libs/sim migrated camera_boom_limit to take `ignore: u64` (the filmed body) but the game/blocks controller, game/render scene and the gamemaker example still called the 4-arg form, so every crate depending on makepad-game-blocks/render failed to compile (nigig TRAFFIC-P0-01). Pass the controller's `subject` / `world.cam_third`, mirroring the already-migrated libs/render/src/scene.rs. |
||
|---|---|---|
| .. | ||
| resources | ||
| src | ||
| build.rs | ||
| Cargo.toml | ||