Squash of 54 work commits (Sep 1–12):6251f7cai-hub: body domain — live pose packets ride the realtime sessionea50c77chat_ui: the feed's session gets its profile brief backf51b5f3ai-body: the crate for the native SAM 3D Body port, with its weights reader8211ae6ai-body: the MHR rig and the pose head's parameter decoding, oracle-exact9e343a8ai-body: the DINOv3 ViT-H+/16 backbone, crop and ray conditioning; Metal gains rope-half and affine layer norm69d842cai-body: the promptable pose decoder and its refinement loop, oracle-matched on Metal66e5e2fai-hub: SAM 3D Body runs natively — `sam3dbody` on the body domain, oracle-matched end to enda634198ai-hub: the body-native commit carried a peer's in-flight hub hunks; put them back where they were9ff44e8ai-hub: the body-native wiring, this time only the lane's hunks6a1c16bai-body: third-party notices — what the port is implemented after, and what it is notd78411aai-body: the per-step work moves to the GPUb22259bai-body: the context stays on the GPU; only the pose token leaves the loop346f31fai-body: flash attention for the head-dim-64 blocks45b5b98ai-body: the crop size is a runtime knob, and the loop reports where its time goes4be6d19ai-body: the test modules import the grid constants they still use7598346ai-body: tensor-core GEMMs for the backbone, and the rig's correctives only where they counta9ce596ai-body: the crop warp runs across cores8964ba6ai-body: an FP8 backbone mode, off by default, measured against the oraclea2aaa8fai-body: the FP8 bias rides a column-broadcast add on the deviced53c77dmetal: a device-resident ViT stack, and the body backbone rides itd006d0ametal: resident f32 linears keep their weight on the device525ba1cmetal: a device-resident two-way decoder layer, and the body decoder rides itc9e6d88ai-body: the hands pass — hand crops, the hand decoder, the hand-mode rig and the wrist fusion62dff26ai-body: the mask prompt — a person's segmentation mask conditions the body passa648cf8ai-hub: body session options — hands, detect, persons=N8c568dfai-hub: drop the SAM 3D Body reference worker backend7ff875aai-hub: keep a peer's in-flight beats/notes/local work out of the body commits31e5faaai-hub: local model runner, licence acknowledgements, a shared install panel; Beat This!, Basic Pitch and the Salamander drum-kit entriesb94bc58ai-services: the wire, the app port and the panel state — one conversation, many apps2acb798ai-services: wire v2 — endpoints, receiver-side caps, result disposition8ae0ffbai-services: the engine core — registry, router and conversation, tested against a scripted model2308736ai-services: the real models behind the engine feature — local through the hub, Claude, and nonec3f631dlivepipe: one reusable pipe from a camera to a fleet node and backff62db3ai libs: the runtime env-var cleanup — precision is a per-caller policy, not an environment side channel04a94efrealtime: one service-log line when a live session opens and one when it closes0ecb81cai models: the model-crates env-var cleanup — 172 research knobs gone, the unset default is the code4ca36c1ai hub + services: the assistant's model comes from wherever it is resident — the fleet chat box, with tools, then the local weights432121eaichat engine + wm: launch, then use — the assistant continues in the same turn once the app it started is on the bus7a5bf69ai-hub registry: the Salamander drumkit samples come from the makepad.nl mirror — the GitHub repo only carries the .sfz files102ffc5ai-services: messages on the bus — a manifest declares topics, the engine subscribes on a tool's behalf or by ToolResult.subscribe, a service publishes Message frames, an idle conversation wakes on a message as an event turn under rate laws; the WM bus forwards the new frames; every app that matches the wire gets its arma837792hub + flow: a whitespace-only chat completion is retried once and then fails instead of passing as an answer; a flow's model is a fleet model id unless it names a weight file on disk; chat models show under the text domain in /v1/modelsbc6c620hub + flow: what the chat review found — the in-process route retries an empty completion too, a node says whether its prefill opened thinking so a brief-mode answer is never discarded, a preferred model falls back to normal election when no node has it, discovery keeps looking for the preferred model until patience runs out75c3441hub: the PRO 6000 serves image as well as chat and textad5e98bhub registry: flux2-dev's VRAM estimate is its measured peak, 30 GBc7241e0hub: a node that evicted every resident releases its cached allocator pool before refusing a load or publishing usable VRAM30575f0flow: route generation by request workload1be1e21ai-hub: gate downloads by disk capacity and recover fleet admission df6b394 filesystem_watcher, bounded_http, ai services: live and tool prerequisites 79ebdb9 ai-hub: add a native Pixal3D image-to-3D backend 0ba0d74 ai-hub: propagate typed refusals under reject queue policy cc6c872 Speed up H3 conditioning and video decoding e512059 Fix Qwen vision residency and generated material colors 2864f68 ai-hub http client: bound every plain TCP connect to 3 s per address 3d93229 ai: CUDA is a Linux/Windows-only dependency; the hub library defaults to llm + stt Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
166 lines
7.3 KiB
Rust
166 lines
7.3 KiB
Rust
use std::env;
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use std::fs;
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use std::process::Command;
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// The metallib build for THE Metal shader store (aiarch.md §1 + §8b ring 1,
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// lane T5). Absorbed verbatim from libs/ggml/build.rs::build_metallib —
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// same env var names (MAKEPAD_GGML_METAL_PRECOMPILE, still read directly
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// off the process environment; build scripts see it regardless of which
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// crate's Cargo.toml declares it), same feature name (`metal-precompile`,
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// forwarded here from makepad-ggml via
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// `metal-precompile = ["makepad-ai-metal/metal-precompile"]` in
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// libs/ggml/Cargo.toml so CARGO_FEATURE_METAL_PRECOMPILE lands on THIS
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// build script), same three-mode behavior (precompile disabled /
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// precompile attempted but failed / precompile succeeded), same output
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// filename (`ggml-default.metallib`).
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//
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// This crate sets `links = "makepad_ai_metal"` in its Cargo.toml, so on
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// success (in EVERY mode — the metallib file always exists, empty or not)
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// it emits the links-metadata line `cargo:metallib=<path>`, which flows to
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// immediate dependents (libs/ggml) as `DEP_MAKEPAD_AI_METAL_METALLIB`.
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// libs/ggml/build.rs reads that env var and re-emits
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// `cargo:rustc-env=MAKEPAD_GGML_METALLIB=<path>` (same env name as before
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// the move), so `libs/ggml/src/backend/metal/{runtime,compat}.rs`'s
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// `include_bytes!(env!("MAKEPAD_GGML_METALLIB"))` sites need zero edits.
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//
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// Two of the include_str! sites in those same files (ggml-metal.metal,
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// ggml-common.h, ggml-metal-impl.h) used to reach the shader tree by a
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// RELATIVE path (it used to sit right next to them). Now that the shader
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// tree lives in this crate, we also emit `cargo:shader_dir=<dir>`, which
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// flows to libs/ggml as `DEP_MAKEPAD_AI_METAL_SHADER_DIR`; libs/ggml's
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// build.rs re-emits that as `cargo:rustc-env=MAKEPAD_GGML_METAL_SHADER_DIR=<dir>`
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// and the include sites switch to
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// `include_str!(concat!(env!("MAKEPAD_GGML_METAL_SHADER_DIR"), "/ggml-metal.metal"))`
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// — file contents stay byte-identical, only how the path is found changes.
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fn main() {
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// Apple BLAS for the RIFE host-path GEMMs (rife.rs): cblas_sgemm off
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// the Accelerate framework — hundreds of GFLOP/s with zero dispatch
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// overhead, exactly what fifty small convolutions per frame pair want.
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#[allow(clippy::needless_return)]
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{
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let target_os = std::env::var("CARGO_CFG_TARGET_OS").unwrap_or_default();
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if target_os == "macos" || target_os == "ios" {
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println!("cargo:rustc-link-lib=framework=Accelerate");
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}
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}
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println!("cargo:rerun-if-env-changed=MAKEPAD_GGML_METAL_PRECOMPILE");
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// shim.rs's non-macos CUDA bounce only compiles when makepad-ai-cuda
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// actually built kernels (same links-metadata handshake models/common
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// uses); otherwise a None-returning stub takes its place.
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println!("cargo:rustc-check-cfg=cfg(makepad_ai_cuda_kernels)");
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if env::var("DEP_MAKEPAD_AI_CUDA_KERNELS").as_deref() == Ok("1") {
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println!("cargo:rustc-cfg=makepad_ai_cuda_kernels");
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}
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let target_os = env::var("CARGO_CFG_TARGET_OS").unwrap_or_default();
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if target_os == "macos" {
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build_metallib();
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} else {
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// env! sites in macos-only modules still need a value if rustc
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// type-checks them. Point at this crate's shader tree.
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let manifest_dir = env::var("CARGO_MANIFEST_DIR").unwrap();
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let metal_dir = format!("{manifest_dir}/shaders/ggml");
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println!("cargo:rustc-env=MAKEPAD_METAL_SHADER_DIR={metal_dir}");
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println!("cargo:rustc-env=MAKEPAD_GGML_METAL_SHADER_DIR={metal_dir}");
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println!("cargo:rustc-env=MAKEPAD_METALLIB=/dev/null");
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println!("cargo:rustc-env=MAKEPAD_GGML_METALLIB=/dev/null");
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}
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// non-macos targets: nothing to do, no metallib, no shader_dir line —
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// dependents see DEP_MAKEPAD_AI_METAL_METALLIB / _SHADER_DIR unset.
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}
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fn build_metallib() {
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let manifest_dir = env::var("CARGO_MANIFEST_DIR").unwrap();
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let metal_dir = format!("{}/shaders/ggml", manifest_dir);
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let metal_src = format!("{}/ggml-metal.metal", metal_dir);
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let common_h = format!("{}/ggml-common.h", metal_dir);
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let impl_h = format!("{}/ggml-metal-impl.h", metal_dir);
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println!("cargo:rerun-if-changed={}", metal_src);
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println!("cargo:rerun-if-changed={}", common_h);
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println!("cargo:rerun-if-changed={}", impl_h);
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// links-metadata handshake: flows to immediate dependents (libs/ggml)
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// as DEP_MAKEPAD_AI_METAL_SHADER_DIR=<metal_dir>. Emitted unconditionally
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// (independent of precompile mode) because the include_str! source
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// fallback in libs/ggml needs it regardless of whether a real metallib
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// was baked.
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println!("cargo:shader_dir={}", metal_dir);
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println!("cargo:rustc-env=MAKEPAD_METAL_SHADER_DIR={metal_dir}");
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println!("cargo:rustc-env=MAKEPAD_GGML_METAL_SHADER_DIR={metal_dir}");
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let precompile_default = env::var_os("CARGO_FEATURE_METAL_PRECOMPILE").is_some();
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let precompile_enabled = env::var("MAKEPAD_GGML_METAL_PRECOMPILE")
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.ok()
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.map(|v| {
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let v = v.trim().to_ascii_lowercase();
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!(v.is_empty() || v == "0" || v == "false" || v == "no" || v == "off")
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})
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.unwrap_or(precompile_default);
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let out_dir = env::var("OUT_DIR").unwrap();
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let _ = fs::create_dir_all(&out_dir);
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let air_path = format!("{}/ggml-metal.air", out_dir);
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let metallib_path = format!("{}/ggml-default.metallib", out_dir);
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if !precompile_enabled {
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let _ = fs::write(&metallib_path, []);
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emit_metallib_env(&metallib_path);
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return;
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}
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let metal_status = Command::new("xcrun")
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.args([
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"--sdk",
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"macosx",
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"metal",
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"-O3",
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"-fno-fast-math",
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// The runtime source compile defines this on bfloat-capable
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// devices; the precompiled library must carry the same kernels
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// (the shader drops the define itself below Metal 3.1).
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"-DGGML_METAL_HAS_BF16=1",
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"-c",
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&metal_src,
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"-I",
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&metal_dir,
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"-o",
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&air_path,
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])
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.status();
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let ok = metal_status.as_ref().is_ok_and(|s| s.success());
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if !ok {
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println!(
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"cargo:warning=failed to compile ggml-metal.metal to AIR; runtime source compile will be used"
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);
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let _ = fs::write(&metallib_path, []);
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emit_metallib_env(&metallib_path);
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return;
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}
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let mut metallib = Command::new("xcrun");
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metallib.args(["--sdk", "macosx", "metallib", &air_path]);
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let metallib_status = metallib.arg("-o").arg(&metallib_path).status();
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let ok = metallib_status.as_ref().is_ok_and(|s| s.success());
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if !ok {
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println!(
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"cargo:warning=failed to build ggml default metallib; runtime source compile will be used"
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);
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let _ = fs::write(&metallib_path, []);
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}
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emit_metallib_env(&metallib_path);
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}
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fn emit_metallib_env(metallib_path: &str) {
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// Own crate's rustc-env: harmless (this crate has no Rust code that
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// reads it today), kept for parity/future use.
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println!("cargo:rustc-env=MAKEPAD_METALLIB={metallib_path}");
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println!("cargo:rustc-env=MAKEPAD_GGML_METALLIB={metallib_path}");
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// links-metadata handshake: flows to immediate dependents (libs/ggml)
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// as DEP_MAKEPAD_AI_METAL_METALLIB=<metallib_path>.
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println!("cargo:metallib={}", metallib_path);
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}
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