Restore missing required asset/flow packages from the pinned nigig revision; retain upstream script isolation, X11 hover, and widget-core fixes. Validated makepad-widgets data feature with Rust 1.97.1.
38 lines
1.8 KiB
TOML
38 lines
1.8 KiB
TOML
# The app side of a broker-owned chat session: ONE component, two apps.
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#
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# The game sandbox and the asset UI both put a Qwen chat on screen. Both
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# want the same machinery — a session on the Asset Server's chat broker, a
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# worker thread on a channel pumping its event stream, a rate meter reading
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# the serving box's own token counts, cancel and clear — and each wants its
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# own personality: its namespace, its declared client profile (which selects
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# the taught context server-side), and its own client-executed tools.
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#
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# So the MECHANICS live here and the personality is an input. Before this,
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# the sandbox had the mechanics and the asset UI had a second, weaker copy
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# that called a fleet box directly.
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#
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# Dependency policy: the widget library, the chat protocol crate (tool
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# parsing, thinking/tool-marker stripping) and the hardened asset client.
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# This crate sits ABOVE both libs/asset/chat and libs/asset/widgets — the
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# store never depends on it, so a chat pane can never drag makepad-widgets
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# into the server.
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[package]
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name = "makepad-chat-ui"
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version = "0.1.0"
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edition = "2021"
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license = "MIT OR Apache-2.0"
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description = "Shared chat pane for Makepad apps: broker session transport, transcript + rate meter, and the transcript widget"
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[dependencies]
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makepad-widgets = { path = "../../widgets" }
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makepad-asset-chat = { path = "../asset/chat" }
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makepad-asset-creator = { path = "../asset/creator" }
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makepad-ai-hub = { path = "../ai/hub", default-features = false }
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makepad-asset-client = { path = "../asset/client" }
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[dev-dependencies]
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# The e2e proof runs against a REAL Asset Server with a scripted serving
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# lane: session create, the worker channel, the event stream and the
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# client-tool park are all the real code paths — only the GPU is a fixture.
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makepad-asset-store = { path = "../asset/store" }
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