Squashed from work: - asset-ai: FastH3 4-step fast video backend; clip keyframes on the wire - asset-ui: loop video chains — text→image→video that ends where it began - h3: safetensors -> pruned-Q4_K GGUF quantizer for the 24GB DiT tiers - h3_quant_gguf verify: row-error gates calibrated to the measured Q4_K floor - asset-ai realtime: the feedback loop — the source anchors, the drifted frame inits - asset-ai realtime: a feedback loop survives a resize and travels by default - asset-ai realtime: the feedback loop frees itself from the feed handshake and pauses for its listener - asset-ai realtime: the outbound encode leaves the loop's critical path - asset-ai ocr: the ocr domain — Chandra 2 at page resolution, and the tower goes planner-owned - llm slots: a lane can hold an image span — embedding prefill and a rope cursor of its own - vision tower on CUDA: the encode leg gets its two missing kernels - llm/ocr: one M-RoPE grid encoder for both image paths, and a livelock made an error - vision tower on CUDA: the f16 GEMM keeps the precision it was throwing away - live: a feed that moves box takes its trip with it — one seed image - vision tower on CUDA: the tiled attention becomes bit-exact, and tensor cores go - llm prefill on CUDA: the MMA attention kernel gets the tile a 4-to-1 model needs - asset-ai ocr: the CUDA encode lane joins the integration — vision-parity sits beside run's three arms, and the kernels - Merge branch 'ocr-perf-integration' into work - asset-ai: the live anchor can follow the trip, and text leaves the 5090 - asset-ai: the camera moves the world, and the world starts still - asset-import: the EA strategy classics, in the one 2D contract - rtsmap: one seeded generator for tiled strategy maps - asset-ui: one card for the strategy classics, with a pack dropdown - asset-ai: music3 reference-audio path, ocr/h3 backends, registry - asset: mp4 sample index for range-streaming, chat tools, import profiles - cnc: tiberium is twelve growth frames, not twelve empty variants - platform: native file and save dialogs, in-house on all three desktops - chat: the scan holds out for a lane home - chat: a full home queues you — take the free lane - chat: the preload has a percentage, and the boundless cap stops showing - llm cuda: the 32x2 attention tile — even GQA ratios stay on MMA - sa3 gets a bake path: the sfx model's tables precomputed by a diffusion-side bin - sqlite_query: anti-join regression test - td import: HARV's second frame block is its harvesting cycle, not a turret - asset-ui: sprite enhancement runs on the 32B dev DiT — distillation, not the prompt, was the ceiling - ai-hub: makepad-asset-ai becomes makepad-ai-hub at libs/ai/hub, the chat pane becomes makepad-chat-ui, the service bin - asset-ui: test health fixtures grow the realtime field they were born without - ai-hub: one home at ~/.makepad — weights/ run/ cache/ logs/, the service cache migrates from ai_content by a single re - ai-hub: subprocess workers die with the node — process groups everywhere, PDEATHSIG on linux, one KILL_ON_JOB_CLOSE Jo - ai-hub: the hub object — AiHub::in_process, pipes vocabulary, and the local LLM engine generalized out of mpfiles (aic - strict-json: the dependency-free JSON module gets its own crate; asset-client re-exports it so nothing downstream move - ai-hub: the machine layer — node entries, the 0600 machine token, and the residency election that IS the lock (aicore - ai-hub: MPHUB1 — the fabric beacon only dedicated nodes can send (aicore §4) - ai-hub: job leases — work lives only while it is renewed (aicore §8) - asset-creator: the pipeline library is born — specs, the deps gate, and the derived-state law (aicore §9) - ai-hub: RAM residency facts — the CPU-side twin of residency.rs (aicore §3) - ai-hub: ETA placement primitives — relative GPU throughput, the four-term estimate, and an observable breakdown (aicor - ai-hub: leases go live on the wire — origin fields on submit, /job/<id>/keepalive, /bye, and the reaper that cancels w - ai-hub: the chat providers move in — fleet qwen, openai, grok, claude/codex/grok CLIs, the responses driver, and the w - asset-creator: the engine — one pipeline run against the hub, deps-gated, spliced, cancellable, resumable-by-construct - ai-hub: the machine node mode — --machine binds loopback, registers in ~/.makepad/run, and exits on its own once idle - asset-creator: makepad-creator-run — the detached client for runs that must outlive a window (aicore §9) - ai-hub: a native Claude Messages-API provider — API-key or Claude Code OAuth, bounded SSE streaming, injected tools (a - route + converse: off makepad_ai — the Agent seam moves to converse, route's cloud dispatcher rides the hub's Claude p - asset-creator: the preset tables move in — fifteen chain-policy constants shared by every creator app (aicore §9 / P6) - makepad_ai is deleted — every backend is a hub pipe, the agent seam lives with its consumers (aicore §14, decided 2026 - ai-hub: loads hold the machine residency election — set_model_state claims on Loaded and publishes the service port (a - ai-hub: chats run the machine election — route to a serving holder, wait on a loading one, claim and publish when open - ai-hub: pick_for_domain_eta — ETA-ranked placement over the shared hard-filter core (aicore §6 / P4) - asset-creator: the engine picks a provider per stage at dispatch time — a chain's later stages see fresh fleet state ( - ai-hub: the fabric secret gates the service HTTP surface — bearer on everything but /health and the ticketed peer path - vj: DREAM runs execute in the app — pipelines.rs becomes the run it used to watch (aicore §9 / F1) - asset-creator: the runner — generate one thing and put it in the catalog, one implementation for every surface (aicore - chat-ui: the session runs in the app — no broker anywhere on the chat path (aicore P8 / F5) - asset-store: assets.query is a first-class query endpoint — the bounded SQL surface outlives the broker (aicore P8 / F - asset-creator: CreatorTools — the chat tool pack for a store that only stores (aicore §9 / P8) - asset-store: the shrink — the store stores (aicore P7) - importer + asset-server host: the coordination era ends (aicore P7) - store config purge + asset-ui goes fleet-direct; the derive protocol gets its route proof (aicore P7) - client + chat dispatcher: the dead wire comes out (aicore P7/P8) - ai-hub: 0.3.0 — the health version says which era a node runs - ai-hub: the default fleet is 'gen' — apps hear the LAN without env plumbing - ai-hub: the preload note percents the prefill, not the job bar - ai-hub: conversations keep their KV — the wire mirror, the lane identity, the in-turn dynamic context (aicore §7) - ai-hub: an open-think model is thinking from its first token - libs: the zero-warning sweep — stitch casts say what they mean, xatlas keeps upstream's surface quietly - zero-warning sweep, round two — the first full-workspace pass - zero-warning sweep, round three — the model lanes and the deep examples - zero-warning sweep, round four — the last stragglers - zero-warning sweep, round five — vj and chat-ui - zero-warning sweep, round six — three cascades Co-authored-by: Claude <info@makepad.nl>
510 lines
17 KiB
Rust
510 lines
17 KiB
Rust
//! Shared test fixtures: unique on-disk roots and minimal valid manifests
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//! whose blob references point at real bytes (the catalog refuses dangling
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//! references, so fixtures upload what they reference).
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#![allow(dead_code)]
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use makepad_asset_store::variants::JobId;
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use makepad_asset_store::*;
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use makepad_asset_data::*;
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use std::path::PathBuf;
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use std::sync::atomic::{AtomicU64, Ordering};
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/// Raw libsqlite3 shim: open a database file, run SQL, collect the first
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/// column of every returned row. Panics on any failure — fixture SQL must
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/// work. Used to fabricate byte-real legacy databases for migration tests and
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/// to inject mid-transaction faults (triggers) for rollback tests.
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pub mod raw {
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use std::ffi::{CStr, CString};
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use std::os::raw::{c_char, c_int, c_void};
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use std::path::Path;
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enum Sqlite3 {}
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type ExecCallback =
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unsafe extern "C" fn(*mut c_void, c_int, *mut *mut c_char, *mut *mut c_char) -> c_int;
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#[link(name = "sqlite3")]
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extern "C" {
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fn sqlite3_open_v2(
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filename: *const c_char,
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db: *mut *mut Sqlite3,
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flags: c_int,
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vfs: *const c_char,
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) -> c_int;
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fn sqlite3_close(db: *mut Sqlite3) -> c_int;
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fn sqlite3_exec(
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db: *mut Sqlite3,
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sql: *const c_char,
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callback: Option<ExecCallback>,
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arg: *mut c_void,
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errmsg: *mut *mut c_char,
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) -> c_int;
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fn sqlite3_free(ptr: *mut c_void);
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}
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unsafe extern "C" fn capture_last_column(
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arg: *mut c_void,
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ncols: c_int,
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vals: *mut *mut c_char,
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_names: *mut *mut c_char,
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) -> c_int {
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if ncols > 0 {
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let out = &mut *(arg as *mut Vec<String>);
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let v = *vals.offset((ncols - 1) as isize);
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out.push(if v.is_null() {
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String::new()
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} else {
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CStr::from_ptr(v).to_string_lossy().into_owned()
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});
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}
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0
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}
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unsafe extern "C" fn capture_first_column(
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arg: *mut c_void,
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ncols: c_int,
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vals: *mut *mut c_char,
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_names: *mut *mut c_char,
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) -> c_int {
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if ncols > 0 {
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let out = &mut *(arg as *mut Vec<String>);
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let v = *vals;
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out.push(if v.is_null() {
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String::new()
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} else {
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CStr::from_ptr(v).to_string_lossy().into_owned()
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});
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}
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0
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}
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/// Like [`exec`] but collects the LAST column of every row — which is
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/// `detail` for `EXPLAIN QUERY PLAN`, the only column that names the
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/// index a statement actually uses.
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pub fn exec_last(path: &Path, sql: &str) -> Vec<String> {
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exec_with(path, sql, capture_last_column)
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}
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pub fn exec(path: &Path, sql: &str) -> Vec<String> {
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exec_with(path, sql, capture_first_column)
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}
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fn exec_with(path: &Path, sql: &str, cb: ExecCallback) -> Vec<String> {
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let cpath = CString::new(path.as_os_str().as_encoded_bytes()).unwrap();
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let csql = CString::new(sql).unwrap();
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let mut db: *mut Sqlite3 = std::ptr::null_mut();
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// READWRITE | CREATE | FULLMUTEX, as in src/sqlite.rs.
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let flags = 0x0000_0002 | 0x0000_0004 | 0x0001_0000;
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let rc = unsafe { sqlite3_open_v2(cpath.as_ptr(), &mut db, flags, std::ptr::null()) };
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assert_eq!(rc, 0, "fixture open failed for {path:?}");
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let mut rows: Vec<String> = Vec::new();
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let mut errmsg: *mut c_char = std::ptr::null_mut();
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let rc = unsafe {
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sqlite3_exec(
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db,
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csql.as_ptr(),
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Some(cb),
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&mut rows as *mut Vec<String> as *mut c_void,
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&mut errmsg,
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)
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};
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let msg = if errmsg.is_null() {
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String::new()
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} else {
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unsafe {
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let m = CStr::from_ptr(errmsg).to_string_lossy().into_owned();
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sqlite3_free(errmsg as *mut c_void);
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m
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}
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};
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unsafe { sqlite3_close(db) };
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assert_eq!(rc, 0, "fixture sql failed: {msg}");
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rows
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}
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}
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/// The search index generation as stored, via a raw side-channel read.
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pub fn read_generation(db: &std::path::Path) -> i64 {
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raw::exec(db, "SELECT generation FROM search_state WHERE id = 1")
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.remove(0)
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.parse()
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.expect("generation is an integer")
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}
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static DIR_COUNTER: AtomicU64 = AtomicU64::new(0);
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/// Deterministic test clock origin; tests advance it explicitly.
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pub const NOW: u64 = 1_700_000_000_000;
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/// A fresh unique root per call: pid + counter + name, under the OS temp dir.
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pub fn test_root(name: &str) -> PathBuf {
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let n = DIR_COUNTER.fetch_add(1, Ordering::Relaxed);
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std::env::temp_dir().join(format!(
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"mp_asset_server_test_{}_{}_{}",
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std::process::id(),
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n,
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name
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))
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}
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pub fn open_core(name: &str) -> (PathBuf, AssetServerCore) {
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let root = test_root(name);
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let core = AssetServerCore::open(&root, Budgets::default_v1()).unwrap();
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(root, core)
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}
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pub fn asset_id_n(n: u8) -> AssetId {
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AssetId::from_bytes([n; 16])
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}
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pub fn game_id_n(n: u8) -> GameId {
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GameId::from_bytes([n; 16])
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}
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pub fn jid(n: u8) -> JobId {
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JobId([n; 16])
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}
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pub fn pid_n(n: u8) -> PrincipalId {
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PrincipalId([n; 16])
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}
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/// Full v3 rights fixtures: pinned terms digest, upstream provenance, and
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/// source-determined policy.
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pub fn cc0_rights(credits: &str, source: &str) -> Rights {
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Rights {
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license: "CC0-1.0".into(),
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license_revision: String::new(),
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terms_digest: Some(sha256(b"CC0-1.0 legal text")),
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terms_url: "https://creativecommons.org/publicdomain/zero/1.0/".into(),
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credits: credits.into(),
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source: source.into(),
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source_archive: None,
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redistribution: Redistribution::Allowed,
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derivatives: DerivativePolicy::Allowed,
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}
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}
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pub fn kenney_terms() -> Rights {
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Rights {
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source_archive: Some(sha256(b"space-kit-1.0.zip")),
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..cc0_rights("Kenney (kenney.nl)", "https://kenney.nl/assets/space-kit")
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}
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}
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/// Minimal valid mesh-bearing manifest: one render GLB plus the mandatory
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/// thumbnail, both referencing the digests of the supplied bytes.
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pub fn prop_manifest(asset_id: AssetId, glb: &[u8], thumb: &[u8]) -> AssetManifest {
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AssetManifest {
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asset_id,
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kind: AssetKind::Prop,
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files: vec![AssetFile {
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role: FileRole::RenderGlb,
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tier: DeviceTier::Any,
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lod: 0,
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media: MediaType::Glb,
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blob: BlobId::hash_of(glb),
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byte_len: glb.len() as u64,
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dims: None,
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}],
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dependencies: vec![],
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thumbnail: Some(ThumbnailMeta {
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blob: BlobId::hash_of(thumb),
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media: ThumbnailMedia::Png,
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width: 512,
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height: 512,
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byte_len: thumb.len() as u64,
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views: Vec::new(),
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}),
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metrics: Metrics {
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total_bytes: glb.len() as u64 + thumb.len() as u64,
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triangles: 12,
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vertices: 8,
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joints: 0,
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clips: 0,
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max_texture_dim: 0,
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media_millis: 0,
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},
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coordinate_system: CoordinateSystem {
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units_per_meter: 1.0,
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up: Axis::YPos,
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forward: Axis::ZNeg,
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pivot: Pivot::Origin,
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},
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bounds: Bounds {
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min: Vec3::new(-1.0, -1.0, -1.0),
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max: Vec3::new(1.0, 1.0, 1.0),
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},
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anchors: vec![],
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capabilities: Capabilities {
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rigged: false,
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animated: false,
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collidable: false,
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loopable: false,
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spawnable: false,
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},
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spawn_recipe: None,
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provenance: None,
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rights: cc0_rights("test", ""),
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}
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}
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/// Upload blobs, register, stage and publish one prop in one call.
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pub fn publish_prop(
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core: &AssetServerCore,
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ns: &str,
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id_byte: u8,
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glb: &[u8],
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thumb: &[u8],
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now: u64,
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) -> (AssetId, AssetRevisionId) {
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let id = asset_id_n(id_byte);
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core.put_blob(glb, now).unwrap();
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core.put_blob(thumb, now).unwrap();
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core.catalog().register_asset(&id, ns, now).unwrap();
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let manifest = prop_manifest(id, glb, thumb);
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let bytes = manifest.to_canonical_bytes().unwrap();
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let rev = core.catalog().stage_asset_revision(&bytes, now).unwrap();
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core.catalog().publish_asset(&id, &rev, now).unwrap();
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(id, rev)
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}
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/// Fixed pack source bytes for the Kenney-style import fixture. Content is
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/// deterministic so import/derivation identities are identical across clean
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/// servers.
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pub const PACK_GLB: &[u8] = b"KENNEY-WATCHTOWER-GLB-v1";
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pub const PACK_COLLIDER: &[u8] = b"KENNEY-WATCHTOWER-COLLIDER-v1";
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pub const PACK_PREVIEW: &[u8] = b"KENNEY-WATCHTOWER-PREVIEW-PNG-v1";
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pub const PACK_TEXTURE: &[u8] = b"KENNEY-HULL-PANEL-PNG-v1";
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/// CC-BY attribution terms for hostile-rights tests.
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pub fn cc_by_terms() -> Rights {
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Rights {
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license: "CC-BY-4.0".into(),
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license_revision: "4.0".into(),
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terms_digest: Some(sha256(b"CC-BY-4.0 legal text")),
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terms_url: "https://creativecommons.org/licenses/by/4.0/legalcode".into(),
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credits: "Example Author".into(),
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source: "https://example.com/pack".into(),
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source_archive: Some(sha256(b"example-pack.zip")),
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redistribution: Redistribution::AttributionRequired,
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derivatives: DerivativePolicy::AttributionRequired,
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}
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}
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/// A registered collection with explicit terms under an explicit id.
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pub fn collection_with_terms(id: &str, terms: Rights) -> SourceCollection {
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SourceCollection {
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id: id.into(),
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title: "Terms fixture".into(),
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origin: SourceOrigin::Upload,
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terms,
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}
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}
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/// The Kenney pack re-homed under another registered collection: same
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/// entries, different source identity and claimed rights.
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pub fn pack_with_terms(collection: &SourceCollection) -> ImportManifest {
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let mut pack = kenney_pack("1.0");
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pack.source_id = collection.id.clone();
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pack.source_collection = collection.digest().unwrap();
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pack.rights = collection.terms.clone();
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pack.canonicalize();
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pack
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}
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/// The approved Kenney source collection fixture. Its terms are the
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/// authoritative rights of everything imported under it.
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pub fn kenney_collection() -> SourceCollection {
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SourceCollection {
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id: "kenney".into(),
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title: "Kenney game assets".into(),
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origin: SourceOrigin::Upload,
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terms: kenney_terms(),
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}
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}
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/// A tiny pinned two-asset Kenney-style pack over the fixed source bytes:
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/// a mesh prop (render GLB + collider + preview thumbnail) and a texture.
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pub fn kenney_pack(version: &str) -> ImportManifest {
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let mut manifest = ImportManifest {
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source_collection: kenney_collection().digest().unwrap(),
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source_id: "kenney".into(),
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pack_name: "space-kit".into(),
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pack_version: version.into(),
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policy_version: IMPORT_ASSET_ID_POLICY_V1,
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assets: vec![
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ImportAsset {
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key: "models/watchtower".parse().unwrap(),
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kind: AssetKind::Prop,
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files: vec![
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ImportFile {
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path: "models/watchtower.glb".into(),
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file: AssetFile {
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role: FileRole::RenderGlb,
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tier: DeviceTier::Any,
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lod: 0,
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media: MediaType::Glb,
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blob: BlobId::hash_of(PACK_GLB),
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byte_len: PACK_GLB.len() as u64,
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dims: None,
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},
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},
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ImportFile {
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path: "colliders/watchtower.bin".into(),
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file: AssetFile {
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role: FileRole::Collider,
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tier: DeviceTier::Any,
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lod: 0,
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media: MediaType::Bin,
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blob: BlobId::hash_of(PACK_COLLIDER),
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byte_len: PACK_COLLIDER.len() as u64,
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dims: None,
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},
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},
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],
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thumbnail: Some(ImportThumbnail {
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path: "previews/watchtower.png".into(),
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meta: ThumbnailMeta {
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blob: BlobId::hash_of(PACK_PREVIEW),
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media: ThumbnailMedia::Png,
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width: 512,
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height: 512,
|
|
byte_len: PACK_PREVIEW.len() as u64,
|
|
views: Vec::new(),
|
|
},
|
|
}),
|
|
metrics: Metrics {
|
|
total_bytes: (PACK_GLB.len() + PACK_COLLIDER.len() + PACK_PREVIEW.len())
|
|
as u64,
|
|
triangles: 500,
|
|
vertices: 300,
|
|
joints: 0,
|
|
clips: 0,
|
|
max_texture_dim: 512,
|
|
media_millis: 0,
|
|
},
|
|
coordinate_system: CoordinateSystem {
|
|
units_per_meter: 1.0,
|
|
up: Axis::YPos,
|
|
forward: Axis::ZNeg,
|
|
pivot: Pivot::BoundsBottom,
|
|
},
|
|
bounds: Bounds {
|
|
min: Vec3::new(-1.0, 0.0, -1.0),
|
|
max: Vec3::new(1.0, 3.0, 1.0),
|
|
},
|
|
anchors: vec![],
|
|
capabilities: Capabilities {
|
|
collidable: true,
|
|
..Default::default()
|
|
},
|
|
spawn_recipe: None,
|
|
},
|
|
ImportAsset {
|
|
key: "textures/hull-panel".parse().unwrap(),
|
|
kind: AssetKind::Texture,
|
|
files: vec![ImportFile {
|
|
path: "textures/hull_panel.png".into(),
|
|
file: AssetFile {
|
|
role: FileRole::Texture,
|
|
tier: DeviceTier::Any,
|
|
lod: 0,
|
|
media: MediaType::Png,
|
|
blob: BlobId::hash_of(PACK_TEXTURE),
|
|
byte_len: PACK_TEXTURE.len() as u64,
|
|
dims: Some(ImageDims {
|
|
width: 2048,
|
|
height: 2048,
|
|
}),
|
|
},
|
|
}],
|
|
thumbnail: None,
|
|
metrics: Metrics {
|
|
total_bytes: PACK_TEXTURE.len() as u64,
|
|
max_texture_dim: 2048,
|
|
..Default::default()
|
|
},
|
|
coordinate_system: CoordinateSystem {
|
|
units_per_meter: 1.0,
|
|
up: Axis::YPos,
|
|
forward: Axis::ZNeg,
|
|
pivot: Pivot::Origin,
|
|
},
|
|
bounds: Bounds {
|
|
min: Vec3::ZERO,
|
|
max: Vec3::ONE,
|
|
},
|
|
anchors: vec![],
|
|
capabilities: Capabilities::default(),
|
|
spawn_recipe: None,
|
|
},
|
|
],
|
|
rights: kenney_terms(),
|
|
};
|
|
manifest.canonicalize();
|
|
manifest
|
|
}
|
|
|
|
/// Upload the pack's source bytes, register the collection, and run the
|
|
/// import. Returns the report.
|
|
pub fn run_kenney_import(core: &AssetServerCore, version: &str, now: u64) -> ImportReport {
|
|
for bytes in [PACK_GLB, PACK_COLLIDER, PACK_PREVIEW, PACK_TEXTURE] {
|
|
core.put_blob(bytes, now).unwrap();
|
|
}
|
|
let collection_bytes = kenney_collection().to_canonical_bytes().unwrap();
|
|
core.imports().register_source(&collection_bytes, now).unwrap();
|
|
let manifest_bytes = kenney_pack(version).to_canonical_bytes().unwrap();
|
|
core.imports().run_import(&manifest_bytes, now).unwrap()
|
|
}
|
|
|
|
/// Minimal valid game revision manifest over real uploaded bytes.
|
|
pub fn game_manifest(
|
|
game_id: GameId,
|
|
splash: &[u8],
|
|
toml: &[u8],
|
|
lock_bytes: &[u8],
|
|
thumb: &[u8],
|
|
) -> GameRevisionManifest {
|
|
GameRevisionManifest {
|
|
game_id,
|
|
name: "Test Game".into(),
|
|
description: "integration fixture".into(),
|
|
author: "rik".into(),
|
|
splash_blob: BlobId::hash_of(splash),
|
|
manifest_blob: BlobId::hash_of(toml),
|
|
lock_blob: BlobId::hash_of(lock_bytes),
|
|
thumbnail: ThumbnailMeta {
|
|
blob: BlobId::hash_of(thumb),
|
|
media: ThumbnailMedia::Png,
|
|
width: 512,
|
|
height: 512,
|
|
byte_len: thumb.len() as u64,
|
|
views: Vec::new(),
|
|
},
|
|
catalog_snapshot: None,
|
|
search_algorithm_version: 1,
|
|
engine_version: 1,
|
|
protocol_version: 1,
|
|
splash_byte_len: splash.len() as u64,
|
|
}
|
|
}
|
|
|
|
/// Canonical lock pinning the given published refs under fixed aliases.
|
|
pub fn lock_for(game_id: GameId, refs: &[(&str, AssetRevisionRef)]) -> Vec<u8> {
|
|
let mut lock = ContentLock {
|
|
game_id,
|
|
entries: refs
|
|
.iter()
|
|
.map(|(alias, r)| LockEntry {
|
|
alias: alias.parse().unwrap(),
|
|
asset_id: r.asset_id,
|
|
revision: r.revision,
|
|
})
|
|
.collect(),
|
|
closure: refs.iter().map(|(_, r)| *r).collect(),
|
|
variant_sets: vec![],
|
|
};
|
|
lock.canonicalize();
|
|
lock.to_canonical_bytes().unwrap()
|
|
}
|