makepad/libs/i_overlay/Cargo.toml
andodeki 817d881052 feat(map): sync with upstream dev branch map improvements
- Add drape.rs for terrain hillshade landcover draping
- Add overlay.rs for route polylines, markers, and position puck
- Add icons.rs and icons/ directory for map icon management
- Update geometry.rs with 3D road elevation and join improvements
- Update tile.rs with unified road mesh rendering
- Update view.rs with seamless 2D/3D mode transitions
- Update style.rs with night themes and emissive roads
- Add i_overlay dependency for polygon boolean operations
- Update maps feature to include i_overlay

Key improvements:
- 3D road elevation and seam continuity
- Building shadow geometry and terrain cast shadows
- Route assistant and navigation layer support
- Clickable themes and night mode
- Water, grass, and shrub rendering
- Optimized road geometry and mode transitions
2026-07-31 18:38:54 +00:00

70 lines
1.6 KiB
TOML

# THIS FILE IS AUTOMATICALLY GENERATED BY CARGO
#
# When uploading crates to the registry Cargo will automatically
# "normalize" Cargo.toml files for maximal compatibility
# with all versions of Cargo and also rewrite `path` dependencies
# to registry (e.g., crates.io) dependencies.
#
# If you are reading this file be aware that the original Cargo.toml
# will likely look very different (and much more reasonable).
# See Cargo.toml.orig for the original contents.
[package]
edition = "2024"
rust-version = "1.88"
name = "i_overlay"
version = "7.0.3"
authors = ["Nail Sharipov <nailxsharipov@gmail.com>"]
build = false
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "Boolean Operations for 2D Polygons: Supports intersection, union, difference, xor, and self-intersections for all polygon varieties."
readme = "README.md"
categories = [
"algorithms",
"graphics",
"science::geo",
"mathematics",
"no-std",
]
license = "MIT OR Apache-2.0"
repository = "https://github.com/iShape-Rust/iOverlay"
[features]
allow_multithreading = [
"dep:rayon",
"i_key_sort/allow_multithreading",
]
default = []
glam = ["i_float/glam"]
serde = [
"i_float/serde",
"i_shape/serde",
]
[lib]
name = "i_overlay"
path = "src/lib.rs"
[dependencies.i_float]
path = "../i_float"
version = "^3.0.0"
[dependencies.i_key_sort]
path = "../i_key_sort"
version = "^0.11.0"
[dependencies.i_shape]
path = "../i_shape"
version = "^3.0.0"
[dependencies.i_tree]
path = "../i_tree"
version = "^0.19.0"
[dependencies.rayon]
version = "^1.10"
optional = true