31 lines
812 B
Text
31 lines
812 B
Text
use mod.flow.*
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/** Character identity and optional motion trace text. */
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let prompt = Input{ type: @text default: "a nimble forest ranger" at: vec2(40, 80) }
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/** The unrigged character GLB. */
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let mesh = Input{ type: @mesh at: vec2(40, 240) }
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let rig = Rig{
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prompt: prompt.text()
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mesh: mesh.mesh()
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model: "skintokens"
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at: vec2(360, 160)
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}
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let motion = Motion{
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prompt: prompt.text()
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mesh: rig.out(@mesh)
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motion_mode: "playable"
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model: "hy-motion"
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at: vec2(680, 160)
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}
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/** The rigged GLB with playable motion clips. */
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let character = Output{ type: @mesh value: motion.out(@mesh) at: vec2(1000, 160) }
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Flow{
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label: "Rig and motion"
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brief: "Rigs a supplied character mesh and adds the backend's playable motion set."
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prompt, mesh, rig, motion, character
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}
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