use std::borrow::Borrow; use std::collections::HashSet; #[derive(PartialEq, Eq, Hash)] struct Frame(u64); impl Frame { fn present(&self, frames: &HashSet) -> bool { if frames.contains(&self) { true } else { false } } } #[test] fn expected_bool_retains_borrow_constraint() { let mut frames = HashSet::new(); frames.insert(Frame(3)); assert!(Frame(3).present(&frames)); } struct Shader { active: bool } fn any_active(shaders: &[impl Borrow]) -> bool { shaders.iter().map(Borrow::borrow).any(|shader| shader.active) } #[test] fn field_lookup_resolves_callable_obligations() { assert!(any_active(&[Shader { active: true }])); } fn read(value: &T) -> usize { std::mem::size_of_val(value) } fn borrow_in_closure<'a>(values: &'a [String]) -> usize { values.iter().map(|value| read(&value)).sum() } #[test] fn summary_body_has_its_own_region_context() { assert_eq!(borrow_in_closure(&[String::from("a")]), std::mem::size_of::<&String>()); } #[test] fn instantiated_body_retains_declared_borrow_target() { let shaders = [std::sync::Arc::new(Shader { active: true })]; assert!(any_active(&shaders)); }