makepad/libs/asset/importer/examples/repair_games.rs
Arena Agent d8d5ea8b6a Repair integration manifests and port nigig exports onto upstream widget families
Restore missing required asset/flow packages from the pinned nigig revision; retain upstream script isolation, X11 hover, and widget-core fixes. Validated makepad-widgets data feature with Rust 1.97.1.
2026-10-26 11:23:26 +00:00

237 lines
8.8 KiB
Rust

//! One-off audit + repair for cross-published game sources (2026-08-26).
//!
//! The bug: a thumbnail publish raced a Play-switch and republished one
//! game's source over another (Chicane Circuit's head became arena's).
//! The store keeps history, so repair = one more publish carrying the
//! game's own last-good source.
//!
//! Usage (asset-ui server on localhost):
//! repair_games audit
//! repair_games show ast_...
//! repair_games repair <namespace> <slug> <arev_...>
//!
//! NOT a shipped tool: working-tree scaffolding for the repair session.
use makepad_asset_client::{ApiEndpoints, AssetClient, CatalogQuery, ClientConfig};
use makepad_asset_data::{AssetKind, FileRole};
use makepad_asset_importer::games_import;
use std::collections::HashMap;
use std::str::FromStr;
fn server_dir() -> std::path::PathBuf {
std::path::PathBuf::from("local/asset-ui/asset-server")
}
fn connect() -> AssetClient {
let dir = server_dir();
let listen = std::fs::read_to_string(dir.join("listen")).expect("listen file");
let mut parts = listen.trim().split(':');
let ip = parts.next().expect("ip");
let control: u16 = parts.next().expect("control").parse().expect("control port");
let data: u16 = parts.next().expect("data").parse().expect("data port");
let token = std::fs::read_to_string(dir.join("admin-token")).expect("admin token");
let id_hex = std::fs::read_to_string(dir.join("server-id")).expect("server id");
let id_hex = id_hex.trim();
let mut server_id = [0u8; 16];
for i in 0..16 {
server_id[i] = u8::from_str_radix(&id_hex[i * 2..i * 2 + 2], 16).expect("hex");
}
let cache = std::env::temp_dir().join("repair-games-cache");
let mut cfg = ClientConfig::new(cache);
cfg.token = Some(token.trim().to_string());
let endpoints = ApiEndpoints {
control: format!("{ip}:{control}").parse().expect("control addr"),
data: format!("{ip}:{data}").parse().expect("data addr"),
};
AssetClient::connect(cfg, endpoints, Some(server_id)).expect("connect")
}
/// The head source of one game, with enough identity to compare.
#[allow(dead_code)] // identity carried for the comparison prints
struct Head {
asset: makepad_asset_data::AssetId,
title: String,
alias: String,
revision: makepad_asset_data::AssetRevisionId,
blob: makepad_asset_data::BlobId,
text: String,
}
fn head_source(client: &mut AssetClient, alias_str: &str) -> Result<Head, String> {
let alias =
makepad_asset_data::AssetAlias::from_str(alias_str).map_err(|e| format!("{e}"))?;
let head = client.resolve_alias(&alias).map_err(|e| format!("resolve: {e}"))?;
let manifest = client
.fetch_asset_manifest(&head.head_revision)
.map_err(|e| format!("manifest: {e}"))?;
let source = manifest
.files
.iter()
.find(|f| f.role == FileRole::Source)
.ok_or("no source file")?;
let bytes = client
.fetch_blob_bytes(&source.blob, Some(source.byte_len))
.map_err(|e| format!("blob: {e}"))?;
Ok(Head {
asset: head.asset_id,
title: String::new(),
alias: alias_str.to_string(),
revision: head.head_revision,
blob: source.blob,
text: String::from_utf8_lossy(&bytes).to_string(),
})
}
fn games(
client: &mut AssetClient,
) -> Vec<(String, String, String, makepad_asset_data::AssetId)> {
let query = CatalogQuery {
text: String::new(),
namespace: None,
kind: Some(AssetKind::Game),
category: None,
tag: Some("game".into()),
exclude_tag: None,
creator: None,
live_only: true,
page_size: 50,
facets: 0,
};
let page = client.catalog_search(&query, None).expect("search games");
page.hits
.into_iter()
.filter_map(|hit| {
let alias = hit.alias?;
Some((hit.title, hit.snippet, alias.to_string(), hit.asset_id))
})
.collect()
}
/// A few lines that say what a source IS: the first non-empty,
/// non-boilerplate lines.
fn fingerprint(text: &str) -> String {
text.lines()
.map(str::trim)
.filter(|l| !l.is_empty())
.take(3)
.collect::<Vec<_>>()
.join(" | ")
.chars()
.take(160)
.collect()
}
fn audit(client: &mut AssetClient) {
let list = games(client);
println!("{} games listed", list.len());
let mut by_blob: HashMap<makepad_asset_data::BlobId, Vec<String>> = HashMap::new();
for (title, _snippet, alias, asset) in &list {
match head_source(client, alias) {
Ok(head) => {
let blob_hex = format!("{:?}", head.blob);
println!(
"\n== {title} ({alias})\n asset {asset}\n head {}\n blob {}\n text {}",
head.revision,
&blob_hex[..blob_hex.len().min(24)],
fingerprint(&head.text)
);
by_blob.entry(head.blob).or_default().push(format!("{title} ({alias})"));
}
Err(error) => println!("\n== {title} ({alias})\n UNREADABLE: {error}"),
}
}
let mut clean = true;
for (blob, owners) in &by_blob {
if owners.len() > 1 {
clean = false;
println!("\nDUPLICATE HEAD SOURCE {blob:?}:\n {}", owners.join("\n "));
}
}
if clean {
println!("\nno two games share a head source blob");
}
}
fn show(client: &mut AssetClient, asset: &str) {
let asset = makepad_asset_data::AssetId::from_str(asset).expect("asset id");
let detail = client.asset_detail(&asset).expect("detail");
println!("asset {asset} retired={}", detail.retired);
for candidate in &detail.candidates {
let line = match client.fetch_asset_manifest(&candidate.revision) {
Ok(manifest) => match manifest.files.iter().find(|f| f.role == FileRole::Source) {
Some(file) => {
let bytes = client
.fetch_blob_bytes(&file.blob, Some(file.byte_len))
.unwrap_or_default();
format!(
"blob {:?} ({} bytes) — {}",
file.blob,
file.byte_len,
fingerprint(&String::from_utf8_lossy(&bytes))
)
}
None => "no source file".to_string(),
},
Err(error) => format!("manifest unreadable: {error}"),
};
println!(
" {:?} {} published_ms={:?}\n {line}",
candidate.state, candidate.revision, candidate.published_ms
);
}
}
fn repair(client: &mut AssetClient, namespace: &str, slug: &str, revision: &str) {
let revision = makepad_asset_data::AssetRevisionId::from_str(revision).expect("revision id");
let manifest = client.fetch_asset_manifest(&revision).expect("manifest of the good revision");
let source = manifest
.files
.iter()
.find(|f| f.role == FileRole::Source)
.expect("good revision has a source");
let bytes = client
.fetch_blob_bytes(&source.blob, Some(source.byte_len))
.expect("good source blob");
println!(
"restoring {namespace}/{slug} from {revision}\n source blob {:?} ({} bytes)\n {}",
source.blob,
bytes.len(),
fingerprint(&String::from_utf8_lossy(&bytes))
);
// Title + description as currently listed; the picture carries over.
let listed = games(client);
let alias = games_import::game_alias(namespace, slug);
let listed_row = listed.iter().find(|(_, _, a, _)| *a == alias);
let title = listed_row.map(|(t, _, _, _)| t.clone()).unwrap_or_else(|| slug.to_string());
let description = listed_row.map(|(_, d, _, _)| d.clone()).unwrap_or_default();
let thumbnail = games_import::head_thumbnail(client, namespace, slug).expect("head thumbnail");
let rights = makepad_asset_client::PublishRights::generated_cc0();
games_import::publish_game_revision(
client,
namespace,
slug,
&title,
&description,
Some(bytes),
thumbnail,
&rights,
)
.expect("publish restored revision");
println!("restored — new head published for {alias}");
}
fn main() {
let args: Vec<String> = std::env::args().skip(1).collect();
let mut client = connect();
match args.first().map(String::as_str) {
Some("audit") => audit(&mut client),
Some("show") => show(&mut client, args.get(1).expect("show <asset_id>")),
Some("repair") => repair(
&mut client,
args.get(1).expect("repair <namespace> <slug> <arev_...>"),
args.get(2).expect("slug"),
args.get(3).expect("revision"),
),
_ => eprintln!("usage: repair_games audit | show <ast_...> | repair <ns> <slug> <arev_...>"),
}
}