makepad/apps/vj/resources/effects/122_trans_bar_curtain_h.splash
Arena Agent d8d5ea8b6a Repair integration manifests and port nigig exports onto upstream widget families
Restore missing required asset/flow packages from the pinned nigig revision; retain upstream script isolation, X11 hover, and widget-core fixes. Validated makepad-widgets data feature with Rust 1.97.1.
2026-10-26 11:23:26 +00:00

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// BAR CURTAIN H — vertical bars close toward alternating edges: even
// bars slide in from the left, odd bars from the right. SAW staggers
// each bar's start by a per-bar hash so the curtain does not close in
// lockstep.
{
name: "Bar Curtain H"
engine: "transition"
p1: 0.5
dials: [
{name: "SOFT", bind: "p0", default: 0.15},
{name: "BARS", bind: "p1", default: 0.5},
{name: "SAW", bind: "p2", default: 0.3}
]
shader: draw.DrawVjFxDuo {
trans: fn(uv: vec2, t: float) -> vec4 {
let n = 6.0 + floor(self.user.y * 14.0)
let col = floor(uv.x * n)
let cellx = fract(uv.x * n)
let parity = modf(col, 2.0)
let local = mix(cellx, 1.0 - cellx, parity)
let soft = 0.02 + self.user.x * 0.3
let hash = fract(sin(col * 12.9898 + 4.0) * 43758.5453)
let saw = (hash - 0.5) * self.user.z * 0.6
let tt = t * (1.0 + 2.0 * soft) - soft + saw
let m = smoothstep(tt - soft, tt + soft, local)
let c = self.deck_b(uv).mix(self.deck_a(uv), m)
return vec4(c.xyz, 1.0)
}
}
}