Squashed from work: - asset-ai: FastH3 4-step fast video backend; clip keyframes on the wire - asset-ui: loop video chains — text→image→video that ends where it began - h3: safetensors -> pruned-Q4_K GGUF quantizer for the 24GB DiT tiers - h3_quant_gguf verify: row-error gates calibrated to the measured Q4_K floor - asset-ai realtime: the feedback loop — the source anchors, the drifted frame inits - asset-ai realtime: a feedback loop survives a resize and travels by default - asset-ai realtime: the feedback loop frees itself from the feed handshake and pauses for its listener - asset-ai realtime: the outbound encode leaves the loop's critical path - asset-ai ocr: the ocr domain — Chandra 2 at page resolution, and the tower goes planner-owned - llm slots: a lane can hold an image span — embedding prefill and a rope cursor of its own - vision tower on CUDA: the encode leg gets its two missing kernels - llm/ocr: one M-RoPE grid encoder for both image paths, and a livelock made an error - vision tower on CUDA: the f16 GEMM keeps the precision it was throwing away - live: a feed that moves box takes its trip with it — one seed image - vision tower on CUDA: the tiled attention becomes bit-exact, and tensor cores go - llm prefill on CUDA: the MMA attention kernel gets the tile a 4-to-1 model needs - asset-ai ocr: the CUDA encode lane joins the integration — vision-parity sits beside run's three arms, and the kernels - Merge branch 'ocr-perf-integration' into work - asset-ai: the live anchor can follow the trip, and text leaves the 5090 - asset-ai: the camera moves the world, and the world starts still - asset-import: the EA strategy classics, in the one 2D contract - rtsmap: one seeded generator for tiled strategy maps - asset-ui: one card for the strategy classics, with a pack dropdown - asset-ai: music3 reference-audio path, ocr/h3 backends, registry - asset: mp4 sample index for range-streaming, chat tools, import profiles - cnc: tiberium is twelve growth frames, not twelve empty variants - platform: native file and save dialogs, in-house on all three desktops - chat: the scan holds out for a lane home - chat: a full home queues you — take the free lane - chat: the preload has a percentage, and the boundless cap stops showing - llm cuda: the 32x2 attention tile — even GQA ratios stay on MMA - sa3 gets a bake path: the sfx model's tables precomputed by a diffusion-side bin - sqlite_query: anti-join regression test - td import: HARV's second frame block is its harvesting cycle, not a turret - asset-ui: sprite enhancement runs on the 32B dev DiT — distillation, not the prompt, was the ceiling - ai-hub: makepad-asset-ai becomes makepad-ai-hub at libs/ai/hub, the chat pane becomes makepad-chat-ui, the service bin - asset-ui: test health fixtures grow the realtime field they were born without - ai-hub: one home at ~/.makepad — weights/ run/ cache/ logs/, the service cache migrates from ai_content by a single re - ai-hub: subprocess workers die with the node — process groups everywhere, PDEATHSIG on linux, one KILL_ON_JOB_CLOSE Jo - ai-hub: the hub object — AiHub::in_process, pipes vocabulary, and the local LLM engine generalized out of mpfiles (aic - strict-json: the dependency-free JSON module gets its own crate; asset-client re-exports it so nothing downstream move - ai-hub: the machine layer — node entries, the 0600 machine token, and the residency election that IS the lock (aicore - ai-hub: MPHUB1 — the fabric beacon only dedicated nodes can send (aicore §4) - ai-hub: job leases — work lives only while it is renewed (aicore §8) - asset-creator: the pipeline library is born — specs, the deps gate, and the derived-state law (aicore §9) - ai-hub: RAM residency facts — the CPU-side twin of residency.rs (aicore §3) - ai-hub: ETA placement primitives — relative GPU throughput, the four-term estimate, and an observable breakdown (aicor - ai-hub: leases go live on the wire — origin fields on submit, /job/<id>/keepalive, /bye, and the reaper that cancels w - ai-hub: the chat providers move in — fleet qwen, openai, grok, claude/codex/grok CLIs, the responses driver, and the w - asset-creator: the engine — one pipeline run against the hub, deps-gated, spliced, cancellable, resumable-by-construct - ai-hub: the machine node mode — --machine binds loopback, registers in ~/.makepad/run, and exits on its own once idle - asset-creator: makepad-creator-run — the detached client for runs that must outlive a window (aicore §9) - ai-hub: a native Claude Messages-API provider — API-key or Claude Code OAuth, bounded SSE streaming, injected tools (a - route + converse: off makepad_ai — the Agent seam moves to converse, route's cloud dispatcher rides the hub's Claude p - asset-creator: the preset tables move in — fifteen chain-policy constants shared by every creator app (aicore §9 / P6) - makepad_ai is deleted — every backend is a hub pipe, the agent seam lives with its consumers (aicore §14, decided 2026 - ai-hub: loads hold the machine residency election — set_model_state claims on Loaded and publishes the service port (a - ai-hub: chats run the machine election — route to a serving holder, wait on a loading one, claim and publish when open - ai-hub: pick_for_domain_eta — ETA-ranked placement over the shared hard-filter core (aicore §6 / P4) - asset-creator: the engine picks a provider per stage at dispatch time — a chain's later stages see fresh fleet state ( - ai-hub: the fabric secret gates the service HTTP surface — bearer on everything but /health and the ticketed peer path - vj: DREAM runs execute in the app — pipelines.rs becomes the run it used to watch (aicore §9 / F1) - asset-creator: the runner — generate one thing and put it in the catalog, one implementation for every surface (aicore - chat-ui: the session runs in the app — no broker anywhere on the chat path (aicore P8 / F5) - asset-store: assets.query is a first-class query endpoint — the bounded SQL surface outlives the broker (aicore P8 / F - asset-creator: CreatorTools — the chat tool pack for a store that only stores (aicore §9 / P8) - asset-store: the shrink — the store stores (aicore P7) - importer + asset-server host: the coordination era ends (aicore P7) - store config purge + asset-ui goes fleet-direct; the derive protocol gets its route proof (aicore P7) - client + chat dispatcher: the dead wire comes out (aicore P7/P8) - ai-hub: 0.3.0 — the health version says which era a node runs - ai-hub: the default fleet is 'gen' — apps hear the LAN without env plumbing - ai-hub: the preload note percents the prefill, not the job bar - ai-hub: conversations keep their KV — the wire mirror, the lane identity, the in-turn dynamic context (aicore §7) - ai-hub: an open-think model is thinking from its first token - libs: the zero-warning sweep — stitch casts say what they mean, xatlas keeps upstream's surface quietly - zero-warning sweep, round two — the first full-workspace pass - zero-warning sweep, round three — the model lanes and the deep examples - zero-warning sweep, round four — the last stragglers - zero-warning sweep, round five — vj and chat-ui - zero-warning sweep, round six — three cascades Co-authored-by: Claude <info@makepad.nl>
60 lines
3.5 KiB
TOML
60 lines
3.5 KiB
TOML
[package]
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name = "makepad-app-asset-ui"
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version = "0.1.0"
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edition = "2021"
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description = "Asset UI: catalog, licensed pack import, viewers, and fleet generation over the Asset Server"
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license = "MIT OR Apache-2.0"
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[dependencies]
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makepad-widgets = { path = "../../widgets" }
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# Service wire types + fleet/affinity scheduler (transport here is
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# cx.http_request; the lib's blocking client is for worker-thread consumers).
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makepad-ai-hub = { path = "../../libs/ai/hub", default-features = false }
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makepad-micro-serde = { path = "../../libs/micro_serde" }
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makepad-base64 = { path = "../../libs/base64" }
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# Mesh viewer: Renderer stage for a single GLB.
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makepad-render = { path = "../../libs/render" }
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# Animated-character viewer: base-color texture extraction from the GLB
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# (skin.rs ignores materials by design — the caller binds the texture).
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makepad-gltf = { path = "../../libs/gltf" }
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# Splat viewer: ViewSplat + XrSceneView desktop host.
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makepad-xr = { path = "../../xr" }
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# REAL Asset Server frontend: shared session lifecycle (discovery/auth/
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# retry), catalog runtimes, committed-event subscriber, verified cache. The
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# VJ worker owns these crates; this app consumes the public API only.
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makepad-asset-client = { path = "../../libs/asset/client" }
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makepad-asset-creator = { path = "../../libs/asset/creator" }
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# Shared preview/viewer widgets: the pool every host draws catalog content
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# with (VJ and the DJ surface adopt the same set).
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# The renderer feature brings the 3D faces (mesh turntable, world walker).
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makepad-asset-widgets = { path = "../../libs/asset/widgets", features = ["renderer"] }
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makepad-asset-data = { path = "../../libs/asset/data" }
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makepad-asset-chat = { path = "../../libs/asset/chat" }
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# The chat pane itself — ONE component, shared with the game sandbox: the
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# broker session + its worker channel, the transcript with its tool chips
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# and rate meter, and the list widget. This app supplies the personality
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# (namespace `gen`, client profile `gen`, its own client-executed tools).
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makepad-chat-ui = { path = "../../libs/chat_ui" }
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# Embedded catalog/chat broker for now: the app starts the real Asset
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# Server in-process instead of waiting for a LAN beacon.
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makepad-asset-store = { path = "../../libs/asset/store" }
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# Local licensed-pack compiler (Kenney Import). Same fail-closed walk as
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# `makepad-asset-importer --import-pack`; no network fetch.
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makepad-asset-importer = { path = "../../libs/asset/importer" }
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# The vision-annotation pass, for its VERSION only: this app draws the
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# annotation bar and must agree with the store on which annotator version
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# the catalog owes. The work itself is `annotate.asset`, a vision job the
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# fleet coordinator claims — nothing here runs a model.
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makepad-asset-annotate = { path = "../../libs/asset/annotate" }
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# The library is 241 MP3s and 4 WAVs: the transport has to be able to play
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# what the catalog actually holds, and the container has to be knowable from
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# the bytes when a digest-named cache object has no name to read. Zero
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# dependencies, and the same decoder the preview well draws with.
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makepad-audio-decode = { path = "../../libs/audio_decode" }
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# "Split audio layers": the analysis bake. Separation (BS-RoFormer on the
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# ggml Metal runtime), the word-aligned lyrics bake, and the ONE shared
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# encode/publish of both as typed side-channel files — the same crate the VJ
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# calls, so a track analysed here is a track a deck never has to separate.
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makepad-ai-stems = { path = "../../libs/ai/models/stems" }
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makepad-audio-lyrics = { path = "../../libs/audio_lyrics" }
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makepad-audio-sidechannels = { path = "../../libs/audio_sidechannels" }
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