makepad/tools/run/fixture
2026-10-26 11:13:42 +01:00
..
diff work: PR #1329 fix-ups (native build key keeps package + flags, --silent keeps inspect, xsave needs OS state, --bins skips harness=false, Layout::repeat padding, NonNull::with_addr, u32 /= NonZero); GH #1327/#1328 relax typeck + dead_code after errors; makepad run status line no longer shows a finished tier1 step 2026-10-25 23:25:27 +01:00
diffpkg work: JIT safety (invalidated code traps and parks, fuzzer + fatal checker, W^X), JIT memory round 2 (trim-epoch hand-back, fresh-chunk rebuild, O3 job leaks, domain THP), cost-based decaying tier-up, race speedups, web export shipping profile (static closure + post-opt, env drivers, subpath fix), per-host SIMD width in Splash kernels, AI hub Claude backend, fractal parity, Story menu + theme picker, skin sizes, Sandbox 166 fixes, arm64 SIGBUS fix, webview + window fixes 2026-10-24 04:29:42 +02:00
known relax: allocator fast path with one destructor-free TLS record per thread; late TLS keys keep drop-free thread-locals readable through thread exit 2026-10-21 12:03:19 +02:00
replay makepad run / Relax: O3 CSE miscompile in loops fixed 2026-10-20 10:14:41 +02:00
src work: makepad run status line: a finished tier1 step no longer stays as 'locked'; 'running · N fns compiled' once nothing compiles (programs that never present no longer show compiling forever) 2026-10-25 22:35:07 +01:00
stack work: Amp AI music live timed lyrics + translation, fleet-routed yue2 renders, virtualised song list, no sung instruments; makepad_stack (huge guarded program stacks, secondary stack) + per-frame alloc waste fixes (race 367->264, strike 337->228 allocs/frame); Desk Link v4 (refresh-driven rate, whole-pixel placement, 4:4:4 chroma plane fix); live-patch closure ICE fix; gate/live harness fixes 2026-10-24 22:53:55 +02:00
tests makepad run: the Rust JIT (libs/relax) and makepad-remote 2026-10-13 12:26:21 +02:00
boot_responsive.sh makepad run: sysv64/win64 ABIs, clean quits, boundary gate, Android and Windows fixes 2026-10-14 07:24:22 +02:00
build_id.sh makepad run / Relax: loader id from the linked binary, differential checks 2026-10-20 09:59:23 +02:00
Cargo.toml work: makepad run status line: a finished tier1 step no longer stays as 'locked'; 'running · N fns compiled' once nothing compiles (programs that never present no longer show compiling forever) 2026-10-25 22:35:07 +01:00
diff_fast.sh work: PGO9 warm settle: image slots lazy below higher-tier entries, SPEC-V twin O3 code kept as entries, stored verdicts settle already-queued checks 2026-10-24 07:53:27 +02:00
diff_full.allow makepad run / Relax: inspect profiler no longer deadlocks; hitch events; probes survive zone swaps and live patches; relaunch runs current edits; boot resources embedded; runtime divergences fixed (stack-slot colouring, FMA NaN order, deep recursion guards) 2026-10-20 19:57:03 +02:00
diff_full.sh makepad run / Relax: inspect profiler no longer deadlocks; hitch events; probes survive zone swaps and live patches; relaunch runs current edits; boot resources embedded; runtime divergences fixed (stack-slot colouring, FMA NaN order, deep recursion guards) 2026-10-20 19:57:03 +02:00
font_tier.sh work: makepad run status line: a finished tier1 step no longer stays as 'locked'; 'running · N fns compiled' once nothing compiles (programs that never present no longer show compiling forever) 2026-10-25 22:35:07 +01:00
fork_busy.sh work: forked children never lazily compile or take JIT locks (pre_exec/fork path safe under makepad run); altstack leak fixed 2026-10-25 14:43:33 +01:00
inspect_locals.sh relax campaign batch (verified tree 88be947e8d: Mac land set + x64 tests, diff_fast o1/base/o3, rwbench checksums every tier): makepad inspect AI-first text answers + Scope Live (binary prof stream, pf queries) + frame debugger (cap) + GPU profiler with ablation + window-ground cache, asm-vs-rustc CPU profiling suite, makepad run on Windows (Win64 runtime ABI fix, AppUserModelID identity), runner fixes + makepad.nl/runner path, arm64 codegen (sandbox_sim 1.13x, box3d 1.11x of native instr), rt_hot no longer blocks the UI thread, relaunch fix, rustc-check gate fixes 2026-10-22 17:59:28 +02:00
inspect_probe.sh relax campaign batch (verified tree 88be947e8d: Mac land set + x64 tests, diff_fast o1/base/o3, rwbench checksums every tier): makepad inspect AI-first text answers + Scope Live (binary prof stream, pf queries) + frame debugger (cap) + GPU profiler with ablation + window-ground cache, asm-vs-rustc CPU profiling suite, makepad run on Windows (Win64 runtime ABI fix, AppUserModelID identity), runner fixes + makepad.nl/runner path, arm64 codegen (sandbox_sim 1.13x, box3d 1.11x of native instr), rt_hot no longer blocks the UI thread, relaunch fix, rustc-check gate fixes 2026-10-22 17:59:28 +02:00
inspect_tiers.sh relax campaign batch (verified tree 88be947e8d: Mac land set + x64 tests, diff_fast o1/base/o3, rwbench checksums every tier): makepad inspect AI-first text answers + Scope Live (binary prof stream, pf queries) + frame debugger (cap) + GPU profiler with ablation + window-ground cache, asm-vs-rustc CPU profiling suite, makepad run on Windows (Win64 runtime ABI fix, AppUserModelID identity), runner fixes + makepad.nl/runner path, arm64 codegen (sandbox_sim 1.13x, box3d 1.11x of native instr), rt_hot no longer blocks the UI thread, relaunch fix, rustc-check gate fixes 2026-10-22 17:59:28 +02:00
late_bind.sh makepad run: the Rust JIT (libs/relax) and makepad-remote 2026-10-13 12:26:21 +02:00
program_stack.sh work: Amp AI music live timed lyrics + translation, fleet-routed yue2 renders, virtualised song list, no sung instruments; makepad_stack (huge guarded program stacks, secondary stack) + per-frame alloc waste fixes (race 367->264, strike 337->228 allocs/frame); Desk Link v4 (refresh-driven rate, whole-pixel placement, 4:4:4 chroma plane fix); live-patch closure ICE fix; gate/live harness fixes 2026-10-24 22:53:55 +02:00
quit_clean.sh makepad run: sysv64/win64 ABIs, clean quits, boundary gate, Android and Windows fixes 2026-10-14 07:24:22 +02:00
quit_stress.sh work: JIT safety (invalidated code traps and parks, fuzzer + fatal checker, W^X), JIT memory round 2 (trim-epoch hand-back, fresh-chunk rebuild, O3 job leaks, domain THP), cost-based decaying tier-up, race speedups, web export shipping profile (static closure + post-opt, env drivers, subpath fix), per-host SIMD width in Splash kernels, AI hub Claude backend, fractal parity, Story menu + theme picker, skin sizes, Sandbox 166 fixes, arm64 SIGBUS fix, webview + window fixes 2026-10-24 04:29:42 +02:00
random_state.sh work: register-allocator copy-reuse miscompile fix (fuzz seed 0x475f7b26c8316268) + std RandomState from OS randomness, Desk Link tiles/interleave on multiple encode engines (protocol v2), WM gaming pause for the hub (Automatic/UI First/AI First/Unavailable), WM hub child builds with CUDA, JIT ring shows activity + inspect jit, Amp AI music mode (yue2 + hub writer), stale WM test fix 2026-10-24 20:25:04 +02:00
settle_stress.sh work: JIT safety (invalidated code traps and parks, fuzzer + fatal checker, W^X), JIT memory round 2 (trim-epoch hand-back, fresh-chunk rebuild, O3 job leaks, domain THP), cost-based decaying tier-up, race speedups, web export shipping profile (static closure + post-opt, env drivers, subpath fix), per-host SIMD width in Splash kernels, AI hub Claude backend, fractal parity, Story menu + theme picker, skin sizes, Sandbox 166 fixes, arm64 SIGBUS fix, webview + window fixes 2026-10-24 04:29:42 +02:00
stderr_full.sh work: one-pass splat terrain (texture arrays; 5090 frame -11..-25% High/Medium), terrain LOD rings tightened; stranded fixes (makepad run transcript tee survives a full disk, Sandbox game models, fixture path, sandbox test compile fix) 2026-10-25 10:04:27 +01:00
warm_zero.sh makepad run warm starts: twin code reused, background rebuilds store their callees, O3 swaps link callees off the UI thread, exit cache write no longer cut off, whole-session startup link list (race warm compiles 594 -> 179, then 32) 2026-10-26 11:13:42 +01:00
x64_gate.sh work: Relax JIT campaign batch 2026-10-23 evening (JIT safety batches 1+2, append-only JIT code, module sandbox fixes, PGO7 warm settle, rustc suite 99.8%, Synth OSS app, web export single-thread page, Flow F4, Story step 1, fleet game changes) 2026-10-23 18:24:52 +02:00