Restore missing required asset/flow packages from the pinned nigig revision; retain upstream script isolation, X11 hover, and widget-core fixes. Validated makepad-widgets data feature with Rust 1.97.1.
37 lines
1.9 KiB
Text
37 lines
1.9 KiB
Text
// PICTURE-IN-PICTURE — deck B inset over deck A. SIZE scales the inset,
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// POS walks it through the four corners (0 = top-left, sweep clockwise).
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// The fader FLIES IT IN: at 0 no inset, at full it sits there; mid-ride
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// it scales in — which makes it a click-autofade-friendly entrance too.
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{
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name: "PiP"
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engine: "transition"
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// Overlay semantics: ridden to the fader's end the key STAYS fully
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// applied (the composite is the destination) — never a snap to
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// plain B. Zero only at the A end.
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engage: "ramp"
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p2: 0.5
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dials: [
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{name: "SIZE", bind: "p0", default: 0.4},
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{name: "POS", bind: "p1", default: 0.9},
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{name: "FRAME", bind: "p2", default: 0.5}
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]
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shader: draw.DrawVjFxDuo {
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trans: fn(uv: vec2, t: float) -> vec4 {
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let a = self.deck_a(uv)
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let size = (0.2 + self.user.x * 0.4) * t
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// Corner tour: 0 TL, 0.25 TR, 0.5 BR, 0.75 BL.
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let q = self.user.y * 4.0
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let cx = mix(0.02, 0.98 - size, clamp(q, 0.0, 1.0) * step(q, 2.0) + step(2.0, q) * (1.0 - clamp(q - 2.0, 0.0, 1.0)))
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let cy = mix(0.03, 0.97 - size, clamp(q - 1.0, 0.0, 1.0) * step(q, 3.0) + step(3.0, q) * (1.0 - clamp(q - 3.0, 0.0, 1.0)))
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let local = vec2((uv.x - cx) / max(size, 0.001), (uv.y - cy) / max(size, 0.001))
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let inside = step(0.0, local.x) * step(local.x, 1.0) * step(0.0, local.y) * step(local.y, 1.0)
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let b = self.deck_b(local)
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// A hairline border so the inset reads as a WINDOW; FRAME
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// scales its width (mid-knob = the stock hairline, 0 = none).
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let edge = min(min(local.x, 1.0 - local.x), min(local.y, 1.0 - local.y))
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let border = step(edge, 0.02 * (self.user.z * 2.0)) * inside
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let c = a.mix(b, inside * step(0.001, t))
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return c.mix(vec4(1.0, 1.0, 1.0, 1.0), border * 0.7)
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}
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}
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}
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