New Camera app whose shots show up in Photos, and the splash_live example (streamed live coding of Splash UI and shaders). Translator: speech and photos run where the models run (hub or on-device), microphone opened only on record. Amp: cubic volume, meters after volume, visualizer on the phone, output open only while playing. Code: run errors marked in the editor, start_app/list_apps through the WM. Route works offline from its cache. apps/video plays through the platform's player. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
49 lines
790 B
Text
49 lines
790 B
Text
MILKDROP_PRESET_VERSION=201
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PSVERSION=0
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[preset00]
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fVideoEchoAlpha=0
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bTexWrap=0
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bBrighten=0
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bDarken=0
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bSolarize=0
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bInvert=0
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bRedBlueStereo=0
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bMaximizeWaveColor=0
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fWarpAnimSpeed=1
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fWarpScale=1
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cx=0.5
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cy=0.5
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dx=0
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dy=0
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sx=1
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sy=1
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nMotionVectorsX=0
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nMotionVectorsY=0
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mv_a=0
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ib_size=0
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fGammaAdj=1.1
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fDecay=0.9
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zoom=1.06
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rot=0
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warp=0
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nWaveMode=0
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bAdditiveWaves=0
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bWaveDots=1
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bWaveThick=1
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bModWaveAlphaByVolume=0
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fWaveAlpha=1
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fWaveScale=1
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fWaveSmoothing=0.2
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wave_r=1
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wave_g=1
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wave_b=1
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wave_x=0.5
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wave_y=0.5
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bDarkenCenter=0
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ob_size=0
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per_frame_1=zoom = 1.04 + 0.05*bass_att;
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per_frame_2=rot = 0.015*sin(time*0.17);
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per_frame_3=wave_r = 0.6 + 0.4*sin(time*0.7);
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per_frame_4=wave_g = 0.6 + 0.4*sin(time*0.53 + 2);
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per_frame_5=wave_b = 0.6 + 0.4*sin(time*0.61 + 4);
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per_pixel_1=zoom = zoom + 0.02*rad;
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