- README: a build quick-start for macOS and Windows, the honest Linux
story, what CUDA is for and how to install the separation model.
- AGENTS.md: the `--remote` control surface protocol, so the harness it
documents is usable without reading platform/src/remote.rs.
- Cargo.toml: workspace membership for the crates this series adds and
removes.
- tools/: the Windows box scripts (wincmd, winps and friends, winrun) and
remote_smoke.sh — how a build gets driven on a remote machine.
- apps/asset-server: the standalone server binary and its README.
- Small follow-ups in libs/{windows,apple_sys,makepad_test,mbtile_reader,
converse} and apps/route, plus .gitignore and makepad.splash.
123 lines
2.6 KiB
Text
123 lines
2.6 KiB
Text
# Generated by Cargo
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# will have compiled files and executables
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**/target/
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# Private Arcade frontend. Clone into this path:
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# git clone git@github.com:makepad/sandbox.git apps/sandbox
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/apps/sandbox/
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# Remove Cargo.lock from gitignore if creating an executable, leave it for libraries
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# More information here https://doc.rust-lang.org/cargo/guide/cargo-toml-vs-cargo-lock.html
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Cargo.lock
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# These are backup files generated by rustfmt
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**/*.rs.bk
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.DS_Store
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/platform/bind/windows/generate
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/edit_repo
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*.mobileprovision
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*.bat
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mandelbrot_presets.json
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makepad_settings.ron
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makepad_state*.ron
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key.ron
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dmx*.ron
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makepad_designer.ron
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.vscode
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rustc*.txt
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OPENAI_KEY
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CLAUDE_KEY
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GOOGLE_KEY
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/local
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/tools/cargo_makepad/android_*
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/tools/cargo_makepad/ios-deploy/_Frameworks/
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/tools/cargo_makepad/ios-deploy/build/
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*.fish
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experiments/websocket-windows/nodejs-websocketserver
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experiments/svgloader
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CLAUDE.md
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!examples/godot/resources/template/CLAUDE.md
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/tools/__pycache__/
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**/*.obsidian
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/xr/util/dumps/
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# Voice/TTS model artifacts — fetch with tools/download_tts.sh
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*.mktts
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*.mkvoice
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*.pth
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ggml-*.bin
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/kokoro_voices/
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__pycache__/
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tesla_credentials.json
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# Studio per-checkout runtime state: terminal scrollback, AI chat logs, window
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# layout. Committed once by mistake (fab00bf27 "Studio term histories") — it is
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# local scratch, it churns every session, and it had grown to ~30 MB of chat
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# JSON and terminal buffers carrying developer email addresses and home paths.
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.makepad/
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# Working notes, plans and handoff docs. These are scratch for whoever is
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# mid-task — they go stale the moment the work lands, and a repo root full of
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# them buries the three docs that are actually reference material. Kept on
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# disk, out of the repo. The reference docs (README, splash.md, splashgame.md)
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# and the Studio runbook (AGENTS.md) stay tracked.
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/aigame*.md
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/blur.md
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/bridge.md
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/datasources.md
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/game.md
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/glass.md
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/gps.md
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/handoff.md
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/isolate.md
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/layers.md
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/map.md
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/map2.md
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/profiler.md
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/route.md
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/shiny.md
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/status.md
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# Baked AO atlases: regenerate with tools/ao_bake, never commit (41 MB).
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**/ao_atlas.png
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# LAN fleet configs — machine-local, never committed
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fleet-hosts*.txt
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# Local secrets and AI-session state — never commit
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/GOOGLE_API_KEY
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/aichat_history.json
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/godot_chat_history.json
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/codex2
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/hello_world.py
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/package-lock.json
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/mapplan.md
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/mix.md
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/overlay.md
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# Local data dumps, benches and scratch checkouts — never commit
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/*.csv
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/*.mbtiles
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/kokoro_ref*
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/silero_vad.onnx
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/.rustup/
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/build/
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/box3d/
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/sub/
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/refdump/
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/traces/
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/xr/dump/
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/examples/splash_preview/
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/examples/automate/local/
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/examples/cad/generated/
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window_*_frame_*.png
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remote-jobs/
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apps/asset-ui/resources/
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