makepad/draw
Admin 45e65e69db draw+widgets: a Splash keeps its host's walk across a body rebuild, a dock redraws its panels, boxed labels center on their ink, hsv2rgb compiles, and slider/tip/dropdown catch up
Squashed from work; the fine-grained history is under tag archive/work-2026-08-26:
- vj: the console grows real transports, and the deck stops lying about reverse
- vj: video goes NV12 end to end, and the GPU does the unpacking
- widgets: boxed labels center on their ink, not on the font's line box
- metal: a fresh texture forgets nothing it never had — reallocated vec textures upload whole
- fab: a 3D creation shell and the viewer built on it
- widgets: a dock redraws its panels, not just its own frame
- draw: hsv2rgb takes vector bounds, so it compiles
- texcomp: the block codec and the container every texture will travel in
- widgets: a Splash keeps the walk its host declared across a body rebuild, and logs a body that fails to evaluate instead of drawing nothing
- vj: DJ-tab scroll knobs, title-click reset, crossfade fix, stem headroom — plus the pre-Ampere CUDA fix (#1193)

Co-authored-by: Rogier de Leeuw <vjroger@gmail.com>
2026-08-26 08:49:45 +02:00
..
src draw+widgets: a Splash keeps its host's walk across a body rebuild, a dock redraws its panels, boxed labels center on their ink, hsv2rgb compiles, and slider/tip/dropdown catch up 2026-08-26 08:49:45 +02:00
Cargo.toml Image support: add bmp/qoi,ico, webp, SVG in Image widget, 16-bit png (#1108) 2026-06-09 00:09:29 +02:00