Squashed from work; the fine-grained history is under tag archive/work-2026-08-29: - mp* wave: mpwm window manager + the mp app family, WM API, theme bridge, PDF engine fix - mpwm polish wave: terminal key focus, focus-history close order, pop-back-to-origin, occupied-workspace cycling, demo - mpwm: ghost-launch/menu-flash root cause, scroll z-gate, browser binds, path-free status, viewers delisted, Fab opens - mpwm: Hyprland-exact close animation over a frozen snapshot - mpwm: warm-instance pool, flat-luminance opens, flicker-free CEF resize - work: land the sources the last commits reference - mpwm: quick-look gap fixes; image cache eviction on preview unload - tweaker: material thumbnails + vibecode popup + ctrl-space notes, undo/redo over the edit ledger, capture-semantics pi - tweaker: tabbed side panel (Props/Shader/Tree) - shader tab with checkerboard material well + prompt, complete widget- - mpwm+mpterm: text quick-look — pty teardown deadlock fix, in-place retarget verified, debug probes stripped
37 lines
1.4 KiB
TOML
37 lines
1.4 KiB
TOML
# mpvideo — a dumb video player, part of the mp* app family (mpterm, mpwm,
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# mpfiles, mpimage, mptask, mpsheets, route, mixer...).
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#
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# `mpvideo <path>` opens one clip fit-to-window on a dark mp_theme
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# background and plays it, sound and all. Space pauses, Left/Right seek
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# ±5s (Shift ±30s), Up/Down set the volume, M mutes, double-click hides
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# the chrome, Escape/Q quits. `--preview <path>` sizes the window as a
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# popup — that is mpfiles' Quick Look. `--mute` (or MPVIDEO_MUTE=1, or a
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# hidden window) starts silent, so a test run never talks at whoever is
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# sitting at the machine.
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#
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# The decode path is lifted from apps/asset-ui/src/video_player.rs (a
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# detached decode thread over the platform's hardware
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# `makepad_platform::video_file` seam, a small frame ring paced against a
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# wall clock, and the soundtrack mixed into `cx.audio_output`), with the
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# VJ's NV12-on-the-GPU trick (apps/vj/src/nv12_view.rs) replacing the
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# software YUV->BGRA loop: the frames stay NV12 all the way to two plane
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# textures and the pixel shader does the colour conversion.
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[package]
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name = "mpvideo"
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version = "0.1.0"
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edition = "2021"
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default-run = "mpvideo"
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[lib]
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name = "mpvideo"
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path = "src/lib.rs"
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[[bin]]
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name = "mpvideo"
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path = "src/main.rs"
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[dependencies]
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makepad-widgets = { path = "../../widgets" }
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mp-theme = { path = "../../libs/mp_theme" }
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mp-wm-api = { path = "../../libs/mp_wm_api" }
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