Restore missing required asset/flow packages from the pinned nigig revision; retain upstream script isolation, X11 hover, and widget-core fixes. Validated makepad-widgets data feature with Rust 1.97.1.
41 lines
1.7 KiB
TOML
41 lines
1.7 KiB
TOML
# Asset annotation pass: run imported 3D-asset turntable sheets through a
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# vision model and publish the result as queryable store metadata.
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#
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# The pass is versioned and idempotent: an asset already annotated at the
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# current annotator version is skipped, and a re-run at a bumped version
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# REPLACES every field the pass owns rather than merging into it. That is what
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# makes "annotate with model A now, hard-replace with model B later" a
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# supported operation instead of a migration.
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#
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# It owns exactly two things in the store and adds no contract surface: the
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# annotation `description` (one dense construction line) and the `vlm-`
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# prefixed subset of its tags. There is no migration path and no
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# multi-version coexistence: change the shape, bump the version, re-run.
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#
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# Dependency policy follows makepad-asset-client: no HTTP crate, no JSON
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# crate, no async runtime. The vision model is never linked in — it is reached
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# through an executor seam (a subprocess or a fleet endpoint), so swapping
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# Metal-local for CUDA-fleet changes one impl and nothing else.
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[package]
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name = "makepad-asset-annotate"
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version = "0.1.0"
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edition = "2021"
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[lib]
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name = "makepad_asset_annotate"
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path = "src/lib.rs"
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[[bin]]
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name = "makepad-asset-annotate"
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path = "src/bin/asset_annotate.rs"
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[dependencies]
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makepad-asset-data = { path = "../data" }
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makepad-asset-client = { path = "../client" }
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# Turntable sheets are published as PNG; the pass decodes and downsamples
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# them to the vision tower's working size.
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makepad-zune-png = { path = "../../zune/zune-png" }
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# Asset selection reads the store's catalog read-only, the same way the chat
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# broker's CatalogReader does.
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makepad-sqlite = { path = "../../sqlite_query" }
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