# The audio engine: the node types of an audio graph, the schedule a # revision is prepared into and one render pass over it. Deck-free and # widget-free, so a game can run a score's graph without Stage's decks, # asset streams or media decoders (live_audio adds those on top). [package] name = "makepad-audio-engine" version = "0.1.0" edition = "2021" license = "MIT OR Apache-2.0" description = "The audio engine of a flow graph: node types, prepared schedules and the render pass, nested players (the Score node), without decks" [lib] name = "makepad_audio_engine" path = "src/lib.rs" [dependencies] makepad-flow = { path = "../flow", default-features = false, features = ["live"] } makepad-audio-dsp = { path = "../audio_dsp" } makepad-score-player = { path = "../score_player" } makepad-audio-synth = { path = "../audio_synth" }