- Sync with latest upstream dev branch - Include all map improvements: 2D/3D toggle, shadows, labels, overlays - Include platform updates: location API, audio echo cancellation - Preserve fork-specific re-exports (gltf, csg, test)
10 lines
392 B
Rust
10 lines
392 B
Rust
use makepad_test::{makepad_test, Selector, TestApp};
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#[makepad_test]
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fn map_renders_smoke(app: TestApp) {
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app.locator(Selector::id("status_label")).wait_visible();
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// Tiles + detail merge need a moment; the screenshot is the artifact.
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std::thread::sleep(std::time::Duration::from_secs(14));
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let path = app.screenshot();
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eprintln!("MAP_SCREENSHOT: {}", path.display());
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}
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