makepad/apps/amp/resources/visualizer/orbit_lines.milk
Admin ec2bb0f985 apps: Camera, splash-live, Translator, Amp, Code, Route offline
New Camera app whose shots show up in Photos, and the splash_live example
(streamed live coding of Splash UI and shaders). Translator: speech and
photos run where the models run (hub or on-device), microphone opened only
on record. Amp: cubic volume, meters after volume, visualizer on the phone,
output open only while playing. Code: run errors marked in the editor,
start_app/list_apps through the WM. Route works offline from its cache.
apps/video plays through the platform's player.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-14 07:24:22 +02:00

84 lines
1.7 KiB
Text

MILKDROP_PRESET_VERSION=201
PSVERSION=0
[preset00]
fVideoEchoAlpha=0
bTexWrap=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
bRedBlueStereo=0
bMaximizeWaveColor=0
fWarpAnimSpeed=1
fWarpScale=1
cx=0.5
cy=0.5
dx=0
dy=0
sx=1
sy=1
nMotionVectorsX=0
nMotionVectorsY=0
mv_a=0
ib_size=0
fGammaAdj=1.1
fDecay=0.95
zoom=1.01
rot=0
warp=0.08
nWaveMode=0
bAdditiveWaves=0
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=0
fWaveAlpha=0
fWaveScale=0.5
fWaveSmoothing=0.7
wave_r=0.5
wave_g=0.5
wave_b=0.5
wave_x=0.5
wave_y=0.5
bDarkenCenter=0
ob_size=0
per_frame_1=q1 = time*0.5;
per_frame_2=q2 = 0.22 + 0.08*bass_att;
per_frame_3=zoom = 1.004 + 0.012*treb_att;
per_frame_4=rot = 0.01*sin(time*0.13);
wavecode_0_enabled=1
wavecode_0_samples=256
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=1
wavecode_0_bAdditive=0
wavecode_0_scaling=1
wavecode_0_smoothing=0.5
wavecode_0_r=1
wavecode_0_g=0.6
wavecode_0_b=0.2
wavecode_0_a=0.9
wave_0_per_point1=t = sample*6.2832;
wave_0_per_point2=rr = q2 + 0.1*value1;
wave_0_per_point3=x = 0.5 + rr*cos(t + q1)*aspecty;
wave_0_per_point4=y = 0.5 + rr*sin(t + q1)*aspectx;
wave_0_per_point5=r = 0.6 + 0.4*sin(t + time);
wave_0_per_point6=g = 0.35 + 0.35*sin(t*2 - time*0.7);
wave_0_per_point7=b = 0.9;
wavecode_1_enabled=1
wavecode_1_samples=128
wavecode_1_sep=0
wavecode_1_bSpectrum=1
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=1
wavecode_1_smoothing=0.5
wavecode_1_r=0.3
wavecode_1_g=0.9
wavecode_1_b=1
wavecode_1_a=0.8
wave_1_per_point1=t = sample*6.2832;
wave_1_per_point2=rr = 0.07 + 0.12*value1;
wave_1_per_point3=x = 0.5 + rr*cos(t - q1)*aspecty;
wave_1_per_point4=y = 0.5 + rr*sin(t - q1)*aspectx;