makepad/examples/gamemaker
andodeki 88d75570e1 fix(game): pass filmed body to 5-arg camera_boom_limit
libs/sim migrated camera_boom_limit to take `ignore: u64` (the filmed
body) but the game/blocks controller, game/render scene and the
gamemaker example still called the 4-arg form, so every crate depending
on makepad-game-blocks/render failed to compile (nigig TRAFFIC-P0-01).
Pass the controller's `subject` / `world.cam_third`, mirroring the
already-migrated libs/render/src/scene.rs.
2026-10-26 11:23:27 +00:00
..
resources Consolidate nigig Android integration and required work features onto mapped upstream dev base 2026-10-26 11:15:32 +00:00
src fix(game): pass filmed body to 5-arg camera_boom_limit 2026-10-26 11:23:27 +00:00
build.rs Consolidate nigig Android integration and required work features onto mapped upstream dev base 2026-10-26 11:15:32 +00:00
Cargo.toml Consolidate nigig Android integration and required work features onto mapped upstream dev base 2026-10-26 11:15:32 +00:00