits, the cell-text editing and
multi-line geometry helpers in projection_layout, table cell
cursor/range/merge queries, and the small model/session/selection
behaviour surface.

Two defects found while writing the tests, fixed with pins:

* Command::ReplaceBlockRange validated a caller-supplied block_ids
  length AFTER draining blocks and legacy ids out of the document, so
  a malformed (remote) command destroyed content before reporting
  failure. Validation now runs before any mutation; a test proves a
  rejected replace leaves blocks, ids and order untouched.
* model::crdt::RgaText::visit_children was dead code -- a
  String-collecting duplicate of visit_atoms with no callers. Removed.

Two semantics that were folklore are now pinned with inline
reasoning: a multi-peer conversation only converges when each peer
owns a distinct document.crdt.local_actor (the two-controller sync
test assigns alice/bob), and a mid-range replace_range_crdt renders
its replacement after the tombstoned subtree it replaced, because
RGA sibling order walks by atom id ("hello" -> "hloY" is asserted,
not assumed).

cargo test -p nigig-build --lib: 1031 passed, 0 failed.
2026-08-17 10:25:27 +00:00
ac145bfaab test(cad): measure tools.rs, which a false comment had ruled out — 0% to 97.07%
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tools.rs opens with:

    Struct definitions stay in mod.rs (they use #[derive] macros that
    need the script_mod! context). Only the impl blocks are here.

That is not true, and it is the reason 250 lines of pure tool-state
logic — tool cycling, work-plane mapping, the inclined-UCS maths — had
never been measured or tested. `CadTool`, `WorkPlane`, `AxisLock`,
`DrawingState`, `SnapSettings` and `InclinedPlane` each derive some
combination of Clone/Copy/Debug/PartialEq/Eq and nothing else, and none
is inside the `script_mod!` block.

I found it by asking the compiler instead of grepping. Adding each of the
eleven unmeasured CAD files to the harness one at a time and reading the
errors gives the real dependency, not a guess: tools.rs needed six plain
types; viewport_2d.rs needs `CadViewport` and `Cx`; code_editor.rs needs
`Cx2d` and `DrawStep`. Only the first of those is a documentation
problem rather than a real one. My previous two triage passes used a
grep heuristic and were wrong twice, including about this file.

The harness now mirrors those six declarations, extracted from mod.rs at
run time so they cannot drift, exactly as it already did for ViewMode and
SelectionMode. **No production code moved.** Moving the declarations for
real is a smaller job than the comment implies but not a free one:
DrawingState, SnapSettings and InclinedPlane have private fields that
mod.rs and viewport.rs read directly, so their fields need widening
first. CadTool and WorkPlane are fieldless and could move today. That is
now written in the file for whoever has a compiler for the widget layer.

13 tests, on the properties that break quietly:

  - Cycling forward visits all 17 tools exactly once and closes the
    ring. `cycle_next` is a hand-written 17-arm match; a duplicated or
    skipped arm makes a tool unreachable from the keyboard and nothing
    else would notice.
  - Backwards is asserted to be the exact inverse, per tool. Shift-Tab
    that does not undo Tab reads as "the tool picker jumps".
  - Labels must be unique — two buttons reading the same is a UI bug
    with no test otherwise — and every tool needs a description.
  - `to_kind` maps only the drawing tools; Select, Delete and Measure
    must return None or they would create geometry on click.
  - `InclinedPlane::from_3_points` produces a unit normal perpendicular
    to both edges, and rejects collinear or coincident picks rather than
    returning a NaN basis from a zero-length cross product.
  - The plane basis is orthonormal in both branches, including the
    vertical-normal case that exists because the usual "up" reference is
    parallel to the normal there.

Also fixes a real bug in this script's own drift detector: it tested
membership with `case " ${ENGINE_FILES[*]} "`, and `[*]` joins on the
first character of IFS, which this script sets to a newline. The pattern
could never match, so the note fired for every non-widget file. It was
right about tools.rs by accident.

Floor: tools.rs 95. Total unchanged at 97.14% over a larger denominator.
Verified: 568 tests green, every floor met, hermetic run clean.
2026-08-17 10:16:52 +00:00
e46b2c504a fix(cad): the scene-cache benchmarks were measuring a function that cannot cache
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`REVIEWS/PAY_CAD_IMPLEMENTATION_STATUS.md` has carried the same CAD entry
through ten tranches — "unchanged", blocked on "no Cargo toolchain is
available in this execution environment to run the required
tests/profiles". `profile_benchmarks.rs` imports nothing from Makepad but
the math types, so it builds in the same host-only harness the coverage
run already uses. `CAD_BENCH=1 ./tools/test-cad-coverage.sh` runs all 16,
release, no desktop, self-cleaning.

Running them found the drift they exist to catch.

`bench_scene_cache_hit_vs_rebuild` reported **1.2×** against the **488×**
recorded in BENCH_BASELINE.md, and `bench_scene_cache_scaling` reported
1× at every part count with the warm read scaling linearly — 3.2 µs at 10
parts to 64 µs at 500. That reads as a catastrophic cache regression.

It was not. Both called `SceneCache::scene(&[CadNode])`, which is
documented as always rebuilding: it takes a bare slice, so it has no
generation to compare against and cannot cache. The editor's caching
entry point is `scene_for(&PartsStore)`. When the generation-tracked
store landed in Phase 5.1 these two benchmarks were not moved with it, so
their "warm" sample was a second full rebuild and the printed speedup was
allocator noise. Nobody saw it because the benchmarks had not been
runnable since.

Repointed at `scene_for`, they reproduce the checked-in baseline on
different hardware: cold 24.6 µs / warm **48 ns**, **512×** against the
recorded 488×, and the warm read is flat at ~55 ns from 10 parts to 500.
`bench_scene_cache_hit_vs_rebuild` now asserts `Arc::ptr_eq` across its
two samples, so it fails loudly instead of quietly timing two rebuilds if
it is ever pointed at a non-caching path again.

`SceneCache::scene()` itself is untouched. I started to delete it as a
"cacheless method on a cache" and stopped: its docstring says exactly
what it does and why, and nine tests use it for precisely that case. The
benchmarks were wrong, not the API.

Verified: the 16 benchmarks run and reproduce the baseline; the default
coverage mode is unchanged at 97.14% with every floor met.
2026-08-17 09:23:32 +00:00
33ef24cee5 refactor(cad): one screen-to-world path, not two
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viewport.rs carried two independent implementations of the same
geometry. `screen_to_ray_3d` and `screen_to_world_3d` derive the camera
basis from yaw, pitch, distance and a 42-degree fov; `camera_eye` and
`unproject_point` did the same job by inverting `last_view` and
`last_proj`. The matrix pair was dead — nothing in the workspace called
either of them, and no script binding registers them by name.

Two implementations of one piece of geometry, one of them never
executed, is exactly how axis conventions drift apart. The evidence is
in the deleted code: `camera_eye` carried its own spherical "fallback"
that was a copy of `compute_eye`, complete with a "FIXED: was +cp*cy
(must match makepad XR convention)" note about a convention the live
copy had already been corrected for. A second copy of a convention is a
second place to forget to fix it.

So the dead pair goes, and a breadcrumb comment in its place says where
screen-to-world actually lives — the question someone will have when
they find `mat4_inverse` and wonder why nothing calls it.

`math::mat4_inverse` stays. It is correct and covered now, and using the
matrices the renderer actually drew with is the better way to unproject
than re-deriving the camera basis from Euler angles — that is a real
improvement for whoever wants it, and they should start from a version
that works. Its doc comment no longer claims callers it does not have.

VERIFICATION, stated plainly: `cargo check -p nigig-build` needs the
Makepad desktop stack and does not run in the environment this was
written in. What did run: rustfmt parses both files (a syntax error
would be a parse failure, not a diff); a brace/paren delta count over
the deletion (10 opens, 10 closes; 31 parens each way); a repo-wide grep
for both names across every file type, which finds only comments; and
the engine coverage suite, unchanged at 97.14% with every floor met.
The compile is gated by full-crate-check in CI, which is where a missed
reference would surface — loudly, and immediately.
2026-08-17 09:12:03 +00:00
arena-agent
dd8cc17b75 fix(doc): re-float the clipboard menu when a selection-handle drag ends
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On mobile the native menu floated at long-press word-select (or
select-all) but dragging either handle afterwards re-anchored nothing,
leaving the platform toolbar over the previous word — or already
dismissed — once the selection had moved. The gesture router's end()
only distinguishes PendingLongPress, so the Stop arm now samples the
router state first: when the ended gesture was AdjustingStartHandle or
AdjustingEndHandle and the session is in Edit mode, the menu re-floats
on lift-off through the same cx.show_clipboard_actions request the
long-press arm sends, with rect = the adjusted selection's handle
union (the existing clipboard_menu_rect). Mid-drag stays quiet (the
TextInput cadence DEVICE_VERIFICATION 3.3 documents) and View mode
keeps handle drags as pure highlight/merge surface.

Tests (2 new): a runtime drive of long-press 'hello' -> end-handle drag
onto 'w' in 'world' -> lift-off asserts no request mid-drag, a fresh
request on Stop whose rect covers more than the stale word rect, and
the focus atom on the dragged-to glyph; the View-mode twin asserts the
span adjusts while clipboard_menu stays empty. DEVICE_VERIFICATION
gains row 3.6 for the hardware pass.
2026-08-17 06:28:44 +00:00
4ea1224e49 test(cad): actually exercise the GLB parallel path, 94.83% -> 98.65%
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Correcting my own test from two commits ago. `build_glb` only reaches
rayon at 32 or more geometric nodes -- below that it runs an ordinary
iterator. Every test in the file used one or two nodes, so:

  - the `par_iter()` arm, the reason rayon is a dependency at all, had
    never executed; and
  - the test named "the sequential fallback matches the parallel
    builder" was comparing `build_glb`'s SEQUENTIAL branch against
    `build_glb_sequential`. Two sequential paths. It would have passed
    with the parallel arm deleted.

The coverage report is what showed it: those lines stayed red after a
commit whose message claimed to cover them.

Three tests:

  - 40 nodes, crossing the threshold, asserted byte-identical to the
    sequential builder and with mesh names still in order.
    `par_iter().filter_map().collect()` preserves order; `par_bridge`
    or a collect into a map would not, and the symptom is a model whose
    parts are labelled with each other's names.
  - The sequential builder walks a SceneVisitor whose per-variant arms
    are separate code from the parallel path's `collect_node`. Seven
    variants through it, asserting one mesh each.
  - Nodes that are geometric but mesh to nothing (two empty CSG
    results) hit the third error arm, on both paths. Without it the
    exporter writes a GLB with an empty buffer, which a viewer opens as
    a blank stage and the user reads as a successful export.

Floor: arch_gltf 92 -> 97.

Verified with: ./tools/test-cad-coverage.sh  (555 tests green, total 97.14%)
2026-08-17 04:41:52 +00:00
723fe019d0 test(cad): the store's generation contract, the STL trait impl, and two NaN guards
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Mop-up of three files whose remaining gaps were small but not empty.
scene_holder 96.16 -> 100.00%, arch_stl 96.83 -> 98.88%,
construction_geometry 95.08 -> 95.88%.

scene_holder — the generation counter is the whole reason PartsStore
exists: it moves on its own so `SceneCache::scene_for` can tell whether
its cached scene is stale, instead of trusting every caller to remember
`mark_dirty()`. That contract is per-method and nothing checked it:

  - Reads must NOT bump. Eight of them (len, as_slice, iter, get,
    find_by_raw_id, index_of_raw_id, is_empty) asserted against one
    generation snapshot. A read that bumps rebuilds the scene every
    frame -- slow, and invisible.
  - `get_mut` bumps only on a hit. Bumping on a miss invalidates the
    cache for a lookup that changed nothing.
  - `iter_mut` bumps unconditionally, before it knows whether the
    caller writes. That is the deliberate conservative choice that
    replaced the `as_mut_vec()` escape hatch, and it is now pinned so
    nobody "optimises" it into a lie.
  - The pairing itself: an unchanged store returns the same Arc, a
    bumped one rebuilds and the rebuilt scene carries the edit.
  - `PartIdAllocator::default()` must agree with `new(1)`. Defaulting
    to 0 would hand out an id that reads as "no node".

arch_stl — only `build_stl` was covered, so the `Exporter` impl (the
path the export buttons and the async worker take) had never run. Both
arms now write the same bytes, both report a failed write, and a group
node contributes nothing an empty scene would not: meshing it would add
an empty solid and shift every later vertex index.

construction_geometry — the two non-finite guards in
`snap_to_polar_angle` and `normalize_angle_signed`. `rem_euclid` on an
infinity is a NaN, so without them an infinite drag delta becomes a NaN
heading and every vertex after it is NaN. Also the documented wrap-round
contract at the boundary: 370 degrees behaves as 10, -30 snaps to -45
rather than 315, and pi stays pi because the range is (-pi, pi].

Its remaining 20 uncovered lines are `other => panic!(...)` arms inside
existing tests. Those only execute when a test fails, so they are
uncoverable by construction rather than untested.

Floors: construction_geometry 92 -> 95, arch_stl 94 -> 98,
scene_holder 93 -> 99, total 95 -> 96.

Verified with: ./tools/test-cad-coverage.sh  (552 tests green, total 96.86%)
2026-08-17 04:38:04 +00:00
arena-agent
228bc2c81f ci(doc-engine): gate the engine coverage, and note it in the doc README
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New coverage job runs tools/test-doc-engine-coverage.sh on changes to
crates/apps/doc/**, the script itself, or the workflow. A coverage
number nobody gates goes down; the floors (total plus per-file) are the
enforcement. The doc workspace README records the milestone and the two
CRDT-tolerance behaviors the new tests pin.
2026-08-17 04:33:08 +00:00
aad2a20d43 test(cad): cover the PDF plan projection, 75.92% -> 88.99%
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The last of the four exporters with the same gap: the arch projector
classifies each node by LAYER NAME and then by geometry, and only the
wall path had ever run. Columns, beams, spheres, generic blocks,
polygons, the 2-D primitives and CSG results all reached their own
`make_*` and none of them were executed, along with both public entry
points.

10 tests:

  - The plan projection negates Z so north is up. One line, and a sign
    error there mirrors the entire drawing.
  - Cylinders become Columns and spheres become Spheres, with centre,
    radius and height asserted, and the label prefix checked -- the
    labels carry a per-type counter that the drawing schedule reads.
  - A box on an unregistered layer falls back to a generic Block rather
    than vanishing. That fallback is what keeps an unclassified part on
    the drawing.
  - A beam keeps length on size.x, plan width on size.z and thickness
    on size.y. Swapping any two produces a plausible-looking beam of
    the wrong shape.
  - Polygons and extruded polygons are drawn as their bounding box
    centred on the polygon's own centre, not the node origin -- the
    node is at (2, 3) and the triangle's centre is offset from it, so
    the test would pass either way if it only checked the size.
  - An empty vertex list emits nothing, rather than a zero-by-zero
    block at the plan origin.
  - `export_scene_to_pdf` writes a real `%PDF-` file into a directory
    it had to create, and reports a path it cannot create.

The tolerances in this module are 1e-6 rather than 1e-9 on purpose:
every dimension crosses f32 to f64 on the way in, and 0.3f32 as f64 is
0.30000001192092896. The first draft used 1e-9 and failed on the beam.

Floors: arch_pdf 72 -> 86, total 94 -> 95. The remaining 152 lines are
the printpdf emitter itself -- page furniture, dimension strings and
title-block layout, whose output is only meaningfully checked by
opening the file.

Verified with: ./tools/test-cad-coverage.sh  (540 tests green, total 96.53%)
2026-08-17 04:31:44 +00:00
5e864498d5 test(cad): cover the GLB export entry points and every solid it collects, 75.48% -> 94.83%
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Same shape of gap as the SVG exporter, one file over. The mesh
collector had an arm per solid and only boxes were ever walked through
it; `scene_to_glb`, `export_scene_to_glb`,
`export_scene_to_glb_with_cache` and `build_glb_sequential` -- every
public entry point except the one the trait impl uses -- were at zero,
along with both `From` conversions on the error type.

8 tests:

  - Nine solids exported one at a time, each asserted to produce a
    structurally valid GLB: the "glTF" magic, version 2, and a declared
    length that matches the file. A viewer rejects the file outright if
    any of those disagree, so checking "some bytes came back" would not
    have been worth writing.
  - The sequential fallback is asserted byte-identical to the parallel
    builder. It is documented as the path for environments without
    rayon; if it drifts, that fallback silently exports something else
    and only those environments see it.
  - An empty scene and a groups-only scene are both refused, with the
    two distinct messages. A GLB that opens to an empty stage is worse
    than a refusal, because the user reads it as "the export worked".
  - `export_scene_to_glb` creates the directory it was pointed at (the
    user picks the path, its parent may not exist), the shared-cache
    variant writes identical bytes, and both report a path they cannot
    create instead of dropping the export.
  - The error type's Display, plus its io and serde_json `From`
    conversions -- those exist so `?` works inside the export path, and
    an unexercised conversion is a `?` that fails to compile the day
    someone needs it.

Floors: arch_gltf 72 -> 92, total 93 -> 94.

Verified with: ./tools/test-cad-coverage.sh  (530 tests green, total 95.42%)
2026-08-17 04:29:19 +00:00
e16a6da5f5 test(cad): cover the real command context and the undo-stack housekeeping, 87.63% -> 96.23%
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The undo/redo tests all ran against a mock. The mock keeps its own Vec,
so `CadCommandCtx` -- the implementation the editor actually uses --
had two methods that no test had ever called: `update_node`, the
in-place property edit, and `insert_node_at`, the undo of a delete.
`UndoRedoStack::clear`, its Debug impl, and the describe/as_any pair on
half the command types were also at zero.

12 tests against the real context, with a real PartsStore:

  - `update_node` edits in place, bumps the store generation, and does
    NOT reorder the list. Order is what the layer panel and the draw
    order read; the same class of reordering defect is already called
    out in the mock's own comment.
  - `update_node` on a missing id reports NodeNotFound and does not run
    the edit closure -- otherwise a stale selection edits whatever node
    happens to be in that slot.
  - `insert_node_at` puts a deleted node back at its recorded index,
    not on the end, and clamps an out-of-range index instead of
    panicking. The index is captured before the delete and other
    commands may have shortened the list since.
  - DeleteNode and CreateNode are round-tripped through the real
    context, including DeleteNode's no-recorded-index arm (appends) and
    CreateNode's fallback from `assigned_id` to the snapshot id.

Plus the trait and stack housekeeping:

  - The `Command` defaults: the generic "command" label, and
    `can_merge` returning false. A default of true would silently
    collapse unrelated undo steps.
  - `clear()` empties both stacks. The editor calls it when a document
    is closed; an entry surviving into the next document applies an
    edit to the wrong model.
  - The Debug impl prints depths and asserts the command list is NOT
    dumped -- a derived Debug over two stacks of boxed trait objects
    would put the whole edit history in a log line.
  - Every command type's describe/as_any, including that two commands
    with identical field shapes do not downcast into each other. That
    downcast is what `can_merge` runs on; a wrong one turns a drag into
    one undo entry per frame.

Floors: commands 85 -> 94, total 92 -> 93.

Verified with: ./tools/test-cad-coverage.sh  (523 tests green, total 94.31%)
2026-08-17 04:27:54 +00:00
44bf7da725 test(cad): cover the shapes the SVG exporter never drew in a test, 82.48% -> 99.02%
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Only boxes were exercised. Cylinders, spheres, circles, arcs, polygons,
extruded polygons and CSG results all had their own arm in the SVG
visitor and not one of them was executed — 110 uncovered lines, in the
exporter that produces the construction drawing.

That is the worst shape for an exporter bug: a part whose arm is wrong
does not fail anything, it just is not in the drawing. Nothing is red,
the file opens, and the column is missing.

13 tests:

  - Every drawable variant is exported on its own and must produce
    exactly one path. Nine variants, nine assertions.
  - A round outline has one point per segment, and a sphere is drawn
    from segments_u, not segments_v. Both show up visually as a column
    faceted in the wrong axis rather than as an error.
  - An arc is sampled inclusively across its 32 segments (33 points) so
    it closes on the end angle instead of stopping a step short, and a
    half sweep must not return to its start.
  - A polygon with two vertices, and an empty CSG result, add no path.
    An empty `points=""` renders as a stray dot in some viewers.
  - The `Exporter` impl itself: the cacheless `export`, the cached one
    (asserted byte-identical), and the write-failure arm, whose message
    is what the status label shows. Only `build_svg` was covered
    before, so a broken `export` would have shipped.
  - A 90 degree yaw must change the projected outline of a polygon.
    The box arm had rotation covered; the polygonal and round arms use
    a different projection helper and had none.

Floors: arch_svg 79 -> 97, total 89 -> 92.

Verified with: ./tools/test-cad-coverage.sh  (510 tests green, total 93.44%)
2026-08-17 04:25:04 +00:00
a82916b006 test(cad): cover the scene-graph builder API, 81.73% -> 98.53%
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cad_scene.rs is the type every other CAD file is written against, and
388 of its lines had never been executed. The gap was not in exotic
corners -- it was the fluent builder the whole editor and the script VM
construct scenes through. `NodeBuilder`'s setters, `SceneBuilder`'s
starters and domain builders, `push_raw`, `CadTransform`'s helpers, the
2-D solids' size/set_size arms, `ParamHash` over half the variants,
`walk_scene`'s dispatch, and the `Exporter` default methods were all at
zero.

32 tests, grouped by what they protect:

  - The setters are checked for what they must NOT touch as well as
    what they set. `.cube().radius(9.0)` has to be a no-op, not a
    silent solid swap; `.rotate_y(30).rotate_y(15)` has to be 45
    degrees, because every one of these helpers is additive and a
    helper that assigned instead would drop the earlier call.
  - The domain sugar is pinned to its documented axes: length/width to
    size.x, domain_height to size.y, thickness/depth to size.z. Getting
    one onto the wrong axis gives a wall 0.2 m long and 6 m thick,
    which reads as a modelling mistake rather than a code one.
  - The six domain builders are checked for layer, name and their
    documented default colour. Asserting the colour rather than "not
    the default material" is deliberate and was found the hard way:
    Column's grey IS the default colour, so it correctly shares the
    default material instead of registering a duplicate.
  - `set_size` is checked on every parametric solid. It is what the
    properties panel calls, and a missing arm is a control that does
    nothing -- the same class of defect the by-value-getter CI gate
    already guards.
  - `size()` on a CSG or extruded solid is checked against a real mesh
    bounding box, including the empty-result case. That arm used to
    return a hardcoded 1x1x1, which made those parts unpickable outside
    a 1 m box at their origin.
  - `ParamHash` is checked to move for every field of the 2-D and
    section variants. It keys the mesh cache AND the viewport's GPU
    buffers, so a field it does not hash is an edit that leaves stale
    geometry on screen.
  - `walk_scene` is checked to route all twelve `CadSolid` variants to
    their own callback, in order, with `leave_node` always firing. The
    exporters are all visitors: a variant landing in the wrong arm is a
    part that silently vanishes from the STL, the SVG or the PDF. A
    visitor overriding nothing is walked too, so the trait's default
    bodies are executed rather than assumed.
  - `export_to_vec`, `export_with_cache` and `spawn_export` -- the
    default methods an exporter gets for free, all on the async export
    path -- are driven through a counting stub, with the worker thread
    joined so the callback assertion is deterministic.

Floors raised to lock it in: cad_scene 78 -> 96, total 85 -> 89.
Remaining 44 lines are small accessors and defensive arms.

Verified with: ./tools/test-cad-coverage.sh  (499 tests green, total 92.44%)
2026-08-17 04:23:24 +00:00
arena-agent
d62cc13d34 style(nigig-build): cargo fmt the two test targets left unformatted
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tests/ui.rs and tests/cost_estimator.rs drifted out of rustfmt shape
in the recent feature/merge series, failing the whole-crate fmt gate
(cargo fmt -p nigig-build -- --check). Mechanical reformat only.
2026-08-17 04:17:36 +00:00
arena-agent
ff0cba1b80 fix(project): replace retired SpreadsheetGrid::select_cell with set_selection_pair
spreadsheet-ui 6a3c467 removed the direct selection helper, leaving
apply_spreadsheet_op calling a method that no longer exists — the
nigig-build lib (and therefore every cargo gate) stopped compiling.
set_selection_pair((r, c), (r, c)) is the API the same migration
series already adopted (8fe7db2); both call sites redraw the view
right after, covering the paint the removed helper used to trigger.
2026-08-17 04:17:36 +00:00
arena-agent
5e5adf962d fix(doc): boot the CRDT editor with content and migrate persistence to the app-data store
The Android APK (pageflipnav) booted the doc workspace to a blank page.
Two compounding causes, both invisible to sandbox gates:

- CrdtDocEditor (the active editor since the navigation switch) had no
  boot init: it starts from DocumentController::default() and only the
  legacy DocEditor seeded the showcase document behind its initialized
  gate. The first event on a factory-fresh editor now runs
  init_document: load the on-disk save when it decodes as #MP_CRDT_V1
  wire (initial_document_source gates that so classic-format saves stay
  with the legacy workspace's first-edit migration), otherwise
  seed_demo_doc builds a CRDT mirror of demo_doc_blocks() -- styled
  headings, accent runs, divider, image node, the 4x3 table with bold
  header, and the closing hint. set_engine flips the same flag so a
  host-installed document is never overwritten.
- persistence.rs resolved its save file under
  env!("CARGO_MANIFEST_DIR"), baking the build machine's absolute
  source path into the binary; on device that path does not exist, so
  Open read nothing and Save wrote nowhere (the errors were swallowed),
  and on desktop the app polluted its own checkout. Writes now go only
  to app_data_dir()/nigig_build_store/generated/current.doc.json (the
  crate-wide convention the CAD store already uses); reads keep a
  one-way fallback to the legacy source-tree file so an unreplicated
  developer save is honored once. Boot and migration emit [DOC_TRACE]
  lines so a device logcat session names the branch that fired.

Tests (8 new): boot-source gate (CRDT wire boots verbatim; classic JSON
and None route to the demo seed), runtime boot on first event
(source-agnostic non-empty projection + flag), host-installed-engine
no-overwrite guard, full structural assertion of the seeded showcase,
and four temp-dir persistence tests (round trip, store-beats-manifest
precedence, manifest fallback, empty-file rejection).
DEVICE_VERIFICATION.md gains the matching section-9 hardware rows (9.0
fresh-install demo boot, 9.3 classic-save coexistence).
2026-08-17 04:17:36 +00:00
d15a034797 test(cad): cover the async export path and the model-name env read
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exporters.rs 76.30% -> 91.17%, constants.rs 82.69% -> 97.30%.

`spawn_export_to_target` was 0% -- the entire function. It exists
because every export used to serialise on the UI thread into a fixed
path, so a 1,000-part GLB froze the editor and the second export of a
session destroyed the first. The replacement had never been executed by
a test: not the worker thread, not the BufWriter flush, not the callback.

Four tests, driven by a stub Exporter over an empty scene, each blocking
on the callback through a channel so the assertion is that `on_done`
actually fires on the worker thread:

  - success: the bytes land at the path, and the status message names
    the byte count and the destination. The old fixed-path exports had
    nothing to assert here -- the destination was not a parameter.
  - exporter failure: reported as "export failed: ...", and NO file is
    created. A half-written export that reports success is worse than
    no export.
  - undeliverable: parent is a regular file, so create_dir_all fails
    and the message says so.
  - a directory in the file's place: the other side of the
    create_dir_all guard, where the write itself fails.

Still uncovered in exporters.rs: the ExportTarget::Prompt arm, 28 lines.
It raises a native save dialog; there is no windowing system in a
coverage run and the harness's picker stub deliberately refuses rather
than faking a save, so those lines are reported as uncovered instead of
being reached by a test that proves nothing.

constants.rs: local_openai_model was the one endpoint-configuration
reader with no test, while local_openai_url next to it had five. A blank
model name now has to be None -- passing "" to the endpoint produces a
rejected request that surfaces to the user as an AI failure rather than
as missing configuration.

Verified with: ./tools/test-cad-coverage.sh  (466 tests green)
2026-08-16 22:22:26 +00:00
34d47f4479 test(cad): cover persistence.rs, 0.00% -> 94.51% of lines
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persistence.rs owns every byte the CAD editor writes: the saved script,
the baked OBJ mesh, the thread-local slot the script VM uses to hand a
Solid back to the UI, and the pending-image mutex. It had no tests. Not
low coverage -- zero.

It could not have had any. `save_cad_state` and `load_saved_cad_script`
resolve their directory through `cad_data_dir()`, which is the real
per-user application data directory. A test that called them would write
into the developer's (or the CI runner's) actual data dir, and two tests
would fight over the same file. So the save/load pair is split:

  save_cad_state_in(dir, source, solid)
  load_saved_cad_script_in(dir)

with the existing public functions delegating to them through
`cad_generated_dir_path()`. No caller changes, no behaviour changes --
viewport.rs, workspace.rs and workspace_actions.rs keep calling exactly
what they called before.

14 tests, on the failures rather than the happy path:

  - A save that cannot create its directory returns the "could not
    create generated directory" error. This is the path that used to be
    `.ok();` at the call site, which is how a "Saved" label appeared
    over a write that never landed.
  - A failed OBJ write still leaves the script on disk, and the test
    asserts the script is readable back afterwards. The write order is
    load-bearing: losing the baked mesh costs a rebuild, losing the
    source costs the user's session.
  - An empty or whitespace-only script file loads as None, not as
    Some(""). Some("") would open the editor blank and then overwrite a
    script the user still had.
  - The script-output slot must empty on take. A stale Solid re-applied
    on the next tick would silently undo whatever the user did in
    between.
  - The generated paths are asserted to hang off the runtime data dir
    and to contain no build-time source path -- the CI gate for that
    rule greps for one macro, this pins the actual result.

Uncovered: 6 lines, the two public wrappers. Calling them means writing
to the real data dir, which is the thing this commit is avoiding.

Verified with: ./tools/test-cad-coverage.sh  (459 tests green)
2026-08-16 22:20:55 +00:00
2ea5a7424e fix(cad): mat4_inverse was wrong for every matrix that rotates and translates
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3-D picking has been unprojecting clicks to the wrong world point. The
coverage run in the previous commit left seven lines uncovered -- the
success tail of mat4_inverse -- and the round-trip test written to reach
them failed on element 12.

mat4_inverse is a cofactor expansion transcribed from the standard MESA
gluInvertMatrix. Comparing all sixteen expressions term by term against
the reference, EVERY ONE of them had at least one mistyped index:

  inv[0]  a[9]*a[11]*a[14]  should be  a[9]*a[7]*a[14]
  inv[12] a[8]*a[10]*a[13]  should be  a[8]*a[6]*a[13]
  inv[13] a[8]*a[10]*a[13]  should be  a[8]*a[2]*a[13]
  inv[14] a[0]*a[7]*a[13]   should be  a[0]*a[6]*a[13]
  inv[14] a[4]*a[7]*a[13]   should be  a[4]*a[2]*a[13]
  ... and one each in the other eleven.

The wrong terms all carry a[3], a[7], a[11] or a[15] -- the bottom row.
For a pure translation or a pure rotation those are 0, 0, 0, 1 and the
mistyped products cancel, which is why the function looks correct in
isolation and why nothing caught this. It stops cancelling the moment a
matrix rotates AND translates.

Which is what the two callers pass in:

  - CadViewport::camera_eye inverts self.last_view.
  - CadViewport::unproject_point inverts self.last_proj, whose element
    11 is -1 for a perspective camera, and then self.last_view.

Measured on a view matrix with a 35 deg yaw and eye (3, -1, 2), the old
code's inv * m came back with 0.4698 and -0.7988 in the translation row
instead of zero: a click resolved to a point roughly one unit away from
where the user clicked, growing with camera distance. Selection, snap
and the measure tool all read that point.

Fixed by transcribing the reference again, this time verified: the tests
assert inv*m AND m*inv against the identity for a translation, a
rotation, translate*rot_y, translate*rot_zyx, a perspective matrix, an
orthographic matrix, and a dense matrix with no zero entries -- the last
because a wrong index cannot cancel when nothing is zero.

math.rs is now 99.60% of lines. The three remaining are the
`det.abs() < 1e-8` early return's own arm, covered by
mat4_inverse_of_a_singular_matrix_is_none but not attributed to it.

Verified with: ./tools/test-cad-coverage.sh  (445 tests green)
2026-08-16 22:18:57 +00:00
500489c2f0 test(cad): cover math.rs, 20.40% -> 99.00% of lines
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math.rs had no tests at all. Every other engine file in the CAD module
carries its own #[cfg(test)] block; this one -- the file that decides
where a click lands in 3-D, whether a point is inside a picked polygon,
and how a part's model matrix is built -- had none, and the coverage
harness added in the previous commit put a number on it: 20.40%.

39 tests, written against the behaviour that is easy to get wrong rather
than the happy path:

  - The two normalize functions disagree on purpose. DVec3::normalize
    returns -Z for a degenerate vector, vec3_normalize returns zero.
    Both are pinned, because "fixing" either to match the other would
    change picking behaviour silently.
  - point_in_polygon is exercised on a concave L-shape, not just a
    square. The picking path projects a bounding box to screen space and
    can produce a concave outline; a convex-only test passes on a
    ray-casting implementation that is broken for exactly that case.
  - point_on_segment_nearest is checked past both endpoints, where the
    projection parameter is clamped, and on a zero-length segment, where
    the 1e-12 guard is the only thing between the caller and a NaN.
  - ray_triangle_intersect is checked on each rejection branch
    separately: parallel, u < 0, v < 0, u + v > 1, and a triangle behind
    the origin.
  - ray_aabb_intersect is checked from outside, from inside (where it
    returns the exit parameter, not the entry), behind the ray, parallel
    to a slab both inside and outside it, with a negative direction
    component (the t1/t2 swap), and on a diagonal miss -- which is the
    only way to reach the `tmin > tmax` return, since an axis-aligned
    miss leaves through the parallel-slab branch first.
  - segment_intersection is checked parallel, crossing, and crossing
    off the end of one segment and of both.

Remaining uncovered: 7 lines, the success tail of mat4_inverse. The next
commit reaches them, and finds out why they were never reached.

Run: ./tools/test-cad-coverage.sh
2026-08-16 22:18:16 +00:00
nigig-ci
34fecf1924 build: pin every git dependency to a full 40-character SHA (Phase 0.2)
The repo has a CI gate requiring full-length revs, added deliberately in
5e71457 with a comment explaining that an abbreviated rev resolves only
while no other object shares its prefix -- a property of the repository's
current object count, not a guarantee. Git's abbreviation length grows as
a repo grows, so a short pin silently becomes ambiguous, and an attacker
able to push to the fork can try to manufacture a colliding prefix.

That gate has been failing. 42 declarations across 34 crates used
abbreviated revs:

    41x  rev = "ecf5a572"    (the current makepad pin)
     1x  rev = "5efe6e24c"   (map/tests/makepad_test_app, left behind
                              by the ce0eaae bump)

Resolved both against the remote and rewrote them:

    ecf5a572  -> ecf5a572ab62a1c1598909971f602f99083671cc
    5efe6e24c -> 5efe6e24c9f732e9f11b783757f196f4f1c402b2

Verified this changes the LABEL and not the dependency: Cargo.lock holds
exactly one makepad commit id and zero references to the old one, so
nothing was silently upgraded. The stray makepad_test_app pin did move to
the current rev, which is the intent -- it pointed at a stale branch head.

Cargo.lock also picks up unrelated churn (brotli et al in,
makepad-android-state/jni-sys out). That staleness is PRE-EXISTING, not
caused by this change: confirmed by stashing every edit and running
`cargo metadata` on a pristine tree, which produces the identical diff.

Gate now passes:
  $ grep -rn 'rev = ' --include=Cargo.toml . | grep -vE 'rev = "[0-9a-f]{40}"'
  (no output)
2026-08-16 18:35:39 +00:00
ce0eaae935 fix(build): bump makepad pin to ecf5a572, restoring the test feature
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86c9595 synced the fork to upstream/dev at abd70f4, which dropped three
fork-local optional dependencies from widgets/Cargo.toml and their
re-exports from lib.rs. They were fork additions, so the merge lost them.

Every Makepad UI target then failed to resolve:

  package `nigig-pdf-makepad` depends on `makepad-widgets` with feature
  `test` but `makepad-widgets` does not have that feature.
  help: available features: default, serde
  failed to select a version for `makepad-widgets`

The "available features" list is misleading: with no `test` feature on
widgets 2.0.0, cargo falls back to the stale old/widgets copy, which is
1.0.0 and offers only default and serde. Same fallback that produced the
bogus makepad-fonts-chinese-bold error in an earlier sync.

libs/makepad_test was never removed - only the manifest entries and the
re-export. The fork's ecf5a572 restores both. This bumps all 34 crates.

Verified against the real fork, not a local copy:

  TEST_TARGET=pdf-ui  682 passing (was: failed to resolve)
  TEST_TARGET=pdf     637 passing

Pin bump only: every hunk changes the rev and nothing else.
2026-08-16 17:39:48 +00:00
86c9595729 chore: update makepad fork to latest upstream/dev (abd70f4)
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Updated makepad fork to include all latest APIs needed by map widget:
- pack_vector_vertices and VECTOR_PACKED_FLOATS_PER_VERTEX
- TileArchiveReader for MKMap archive support
- get_tile_decoded method on MbtilesReader
- set_trust_fill_winding and fill_fringe_into on Tessellator
- retain_queued method on TagThreadPool
- set_camera_delta method on DrawRotatedText

This resolves all compilation errors in the map widget code.
2026-08-16 17:18:31 +00:00
c66ffcb303 test: add comprehensive CAD UI tests for all implemented features
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Added 50+ UI tests covering:
- Toolbar buttons (tools, export, zoom, rotation, grid, visibility)
- Tool selection via click and keyboard
- Drawing creation (rect, circle, wall, column, beam)
- Undo/redo roundtrip
- Selection and deletion
- View manipulation (plane toggle, rotation, zoom, workplane rotation)
- Snap/ortho/polar toggles
- Grid and reference plane buttons
- Export buttons (STL, SVG, PDF, OBJ, 3D, CLI)
- PDF preview tab switching
- Code editor visibility and content
- Cost estimation screen
- AI pane widgets
- File operations
- Splitter toggles
- Properties panel
- Status label text verification
- Mobile editor tabs
- All CAD tool buttons (arc, polyline, area, quad, polygon, triplane, extend, chamfer)
- Render mode dropdown
- View toggle button
2026-08-16 13:17:30 +03:00
9d647cec8c build(deps): bump makepad fork rev to 5efe6e24c (makepad-test enabled)
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All 35 Cargo.toml pins move from d82756a to 5efe6e24c on the gitdab fork
(portallist base + makepad_test Android adb / standalone terminal wiring).
Lockfile regenerated; pdf crates compile against the new rev.
2026-08-16 08:38:18 +03:00
8fe7db2621 fix: update SpreadsheetGrid selection API in project/mod.rs
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Replace deprecated selection_anchor/selection_head field access with
set_selection_pair() method call after spreadsheet-ui refactor.
2026-08-16 03:32:51 +03:00
f8446fe041 feat: nigig-build cost estimator, pay security prefs, location/sync pipeline, pdf parity docs
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- nigig-build: cost_estimator tests + makepad-test dev-dep for UI parity suites
- nigig-pay-ui: file-backed SecurePreferenceStore (security_prefs) for biometric
  opt-in, wired into shared pay sheet + payments frame
- nigig-core: rewrite location.rs subscriber model (drop robius_location Manager
  sendable wrapper), real Nominatim parser, expanded syncing pipeline
- nigig-uikit: camera widget layout rework for permission flow
- map/rider: drop makepad 'maps' feature (fork map module doesn't compile at
  pinned rev); i_tree 0.19.0 pin
- pdf-cos: remove debug-only xref round-trip test
- docs: NIGIG_PDF_FEATURE_PARITY_PLAN.md (10 phases, dart-pdf test inventory,
  scale table), workflow.md makepad fork-sync + pdf context sections,
  THIRD_PARTY_NOTICES.md for dart-pdf attribution
- pageflipnav: NDK toolchain env notes for android builds
2026-08-16 02:34:01 +03:00
54ac36c0f7 refactor(map): use makepad-widgets map feature instead of custom copy
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Updated makepad fork to d82756a which includes latest map improvements:
- Baked fills/faces support
- Enhanced 3D building rendering
- Improved road geometry and elevation
- Better theme matching and styling

Removed tile_makepad.rs (12k+ lines) and reverted to using makepad-widgets
map functionality directly. This avoids maintaining a separate copy and
ensures we get all upstream improvements automatically.

Changes:
- Updated all Cargo.toml files to use makepad fork d82756a
- Removed crates/apps/map/src/tile_makepad.rs
- Removed tile_makepad module from lib.rs
- Reverted tile_disk.rs to use mbtiles_tile_to_overpass_response
2026-08-04 11:22:05 +00:00
6e5a16f661 fix: remove invalid DSL property overrides
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- Remove 'visible: false' from RobrixTextInput in shared_pay_sheet.rs
  (visible is not a valid property on this widget type)
- Remove metric_title and metric_value overrides in cost_estimate_screen.rs
  (these are child widgets, not overridable properties)

These were causing runtime DSL errors that prevented proper widget rendering.
2026-08-04 07:53:28 +00:00
nigig-ci
f1a5203b27 style(nigig-build): apply cargo fmt, no other change
Mechanical `cargo fmt -p nigig-build`. Nothing but formatting is in
this commit, deliberately: it is 89 files and would bury any real
change made alongside it.

The cad-module job has failed on every run since a runner was first
registered. It is one step -- `cargo fmt -p nigig-build -- --check` --
and it reported 1,559 diffs.

Note the scope. The step is named "Formatting (CAD module)" but
`-p nigig-build` covers the whole crate: the largest offenders are
doc/widgets/doc_widget.rs (166 hunks), doc/tests.rs (149) and
project_management/mod.rs (128); CAD proper is a minority. The name is
misleading and the fix is crate-wide.

The changes are what rustfmt does: wrapping long signatures and call
chains, exploding single-line struct literals, adding trailing commas,
and `use makepad_widgets::{Vec4f}` -> `use makepad_widgets::Vec4f`.

Verified inert, since a reformat that changes behaviour is the whole
risk here:

  cargo test -p nigig-build --lib
    before  794 passed; 0 failed; 19 ignored
    after   794 passed; 0 failed; 19 ignored

  cargo test --locked -p nigig-build --test cad_integration
    after   154 passed; 0 failed

  All 12 source-scanning gates in the supply-chain job still pass.
  That check matters more than it looks: several are regex-based and
  match on line shape, so moving code across line boundaries could
  have silently defeated them. It did not.

`cargo fmt -p nigig-build -- --check` now exits 0.
2026-08-04 06:46:48 +00:00
arena-agent
c854624838 docs(doc): device verification runbook for the hardware-only batch
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One roadmap box legitimately cannot execute in the sandbox — ScrollYView
parent handoff verification on Android/iOS — and with it the class of
platform-owned behaviors deferred across the touch milestones (IME
opening, native clipboard-menu placement, touch arbitration on real
event streams, the GPU-bound painting/clipping sweep scoped here by the
legacy perf-box retirement). This writes DEVICE_VERIFICATION.md so a
hardware session becomes checklist execution:

- prereqs: cargo_makepad build/run commands for Android (adb) and iOS
  (run-device with provisioning), per the fork's tool help;
- nine sections covering interaction mode (View/Edit), IME input
  including autocorrect commits into cells, long-press selection with
  handles and the clipboard menu, table gestures (touch-only cell-range
  spanning, merge/split), the scroll-handoff box on BOTH workspaces
  (crdt_body and the legacy body_scroll), system-clipboard round trips
  of raw vs RFC-4180-quoted tabular payloads, multi-line cell rendering,
  the visual painting/clipping sweep with the layout-cache perf smoke
  check, and persistence;
- every row names the code mechanism under test (10 px / 24-frame
  arbitration, show_text_ime + the NextFrame reassert,
  show_clipboard_actions keyboard_shift passthrough, the start/extend
  cell-range path, quoting round trips, grown-row layout) with expected
  outcomes and explicit fail criteria — including which failures must
  be filed rather than waved through;
- a sign-off table that gates closing the roadmap box on both editor
  columns passing.

Documentation only; no code changes. The roadmap box gains a pointer to
the runbook for the hardware session.
2026-08-02 14:41:14 +00:00
arena-agent
2055b6dfb4 perf(doc): cache the projection layout by document state; retire legacy perf boxes
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The legacy roadmap carried four open boxes whose foundations had
landed long ago: incremental page/block reflow execution, draw-time
fragment-payload reuse, command-to-block-revision wiring, and the
renderer draw-pass integration test. It also carried an unmeasured
cost on the ACTIVE path: CrdtDocEditor recomputed the whole
ProjectionLayoutTree in every event handler (~20 sites) and on
every draw — several full O(blocks + glyphs) passes per keystroke.

Decision per box (DocWorkspace/DocEditor is the fallback path; the
CRDT-native editor ships):

- Command->revision wiring: retired. Change detection keys on the
  engine's op version-vector sum, bumped exactly once per mutating
  op (edit, undo, redo, peer import) — no per-command revision
  plumbing needed on the active path.
- Incremental reflow execution: retired for the legacy pipeline;
  answered on the CRDT path by a document-keyed cache in
  CrdtDocEditor::layout_tree — an unchanged document serves an Rc
  clone of the previous tree for every consumer, and the first
  consumer after any op recomputes once. Whole-tree granularity by
  design: per-block re-layout buys nothing until a profile asks.
- Draw-time fragment reuse: retired for the legacy renderer; the
  CRDT draw walk reuses the same cached tree — the glyph/rect
  payloads are the cache, not a second draw-only structure.
- Renderer draw-pass integration test: resolved by scoping. All
  non-GPU draw logic (geometry, rects, hit tests, event flows) is
  covered by the real-Cx runtime harness with Area::Rect stubs;
  painting/clipping visual verification stays GPU/Studio-bound and
  lands with the device-verification batch.

set_engine drops the cache slot outright so a swapped engine can
never inherit another document's tree under a colliding key; the
RefCell slot never escapes a call (several consumers hold &self).
Tests pin pointer-identity reuse, edit/undo invalidation with fresh
geometry, and no stale-tree inheritance across engine replacement.
README roadmap boxes annotated and the decision section documents
the rationale and residuals.
2026-08-02 14:29:22 +00:00
arena-agent
7d1a7316d2 feat(doc): render multi-line cell text on grown rows
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Cell values holding newlines (legacy strings, or fresh ones the
RFC-4180 quoting round-trip now produces) rendered collapsed inline;
the text round-tripped but every display line squeezed onto one
band. One shared line model now threads layout, renderer, caret,
highlight, hit test, and the keyboard surface:

- layout_projected_table grows a row by one 18px text line height
  per extra display line of its tallest visible cell over the 28px
  baseline; the table rect and the block flow below follow. Column
  widths stay fixed and single-line tables lay out byte-identical
  (control assertions pin both). Merge composition: a covered
  cell's hidden text never inflates its row, and a vertical merge
  anchor sums the grown heights of the rows it spans.
- The renderer draws styled runs segment by segment: an embedded
  newline in a run resets x to the inset and advances one line,
  keeping the whole text block vertically centered so single-line
  cells draw exactly where they did.
- table_cell_caret, cell_text_span_rects (one band per covered
  display line, replacing the single-rect helper), and the
  point-based cell_char_offset_at (y picks the band, x midpoint-
  splits within it) all resolve through one cell_text_line_col /
  cell_text_offset_at pair whose round-trip is unit-tested at every
  boundary, including empty lines and the newline's own offset.
- ArrowUp/ArrowDown, previously dead in cell mode, step between
  display lines keeping the visual column (clamped per line), Shift
  extending the in-cell selection; they stay inert at the first and
  last line and on single-line cells, so no implicit row exit and
  no half-moved cell ranges.

Defect fixed in-phase: an in-cell character span covering a newline
copied as a raw slice, so a paste re-distributed it across cells.
The in-cell copy branch now quotes through the same
quote_tabular_field as every other tabular payload; the
Shift+ArrowDown runtime test pins the quoted payload end to end.

Tests: line-math boundaries, row growth with block flow and merge
composition, multi-line caret rects, per-line selection bands,
point hit-testing clamps, vertical-arrow step/inertness/collapse,
a real tap parking on the tapped display line, and the quoted span
copy via copyable_selection_text and the TextCopy hit.
2026-08-02 10:36:28 +00:00
Arena Agent
e4fbd71d78 fix(cad): finish 1.9 and 4.6, found by auditing the whole plan
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Asked whether every phase was complete, I checked each row against the
code instead of against my own record. Phases 0-5 were done except two
leftovers that had been reported as finished and were not.

1.9 -- the dead binding was still there:

    let rzyx = makepad_widgets::Mat4f::identity(); // Simplified — use transform directly
    let rzyx = mat4_mul(...);   // immediately shadows it

Harmless to execution, but it reads as though the rotation is being
skipped, in the one function that builds the model matrix -- in a module
where a rotation bug has already shipped four times. Deleted, with the
real computation formatted so the Z*Y*X order is legible and the degrees
contract stated. (The other half of 1.9, add_part's placement, was
genuinely done: the slot comes from the monotonic id, not parts.len().)

4.6 -- 10 `v18b rev2:` prefixes survived the archaeology sweep, in
arch_gltf, arch_pdf, viewport and workspace. Same treatment as the other
73: keep what the code does, drop which internal revision introduced it.
Now zero.

Also marked the 29 Phase 0/1/2/4 rows that were complete but never
recorded as such, with the specifics rather than a bare "DONE" -- 0.2
notes the lockfile is at the workspace root (a per-crate one would be
ignored, since nigig-build is a member); 1.1 notes the rotation contract
settled on DEGREES, not the radians the plan proposed; 4.3 notes it was
superseded by Phase 5.4 rather than done as written.

Every numbered row in the plan is now DONE, or REJECTED with the
measurement or counter-example that closed it.

783 lib + 154 integration tests pass. All 13 CI gates pass.
2026-08-02 10:27:45 +00:00
Arena Agent
583fbbd092 docs(cad): record Phase 2 and 3 outcomes, including three rejections
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Phase 2 is complete (2.6 was the last open item). Phase 3 is complete in
the sense that every item has been either done or measured and closed
with a reason.

Done:  3.2 world-AABB cache (5.9x), 3.4 redraw_all removal (53 calls),
       3.6 script regeneration on commit (425 us/frame at 500 parts),
       3.7 async exports, 3.9 grid batching (5,400 -> 1 tessellation
       per frame at 1080p), 2.6 save dialogs.
       3.1, 3.5 were already done in earlier phases.

Measured and rejected, with the numbers in the table:
  3.3  ParamHash memoisation. 50 ns/node for a Box. The polygon case is
       real (987 ns) but it is the vertex data, and bulk-hashing
       measured no faster; the fix would be a data-model change.
  3.8  Cost-estimate parallel threshold. 1.01x on a warm cache, which is
       the common case.

Two of the completed items were not what the plan described, and the
table now says so rather than quietly claiming the original wording:
  3.9  the plan blamed the "nice number" step computation. That is
       already a cheap if-else chain. The cost was stroke()-per-dash.
  3.2  the plan said to key the AABB cache on ParamHash. Doing that
       would have served a stale box after every drag, because
       ParamHash deliberately excludes the transform.

Also documents the export architecture in ARCHITECTURE.md 2d, including
why the 3D viewer and Bake stay directory-based -- both write companion
file pairs that reference each other by name.
2026-08-02 10:14:24 +00:00
Arena Agent
d61e215e9e perf(cad): batch the 2D grid into one stroke (3.9); measure 3.3 and 3.8
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Phase 3.9 -- the real cost was not the "nice number" step computation
the plan named. That is already a cheap if-else chain, no log10/pow. It
was draw_dashed_line calling stroke() after every 6px dash, and stroke()
tessellates the entire accumulated path each time. A full-screen grid is
~50 lines of ~108 dashes: 5,400 tessellations per frame at 1080p, 14,688
at 4K.

Split into queue_dashed_line (appends to the path) and draw_dashed_line
(queues, then strokes) so single-line callers are unchanged. The grid
queues every dash and strokes once. Bubble markers are collected and
drawn after, not inside the loop -- they use draw_text and their own
fills, which would otherwise land in the middle of the grid's path. Also
one String allocation per grid line instead of two.

the_2d_grid_strokes_once_not_once_per_dash pins it. My first version
asserted exactly one stroke in the whole function and failed with 3: the
work-plane cross below the grid is a separate feature with its own
colour and correctly gets its own strokes. Scoped the assertion to the
grid rather than weakening it. Negative test: swapping one
queue_dashed_line back to draw_dashed_line fails it.

---

Phase 3.3 (memoise ParamHash on CadNode): MEASURED, NOT DONE.
  Box:              50 ns/node  -> 25 us/frame at 500 parts
  Extruded 64-gon: 987 ns/node  -> 493 us/frame

The Box case does not justify a cached field that every mutation would
have to invalidate -- the exact hazard Phase 5.4 removed from
part_geoms. The polygon case is the vertex data itself: I tried
bulk-hashing the slice as raw bytes and measured 125 us vs 128 us for
500 x 64 verts, i.e. nothing. The only real fix is to give polygons an
Arc identity the way Csg already has, which is a data-model change, not
a cache. Benchmark kept so the next person starts from numbers.

Phase 3.8 (cost estimate instead of node count): MEASURED, NOT DONE.
  200 nodes, cold cache: 8.80ms seq / 6.21ms par -> 1.42x
  200 nodes, warm cache: 5.81ms seq / 5.73ms par -> 1.01x

On a warm cache -- the common case, since the preview renderer has
already built every mesh -- parallel neither helps nor hurts. A cost
estimate would have to hash every node to count cache misses, in order
to choose between two paths that differ by 1% in the case it would most
often face. The threshold comment now carries these numbers instead of
"can be tuned based on real-world profiling".

783 lib + 154 integration tests pass. All 13 CI gates pass.
2026-08-02 10:13:13 +00:00
Arena Agent
bdf882b817 perf(cad): regenerate the parts script on drag commit, not per frame (3.6)
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`script_dirty` was set on every MouseMove and FingerMove of a part drag.
That makes `sync_parts_from_any_dirty_viewport` call
`generate_parts_script()` -- formatting every part into a String -- and
the workspace then replaces the entire editor document via
`set_editor_text_all`. Per motion event.

Measured before changing it: 42 us at 50 parts, 170 us at 200, 425 us at
500, and that is the string formatting alone, before the code editor's
own work. See bench_parts_script_regeneration_per_drag_frame.

The reason it was set mid-drag no longer holds. The comment said it kept
the split 2D/3D viewports in sync while dragging -- true when each
viewport owned its own parts list, but since Phase 5.2 all three share
one CadDocument. A move IS their state the moment it happens; they need
a repaint, not a resync, and they get one.

Both commit paths already set the flag: the MouseUp arm for mouse
drags, and finish_part_drag for touch (reached from three places). So
the script still regenerates exactly when it needs to -- once, when the
edit is final.

a_drag_regenerates_the_script_on_commit_not_per_frame pins it. It walks
every arm that calls move_selected and asserts none of them set
script_dirty, then asserts the commit paths still exist -- because the
failure mode of this change is not "slow", it is "the script never
updates at all", and a test that only checked the first half would miss
it. Negative test: putting the assignment back fails it with the line
number.

782 lib + 154 integration tests pass. All 13 CI gates pass.
2026-08-02 10:05:45 +00:00
Arena Agent
84ed7d2e43 perf(cad): drop 53 redundant cx.redraw_all() calls (Phase 3.4)
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cx.redraw_all() sets a flag that repaints every widget in the
application. Every one of the 52 calls in viewport.rs, and the 1 in
viewport_2d.rs, sat DIRECTLY after `self.area.redraw(cx)` -- the
targeted redraw was already there and the full-app repaint added
nothing. Verified mechanically before deleting: a scan for
`cx.redraw_all()` not preceded by `area.redraw(cx)` returns zero hits in
both files.

On a drag this ran per motion event: a whole-application relayout to
move one part.

What I did NOT touch, and why:
  workspace.rs (15)      cross-widget coordination. Both viewport sync
                         paths end in a redraw of the OTHER viewports,
                         and that is what makes removing the viewport's
                         own calls safe. Removing these would be a
                         different change with a different argument.
  viewport_input.rs (28) event paths; 13 are not paired with an
                         area.redraw at all, so each needs reading on
                         its own terms rather than a bulk edit.
  cad_editor_sheet.rs (2) not the viewport.

The risk here is a missed repaint, which no test can see, so I checked
the mechanism rather than relying on the suite staying green: cross-
viewport repaint runs through sync_parts_from_any_dirty_viewport (which
calls vp.redraw on each destination) and
sync_view_from_any_dirty_viewport (which ends in its own redraw_all).
Both live in workspace.rs and are untouched.

the_viewport_does_not_ask_the_whole_app_to_repaint pins it as a source
check, because asserting on repaints needs a live Cx the suite does not
have. Negative test: reintroducing one pairing in viewport_2d.rs fails
it with the file and line named.

781 lib + 154 integration tests pass. All 13 CI gates pass.
2026-08-02 10:02:20 +00:00
Arena Agent
73c4c49cb9 perf(cad): cache the world AABB per placement -- 230us -> 39us (Phase 3.2)
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Measured before building, because I had previously dismissed this item
as "smaller" without checking. It is 5.9x at 500 parts, and hover
picking runs on mouse-move, so it is a per-frame cost.

pick_part's broad phase transformed 8 local corners by the model matrix
for every part on every pick. Phase 5.3 had already removed the
expensive half (it no longer re-meshes to read bounds), leaving 8 matrix
multiplies per part -- cheap individually, 230 us/frame at 500 parts.
SceneCache::world_aabb_for now memoises the result.

The key is a NEW type, PlacedHash, not the existing ParamHash. This is
the whole subtlety of the change: ParamHash deliberately excludes the
transform, because a local-space mesh cannot change when a part moves
(Phase 5.4). A world-space AABB is exactly the opposite -- moving the
part is the entire point. Reusing ParamHash here would serve a stale box
after every drag and make parts unpickable at their new position, which
is the picking equivalent of the stale part_geoms bug.

Making it a distinct type rather than "ParamHash plus a flag" means the
two cannot be confused at a call site.

a_move_invalidates_the_world_aabb_even_though_it_keeps_the_mesh pins the
asymmetry directly: the same move that rebuilds the AABB must still hit
the mesh cache. Negative test: making PlacedHash ignore the transform --
i.e. reverting it to ParamHash -- fails that test. Restored and green.

retain_world_aabbs is paired with every retain_meshes call site, for the
same reason that one exists: the map is keyed by NodeId and nothing
drops an entry when its node is deleted, so without it the map grows for
the session.

775 lib + 154 integration tests pass. All 13 CI gates pass.
2026-08-02 09:58:23 +00:00
arena-agent
54e1148b39 feat(doc): round-trip tabular clipboard payloads with RFC-4180 quoting
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Cells holding tabs, newlines, CRs, or quotes re-distributed across the
grid on a copy/paste cycle — the documented caveat of every tabular
clipboard milestone. This closes it on both sides:

- table_grid_tsv quotes such fields on the way out (wrapped in double
  quotes, inner quotes doubled) via a new quote_tabular_field helper;
  plain and empty fields stay raw, so payloads stay byte-compatible
  with spreadsheets and plain text editors. The cell-range payload and
  the block-span document payload share the one builder, so both
  inherit the quoting at once.
- paste_table_payload replaces its split('\n')/split('\t') walk with
  split_tabular_payload, an RFC-4180-style tokenizer: quotes open only
  at field start (mid-field quotes are literal), doubled quotes read
  as one, tabs/newlines/CRs inside quotes are literal field text,
  CRLF rows outside quotes keep their tolerance, an unterminated
  quote reads to the end as best effort, and a single trailing
  newline adds no phantom row (a deliberate empty row survives).
- Caret parking, no-op skipping, empty-field clears, and the one-undo
  grouped write semantics of the raw paste milestone are unchanged;
  the caret offset in a multi-line value counts the newline too.

Tests: unit coverage for the writer and the tokenizer (every quoting
rule plus the quote/split round-trip property), runtime coverage of
copy quoting, paste restoring embedded tab/newline values verbatim
with one-undo and redo, and an end-to-end copy-cut-paste cycle; a
doc-engine materialize test pins special-character cell text
surviving peer sync and undo/redo verbatim. README caveats updated
and the milestone documented.
2026-08-02 09:54:40 +00:00
Arena Agent
07cef07dfb feat(cad): async exports with a save dialog (Phase 2.6 + 3.7)
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Both plan items are the same call, so doing them separately would mean
writing the plumbing twice: the file picker's `save_data` takes owned
bytes, and serialising off the UI thread is what produces owned bytes.

Before: every export serialised on the UI thread straight into a File at
a hardcoded path -- generated/stl/model.stl, generated/3d/model.glb,
generated/floor_plan.pdf. A large scene froze the editor for the whole
serialise, and the second export of a session silently destroyed the
first.

Now:
  PDF, STL   spawn_export_to_target -> worker thread -> save dialog
  SVG        stays sync (the preview widget needs the bytes on the UI
             thread, so there is nothing to move) but gains the dialog
  CLI        already a String in memory; gains the dialog
  3D viewer  async, but stays directory-based ON PURPOSE: it writes TWO
             files and viewer.html references model.glb by relative
             name, so renaming the GLB through a picker would break it
  Bake       stays directory-based: writes the parts.obj/parts.cad pair,
             a workspace artefact rather than a document, and
             Solid::write_obj takes a path not a writer

Results come back through an mpsc channel drained on NextFrame, the same
mechanism the rebuild worker already uses -- not a second bespoke one.
The status says "exporting…" while in flight, and the completion message
for a dialog export says "ready — choose where to save" rather than
claiming the file is written, because at that point it is not. Reporting
success before the write is the exact bug fixed in the Save buttons
earlier.

The 3D companion HTML is now only written if the GLB actually landed.
Previously a truncated GLB still got a viewer.html beside it, which is
how "export succeeded" turned into a blank page.

ExportTarget::suggest gives each export a distinct default name
(<stem>-<project>-<counter>.<ext>) so successive exports do not propose
to overwrite each other.

sanitize_file_stem exists because a project name is user text that ends
up in a save dialog. It can contain a path separator, "..", a NUL, a
leading dash, or 300 characters of emoji. The test found a real bug in
my first version: replacing "/" with "_" turns "../../etc/passwd" into
"_.._.._etc_passwd", so trimming leading dots BEFORE the replacement
leaves "_.." behind. Trim after, and include "_".

Deleted in the same commit as their cause: write_floor_plan_pdf and
export_to_file, both now unreachable. Verified no callers remain
anywhere in crates/.

New tests: bytes land at the requested path; a failed write is reported
rather than swallowed (parent is a regular file, so create_dir_all
cannot succeed); an empty export still produces a file; the hostile
project-name corpus; successive suggestions do not collide.

772 lib + 154 integration tests pass. All 13 CI gates pass.
2026-08-02 09:52:27 +00:00