Restore missing required asset/flow packages from the pinned nigig revision; retain upstream script isolation, X11 hover, and widget-core fixes. Validated makepad-widgets data feature with Rust 1.97.1.
49 lines
1.8 KiB
Text
49 lines
1.8 KiB
Text
// CHROMA KEY — green-screen over the program: deck B replaces deck A
|
|
// wherever B is NEAR THE KEY COLOR… inverted logic from the luma key:
|
|
// the KEYED color becomes transparent, the rest of B rides over A. HUE
|
|
// picks the key color (0 = green, sweep for blue), TOL the tolerance,
|
|
// SOFT the matte edge. Ridden like every MX50 mode: the fader holds it.
|
|
{
|
|
name: "Chroma Key"
|
|
engine: "transition"
|
|
// Overlay semantics: ridden to the fader's end the key STAYS fully
|
|
// applied (the composite is the destination) — never a snap to
|
|
// plain B. Zero only at the A end.
|
|
engage: "ramp"
|
|
dials: [
|
|
{name: "HUE", bind: "p0", default: 0.33},
|
|
{name: "TOL", bind: "p1", default: 0.35},
|
|
{name: "SOFT", bind: "p2", default: 0.2}
|
|
]
|
|
shader: draw.DrawVjFxDuo {
|
|
hue_of: fn(c: vec3) -> float {
|
|
let hi = max(c.x, max(c.y, c.z))
|
|
let lo = min(c.x, min(c.y, c.z))
|
|
let d = hi - lo
|
|
if d < 0.0001 {
|
|
return 0.0
|
|
}
|
|
let mut h = 0.0
|
|
if hi == c.x {
|
|
h = modf((c.y - c.z) / d + 6.0, 6.0)
|
|
} else if hi == c.y {
|
|
h = (c.z - c.x) / d + 2.0
|
|
} else {
|
|
h = (c.x - c.y) / d + 4.0
|
|
}
|
|
return h / 6.0
|
|
}
|
|
trans: fn(uv: vec2, t: float) -> vec4 {
|
|
let a = self.deck_a(uv)
|
|
let b = self.deck_b(uv)
|
|
let h = self.hue_of(b.xyz)
|
|
let d0 = abs(h - self.user.x)
|
|
let dist = min(d0, 1.0 - d0)
|
|
let tol = 0.02 + self.user.y * 0.2
|
|
let soft = 0.005 + self.user.z * 0.1
|
|
// Inside the tolerance = the matte (transparent); outside = B.
|
|
let matte = smoothstep(tol - soft, tol + soft, dist)
|
|
return a.mix(b, matte * t)
|
|
}
|
|
}
|
|
}
|